The simple fact of the matter is that the developers employ a technique similar to bracketing a target with artillery.
In OB, Klingons were grossly underpowered. Now they are, arguably, better and win PVP matches much more than 50/50.
Like shooting the ground missions up to 40 kills, or nurfing science ship shields down 10%, the developers are bracketing their target. The debatable Klingon buff is an example of this.
Expect in a patch, soon, that will see science ship shields increased some (as sience ships now get ***** in pvp ((I should know, I **** them with ease))), Klingon ships and powers nurfed once again, but not to the levels of OB ..but lower, and ground mission kills down to something likely 25 or so.
On my Klingon I still have Mk2 loadout on my BoP - haven't upgraded - and I find myself raping ships in a way that I simply shouldn't. I've had 4 Feds shooting at me before and they can't cut thru my shields fast enough, whereas I alone will cut thru their shields with ease.
I'm very over powered and I don't like it. I want to win based on skill and tactics, not mechanics.
Also I want it to be balanced because I want the feds to KEEP COMING BACK - less and less feds will continue to PVP if they lose 80% of the time.
I heard some scrub Klingon tell this one Fed who was complaining in zone, "Learn to play." I replied that there's nothing to learn, Klingon play is easy and over powered. The other Klingons QQ'd at me but it was me with the highest kill and damage ratio, not them.
1) Stealth and wait to group up. Feds have to sit in the open and wait.
2) Stay together and everyone target the escorts. Our cannons rip them apart even with buffs and heals.
3) Now its 5 v 4 or 5 v 3.
4) We then proceed to kill the science ships then the cruisers.
5) Now the respawning feds are zooming back at full impulse to us and, because they are RANDOMLY SPAWNED AROUND THE MAP, they can't group together.
6) If the federation groups up after their defeat, it's 5/15 Klingons, If they zoom in and try to help, it'll eventually be 6/15.
7) If by some miracle they actually defend us off and beat us back (happened once...) then we sit cloaked, regroup, and try again, this time focusing on the new threat.
10 steps to winning in PVP everytime. Frankly we're over powered and need to be balanced.
If you think we're balanced then you really need to get some skill.
Many, many MMOs have these problems, and the result is ghost towns for PvP. Take a balanced force of Federation, and an average force of Klingons and their allies. The balanced Federation force is made up of people who need both PvP and PvE skills, and ships that can handle a wide range of situations.
The result, when I play Klingon, I am on the winning team around 9 times out of 10. When I play Federation, about 2 out of 10. This is true in ground battles and in space.
Same player. My Federation ship is a well equipped tier 2. My Klingon ship is stock right of the the gate.
What has to be understood is that this will not stand. The PvP will become a ghost town, and soon. Only the lack of death penalty will keep it going, because at least you get some experience from ground action. And once PvP dies, who will want to play a Klingon anymore unless PvE content comes up to speed quick?
I had a nice 40-39 today.
The feds worked as a team.
Most Feds think they are Archer, Kirk, Picard, Sisko and Janeway in one person and they play that way.
Thats why they lose.
I even had to explain a LtC Fed who was wondering about my huge damage how expose/exploit works.
Klings are fine as they are, the fact is alot of the federation players are new to the game and dont know how to play yet...
I've played in good and bad klingon groups and vs good and bad federation groups...
hate to say it but maby you need to l2p first before saying we are overpowered...
Exactly this. It all depends on the group you're in and the group you're against.
I play both my Fed and my Klingon and I've seen it both ways from both sides, winning and losing depending on the relative worth of the groups fighting. A lot of Feds (especially in the first 3 tiers) are new to pvp while the Klingons have had to pvp since day 1, and it takes some time to learn and get experience, and experience is what we get usually when things don't go as planned. The Feds still outpace Klingons in terms of equipment by a parsec or three but the experience of the Klingons helps balance that somewhat. The Klingons I still think will be more up to par when their loot tables are equal to Fed and when they get a cruiser in T2. I had to roll my eyes at the T2 Fed cruiser drivers who think they're high and mighty because they can work over a BoP without trying too hard.