Career Officer
Join Date: Jul 2012
Posts: 17
# 1 Ship Slot Limit?!
12-29-2013, 11:17 AM
So today I hit my ship slot limit. I didn't know there was one. Evidently the magic number is 38. Does STO seriously want me to stop spending Zen on ship slots? It's not like my massive dry dock is hurting anyone.

Please remove this limit! With all the new ships constantly coming out I am not going to delete a rare ship that took quite a bit of effort to get and properly outfit.
Career Officer
Join Date: Jun 2012
Posts: 1,013
# 2
12-29-2013, 11:25 AM
How about discharging the ones you don't use? Its not like you can't rebuy c-store ships for free. Save your build on the skill planner, and save your equipment in your bank. Surely you don't use 38 ships.
Career Officer
Join Date: Jul 2012
Posts: 17
# 3
12-29-2013, 11:30 AM
I collect ships, the different ships are what I like in the game. I'm already at the point where they are either Fleet or rare ones from events, boxes, or lobi. The c-store one's I dumped long ago. I like to have ships outfitted with different weapons selections that I can grab at any point and go play. I do use them, especially when our fleet has group theme nights for fun.
Career Officer
Join Date: Jun 2012
Posts: 1,013
# 4
12-29-2013, 12:36 PM
Quote:
Originally Posted by ironmercer View Post
I collect ships, the different ships are what I like in the game. I'm already at the point where they are either Fleet or rare ones from events, boxes, or lobi. The c-store one's I dumped long ago. I like to have ships outfitted with different weapons selections that I can grab at any point and go play. I do use them, especially when our fleet has group theme nights for fun.
The only other option I can think of would be to create another character and give them your unopened ships if possible. I doubt the limit will be removed. There has to be a limit otherwise the game would overload with so many ships.
Captain
Join Date: Nov 2012
Posts: 5,157
# 5
12-29-2013, 12:47 PM
Could you do me a favor and list all your ships?

38 non redeemable ships seems pretty intense
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Career Officer
Join Date: Jul 2012
Posts: 17
# 6
12-29-2013, 02:53 PM
Quote:
Originally Posted by dahminus View Post
Could you do me a favor and list all your ships?

38 non redeemable ships seems pretty intense
There are 23 ships alone that are cross-faction special (which I have most of) then add a few Fleet ships and a couple unique ones from the main faction list and it is very easy to get to max.

If you want a list of playable ships, check out the wiki: http://sto.gamepedia.com/Playable_starship
Captain
Join Date: Nov 2013
Posts: 1,704
# 7
01-06-2014, 12:37 PM
Too much storage?

Nah, a few bytes.

ship type, 1 byte

cosmetic physical - 2 bytes should cover all the combinations of hull, wings, etc IF that, and only need 2 because some ships have like 4 variations, so the combinations add up.

cosmetic, color scheme -- 2 bytes tops

the rest is gear, which is probably a lookup table. At a glance 16 bits may be enough, 65k items total in the game? If not, 32.

Total to store a ship, then, could be as low as say 64 bytes (allowing several more fields (gotta store the name, and probably a few other things). If it saves the BO and hotbar settings too, maybe 100 bytes or so.

To put in in perspective, I could probably store the ships for every player in the game on my decade+ old thumb drive which has 128 MB of space, and that is uncompressed. Compressed, its probably 1/10th of that.
Career Officer
Join Date: Jun 2012
Posts: 2,407
# 8
12-29-2013, 12:32 PM
Quote:
Originally Posted by ironmercer View Post
So today I hit my ship slot limit. I didn't know there was one. Evidently the magic number is 38. Does STO seriously want me to stop spending Zen on ship slots? It's not like my massive dry dock is hurting anyone. ....
Actually, if you consider the properties of a ship, its equipment and weapons, and all the consumables that it carries, you're talking about quite a bit of data. And when this gets multiplied by tens of thousands of accounts, each with multiple characters, you're talking about something that can easily become unmanageable...
Career Officer
Join Date: Jul 2012
Posts: 17
# 9
12-29-2013, 02:38 PM
Quote:
Originally Posted by grouchyotaku View Post
Actually, if you consider the properties of a ship, its equipment and weapons, and all the consumables that it carries, you're talking about quite a bit of data. And when this gets multiplied by tens of thousands of accounts, each with multiple characters, you're talking about something that can easily become unmanageable...
Data storage these days costs next to nothing. ...and besides that's what I'm paying for.
Career Officer
Join Date: Jun 2012
Posts: 2,407
# 10
12-29-2013, 09:14 PM
Quote:
Originally Posted by ironmercer View Post
Data storage these days costs next to nothing. ...and besides that's what I'm paying for.
But real time access to data storage is problematic... unless your accessing it from system RAM...
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