Captain
Join Date: Feb 2013
Posts: 5,394
# 81
05-17-2013, 02:48 PM
Quote:
Originally Posted by cha0s1428 View Post
Oh for the love of god, this?
Yup. If you want to turn fast, you can fly a Ha'Feh. It turns really good.

Quote:
You are poking fun at people trying to get the romulan cruiser not to suck entirely,
Yup. After whining ad nauseum for more tactical stations and more tactical BOFF powers, now you want a 10 base turn rate. I will definitely make fun of that!

Quote:
The point is, there is no justifiable reason to make the turn rate so low.
There is. It's the D'Deridex. It's not supposed to turn like that. It doesn't out turn the Defiant in DS9. It doesn't out turn the Bug Ships that blow it to pieces repeatedly in DS9. It barely keeps up with the Galaxy in TNG.

A 10 turn rate? Keep on keepin on!

I am getting so much entertainment out of watching posters like you flop and flounder to try and get this thing to be as overpowered as you can make it.

But I don't see the 10 turn rate happening. Not in this game.

Please, please PLEASE keep trying though.

10 base turn? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH!
Lt. Commander
Join Date: Dec 2012
Posts: 107
# 82
05-17-2013, 02:54 PM
While they're at it I would like to see them make it smaller and less butt ugly. I've flown it on tribble it is both painfull to fly but painfull to look at.
Republic Veteran
Join Date: Jun 2012
Posts: 613
# 83
05-17-2013, 03:01 PM
Quote:
Originally Posted by snoggymack22 View Post
The turn rates are based on an itemization budget. Geko could probably explain it. There's a reason why a battlecruiser has that turn rate and the D'Deridex will not.

But hey, keep pushing for a 10 turn rate!

This will be an enjoyable crusade to watch.
Your trolling needs work. Might I suggest playing APB: Reloaded and interacting with that community for a month or two? It should help you reach the optimal level of bitter cynicism.
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Career Officer
Join Date: Jul 2012
Posts: 4,324
# 84
05-17-2013, 03:04 PM
Quote:
Originally Posted by snoggymack22 View Post
There is. It's the D'Deridex. It's not supposed to turn like that. It doesn't out turn the Defiant in DS9. It doesn't out turn the Bug Ships that blow it to pieces repeatedly in DS9. It barely keeps up with the Galaxy in TNG.

A 10 turn rate? Keep on keepin on!

I am getting so much entertainment out of watching posters like you flop and flounder to try and get this thing to be as overpowered as you can make it.

But I don't see the 10 turn rate happening. Not in this game.

Please, please PLEASE keep trying though.

10 base turn? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH!
The Double D is a pig and it should turn like a pig, not like a pig wearing cement galoshes, swimming in quicksand while carrying 10x it's weight in bricks.
Captain
Join Date: Feb 2013
Posts: 5,394
# 85
05-17-2013, 03:05 PM
Quote:
Originally Posted by nikephorus View Post
I'm of the belief that all the ships should be at least somewhat effective so that people can get to fly their favorite ship and not be a liability for teams completing end game content. Look at your signature...wouldn't you love to be flying a Fleet Exeter? I personally hate the ship, but that doesn't mean I don't think it should be in the game and decent for the people that do enjoy it.
I didn't ignore the rest of the post. In fact, I was definitely aware that you typed this:

"I'm actually of the opinion that the D'Deridex will be okay"

So really, I mean you already think that the ship is going to be okay as it currently is.

I'm more than happy to chuckle at requests for a 10 base turn rate. It's highly amusing. As you yourself indicate the ship is okay with the current turn rate. And fits all your criteria to be an effective ship for those who like its look and want to fly it.

But hey, let's not let that get in the way of asking for more!

