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Lt. Commander
Join Date: Dec 2007
Posts: 120
Cant decide. Cruiser tactical could be fun, there both a mix of dps and survivability as far as i can tell...what do ppl think?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-31-2010, 04:05 PM
Quote:
Originally Posted by Falcs
Cant decide. Cruiser tactical could be fun, there both a mix of dps and survivability as far as i can tell...what do ppl think?
Do you want fragile maneuverability and monster DPS with restricted firing arcs (escort w/ cannons), or sluggish-but-tough with all-around firepower (cruiser)?

The ship dictates the playstyle. The captain just adds seasoning.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-31-2010, 06:13 PM
its more than that.

Engineer on escort can rotate shields to make the escort tougher...

Tactical on cruiser means u do more damage witht he debuffs
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-31-2010, 06:22 PM
tactical cruiser also gets attack pattern alpha which is a turn rate modifier. Handy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-31-2010, 06:27 PM
Quote:
Originally Posted by Gunfugue
tactical cruiser also gets attack pattern alpha which is a turn rate modifier. Handy.
Interesting. As far as PVP ship wise with tact, cruiser good choice?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-31-2010, 06:31 PM
Quote:
Originally Posted by bodean
Interesting. As far as PVP ship wise with tact, cruiser good choice?
Current federation pvp strategy is to get a lot of cruisers, park them next to each other, and mash space bar. So yes, cruiser is a good choice.

Dont think tactical or engineer would really matter. Though i will point out that star cruisers only have one tactical boff station, so a tactical captain would be a decent thing to go if you want one of those.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-31-2010, 06:27 PM
Quote:
Originally Posted by Falcs
its more than that.

Engineer on escort can rotate shields to make the escort tougher...

Tactical on cruiser means u do more damage witht he debuffs
What you just listed is the seasoning. And rotate shields, while nice, won't make you even approach a cruiser's durability, with its multitude of engineering consoles and ranking engineer crew throwing gobs of repairs at a cruiser.

The ship dominates your playstyle. The captain career skills (all 4 of them!) just tweak that playstyle a bit.
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