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Lt. Commander
Join Date: Dec 2007
Posts: 120
Cryptic, Im not sure what changes you made post OB, but the Kling shield and armor resist is through the roof. The space PVP is pointless for Feds atm and needs a serious adjustment. Even with a knowledgeable Fed team, we have to focus fire to get 1 kill 5v5 and we still lose 5 ships in the process. There is definitely something amiss with the Tier 1 and Tier 2 Kling ships atm.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-31-2010, 09:40 AM
Lol now that we have a fair chance in the air all you feds will start to complain. Its a lot harder when we have that ability to fight back and win isn't it?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-31-2010, 09:44 AM
I knew this complaint would translate into nerf klinks... When you give people the god-mode of PvE and they decide to play against real players complaining will happen.

If you nerf klinks because people are used to playing your EZ mode it will **** people off beyond a shadow of a doubt.

Increase the challenge of PvE and the complaining will die down to the nerdraging typical of unskilled people.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-31-2010, 09:47 AM
Considering I was a Kling player in OB until 21 and my current Tier 1 Kling can take on a 2v1 and win with full hull, something is amiss. Come to think of it, I havent see a Fed win a match space match yet.

Since when is balance a nerf? Just enjoy the free exp.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-31-2010, 09:54 AM
Quote:
Originally Posted by Azma
Considering I was a Kling player in OB until 21 and my current Tier 1 Kling can take on a 2v1 and win with full hull, something is amiss. Come to think of it, I havent see a Fed win a match space match yet.

Since when is balance a nerf? Just enjoy the free exp.
bad feds are bad?

I took my miranda with 1 single beam and all power in shields and a BoP couldnt keep me in its firing line long enough to ever drop my shields.

I was regenning my hull, fight started with me at 20% hull and ended at 40%, he ran at 20% because I was basically rage quitting him with mine + torpedo bleed-through damage.

Mirandas suck no doubt, but thats because the only way to pop shields in T1 is with full power to weapons and to use cannons.

Yes, all cruiser teams suck vs all escort teams, this is nothing new. In OB most people couldnt get covariants as a klingon in T1, so their shields werent more than 50% of their hull max.

T1 is bad, really really bad.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-31-2010, 10:37 PM
Quote:
Originally Posted by Face
bad feds are bad?

I took my miranda with 1 single beam and all power in shields and a BoP couldnt keep me in its firing line long enough to ever drop my shields.

I was regenning my hull, fight started with me at 20% hull and ended at 40%, he ran at 20% because I was basically rage quitting him with mine + torpedo bleed-through damage.

Mirandas suck no doubt, but thats because the only way to pop shields in T1 is with full power to weapons and to use cannons.

Yes, all cruiser teams suck vs all escort teams, this is nothing new. In OB most people couldnt get covariants as a klingon in T1, so their shields werent more than 50% of their hull max.

T1 is bad, really really bad.
Cruisers are feds only small chance against overpowered BoP's, escorts have no place in pvp at all, only way for feds to win is to ball againt noobs, stealth and bops turn rate is so overpowered that competetive team play is pointless because of the imbalances
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-31-2010, 09:58 AM
its not unrealistic to beat someone 2v1, the pvp side will have more skilled players than your basic pve person, thats not always true as some great players hate pvp, but pvp is geared toward twich players who react fast. I myself am always deverting shield power to whatever side im being attacked from, i noticed ALOT of pvpers do not do this and usually die every easily while i live even in 2v1 sisuations. Lets not cry nerf so early till we learn the game.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-31-2010, 10:02 AM
To be honest, i just come out of a game, and us klinks trashed them, not because of OPness tbh. This one time i was at one of the places you're meant to cap, i kept 3/4 feds busy by going under the station, and diverting all power to shields, evasive manouvers, all power to shield.

Kept them busy for about 4 minutes.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-31-2010, 10:02 AM
Quote:
Originally Posted by BurkeBlack
its not unrealistic to beat someone 2v1, the pvp side will have more skilled players than your basic pve person, thats not always true as some great players hate pvp, but pvp is geared toward twich players who react fast. I myself am always deverting shield power to whatever side im being attacked from, i noticed ALOT of pvpers do not do this and usually die every easily while i live even in 2v1 sisuations. Lets not cry nerf so early till we learn the game.
You make it seem like Im brand new. Ive been in STO for 2 months. I know everything there is to know about how to play. The Klings are nearly impossible to drop now. The tactics that used to be necessary, such as all pow to engines + evasive are no longer needed as a Kling, hell they dont even need cloak anymore.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-31-2010, 11:42 AM
Quote:
Originally Posted by Azma
Considering I was a Kling player in OB until 21 and my current Tier 1 Kling can take on a 2v1 and win with full hull, something is amiss. Come to think of it, I havent see a Fed win a match space match yet.

Since when is balance a nerf? Just enjoy the free exp.
Dude I don't know what your talking about. Your fleet or whomever you play with must suck bad. I usually PVP with premades and we win 80% of the time but we still lose.

Note: Also for all you fed players who are complaining, you may be right. They made our standard equipment better because in OB we were getting facerolled in battles like, "Capture and Hold".
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