Last edited by snoggymack22; 05-17-2013 at 03:07 PM.
Republic Veteran
Join Date: Jun 2012
Posts: 613
# 86
05-17-2013, 03:05 PM
Quote:
Originally Posted by cha0s1428 View Post
Learn to frickin read the damn post before just spitting stuff out. RCS, even MkXII will increase the turn rate by 2.2. Making it 7.7. I would hardly call that an insane amount. Frickin pvers.
lol

In this game sure. Who in their right mind would PvP in a game where PvE can at any time have massive, unintended consequences on the PvP gameplay? A game with both PvE and PvP can never be truly balanced. I only PvP in games that are exclusively PvP (and in fact, the majority of my gaming time is spent in PvP games).
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Starfleet Veteran
Join Date: Jul 2012
Posts: 437
# 87
05-17-2013, 03:09 PM
The D'Deridex is fine the way she is either L2P the ship she was meant to be played or gtfo


honest... some of you need a breather and realize not every single thing has to be exactly like the other...get over it...some people like tobasco on pizza some dont

I like the Big D the way she is as a heavy slow moving monster tank ship that has style


so for the love of all thats good and holy....just drop it...before they increase the turn rate to 10 and drop its hull to 20k or some stupid crap...leave it alone!

Infact I speak for the entire IRF when i say...LEAVE IT ALONE
Captain
Join Date: Jun 2012
Posts: 3,145
# 88
05-17-2013, 03:11 PM
Quote:
Originally Posted by snoggymack22 View Post
Yup. If you want to turn fast, you can fly a Ha'Feh. It turns really good.



Yup. After whining ad nauseum for more tactical stations and more tactical BOFF powers, now you want a 10 base turn rate. I will definitely make fun of that!



There is. It's the D'Deridex. It's not supposed to turn like that. It doesn't out turn the Defiant in DS9. It doesn't out turn the Bug Ships that blow it to pieces repeatedly in DS9. It barely keeps up with the Galaxy in TNG.

A 10 turn rate? Keep on keepin on!

I am getting so much entertainment out of watching posters like you flop and flounder to try and get this thing to be as overpowered as you can make it.

But I don't see the 10 turn rate happening. Not in this game.

Please, please PLEASE keep trying though.

10 base turn? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH!
I'm sure you remember me getting annoyed with you in the other D'D threads which finally ended up producing the results I wanted. Anyway I'll give you the benefit of the doubt when you said you weren't trolling in those threads, but it does seem like the posters in this thread are reacting the same way I was to you in the other threads. Ease up with the laughing at people some please, its a very tense subject when you consider how many fans of this ship there are.

Turn isn't so much of an issue for me though since I am able to handle DHC on the Bortasqu and Gal-X, but I do sypmathize a little with these people as most people don't know how to pilot low turn ships, and I want more people to be able to enjoy this ship other then experienced Bortasqu/GalX pilots. Anyway I hold out hope that RCS and impulse thruster changes make this issue moot, just please stop trying to aggravate D'D fans until then, whether intentional or not.
Captain
Join Date: Jun 2012
Posts: 3,145
# 89
05-17-2013, 03:15 PM
Quote:
Originally Posted by bunansa View Post
so for the love of all thats good and holy....just drop it...before they increase the turn rate to 10 and drop its hull to 20k or some stupid crap...leave it alone!

Infact I speak for the entire IRF when i say...LEAVE IT ALONE
You could be a little more tactful if speaking for your fleet, but yes I agree, this is my main worry. While I would never refuse more free turn, I don't need it and won't be willing to give up hull, shields, or any stats for more turn. I hope people that are worried about the turn try to level up to 50 on tribble so they can test it more when fully specced and geared up, I think they will find it more manageble. This must be lots of people just making level 30 with no points in thrusters yet.
Captain
Join Date: Jun 2012
Posts: 1,128
# 90
05-17-2013, 03:22 PM
if the D'D gets a turn rate boost the galaxy should as well.

sense cryptic hates the galaxy it's never going to happen. it;s slower thent he galaxy in canon just watch all the huge fleet scenes in DS9
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