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Lt. Commander
Join Date: Dec 2007
Posts: 120
You may loot science consoles or new deflector dishes that have all these +Crazy stats on them and have no clue what they mean or do, so i'm going to break it down for you because I see far too many people being confused by all this.

First of all, every Space-oriented Science Bridge Officer Power in the game will begin it's text description with "System: ". This is where it explains what ship system that particular power uses.

For example, the ability Viral Matrix uses system: Sensor probes.

That means that any science console, deflector dish, or anything else that has + Sensor probes will improve that ability in some small way.

But it doesn't end there.

Just like tactical consoles and stats, there are lower grade "Generic" stats that blanket improve multiple others.

Sensor Probe powers for example not only gain benefit from +Sensor Probes, but also +Sensors, and +Starship Operations. All these stats together determine the final benefit.

The tree works like this...

Starship Operations improves ALL science powers, period.

There are 3 extra stats which also provide blanket increases to multiple systems, but not all of them at once.

Starship Sensors improves all powers that use any sensor-based stats. These include Sensor Array and Sensor Probes for certain. I believe it also includes Astrometrics.

Starship Emmiters improves all powers that use Emmiter-based stats. These include Tractor Beam, Hazard System, and Photonic Theory.

Starship Deflectors improves all deflector based stats. These include Deflector Field, Deflector Dish, and I believe Spatial Anomaly.

So next time you compare an item that is +10 Deflectors vs an item that is +10 Deflector Dish and you have no idea what the difference is, now you do.

So just to summarize, any science power in game bases it's effectiveness off 3 stats (Some also scale with auxiliary power, but im not getting into that here, only talking stats.

It uses the SPECIFIC STAT stated on the power in the description. Then it uses the synergy stat that affects all similar powers, then it also uses Starship Operations on top of all of it.

So the "Tractor Beam" power gains bonuses from Tractor Beam stat, Emitters stat, and Starship Operations stat.
The "Tyken's Rift" power gains bonuses from Spatial Anomaly stat, Deflector stat, Deflector Dish stat, and Starship Operations stat.

etc, etc, etc.

I hope that clears it up.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-01-2010, 02:09 PM
Thanks a million. I'll have to save this description for my future usage; I was totally confused as to what did what.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-01-2010, 02:12 PM
I appreciate the information, it's immensely helpful. But IMHO this should all be available and explained ingame.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4 I agree
02-01-2010, 04:04 PM
Quote:
Originally Posted by Prodigal
I appreciate the information, it's immensely helpful. But IMHO this should all be available and explained ingame.
You'd think so, but this game was made in what? 18 months? It's obviously rushed. They're making the same mistake they made with champions, by releasing a game to early and developing it over a series of patches to be released as the game continues. Don't get me wrong, I'm enjoying the game, but the possibilities of game dynamics that are possible with the Star Trek Universe are mind boggling, just need to find a company willing to spend the time (more specifically one that has the money to spend the time) developing it. Either away, I look forward to the series of patches that are to come. WOOOOOOO
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-02-2010, 06:25 AM
That's mildly helpful to me, but I'm playing as a rinky-dink little Miranda-class or Centaur-class ship, and I only get one science officer position. How do science stations help me? How would it help each escort/cruiser/science vessel level?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-01-2010, 08:07 PM
Quote:
Originally Posted by Prodigal
I appreciate the information, it's immensely helpful. But IMHO this should all be available and explained ingame.
It is in game. Power descriptions all have the systems that buff them listed in their descriptions in the powers menu. Press P and read up on the powers you have, and you will see most BO powers are buffed by 3 different but related captain skills.

Those skills can of course further be buffed by consoles and deflectors which explicitly state which systems they improve.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-02-2010, 05:27 AM
Quote:
Originally Posted by Prodigal
I appreciate the information, it's immensely helpful. But IMHO this should all be available and explained ingame.
It is... Right Click the console or item and go to info. It does give you a break down of what those stats improve on your skills.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-01-2010, 02:25 PM
I would like to know what stat from the science console improves mask energy signature ... at present MES is pretty worthless so I need to boost it to max to test if its any better when capped out on components and Aux power.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-01-2010, 02:29 PM
Quote:
Originally Posted by LoKi_
I would like to know what stat from the science console improves mask energy signature ... at present MES is pretty worthless so I need to boost it to max to test if its any better when capped out on components and Aux power.
It's broken last I heard.

When it is working properly, it's great though. I don't have the skill on my character right now so i'm not sure which stat it works off of, but I know that Aux helps it a good deal.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-01-2010, 02:43 PM
AR, thanks a ton for this post, I'd been hoping for something like this eventually. However, I'd love to see it taken a step further (not asking you necessarily, just speaking in generalities here) and see someone actually create a guide or chart that list every deflector-slot stat modifier and simply list every ability they affect (for that matter it'd be nice if someone eventually takes the time to do that for all such items/abilities in the game). Having such a chart to reference would be an incredibly useful resource for everyone.
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