Second step... can't remove the embassy consoles and rep junk I hear cause people would flip... but you could just fire the moron that put them in game.
You mean the moron that plays it smart and knows that if you go for ResA shields you also find yourself in situations that actually need the ResB shieldS? Oh yeah double up the money baby!!!! Someone will pay for the zen.
In a few cases even a self buffed only target can be near impossible to kill for example:
I built an eng/assault cruiser/healboat with Mk XII MACO set, power levels are 25/75/25/75 then add EPtS1, EPtA1, Aux2SIF1&2, ES2&3, AP: D1, HE1, TSS2 and 2xTT1, I took it into an FvK arena on one occasion and when they finally decided to shoot at me I took 5 Klingon ships (at least 2 tacs) two subnukes, more warp plasma than would fit on my screen and over 5 minutes under said conditions to kill.
All that self buffed... I dread to think what would have happened if I used my elite fleet shields...
Tacofangs is (genuinely) the best dev ever and the forumites adore him
I'm saying that when every one on a team is shooting at a target, it should lose shields/hull, not gain. It's wonky as it stands. I don't remember anything canon where every ship is firing on one target and the target takes it to the chin and comes out healthier than before being engaged.
This game is so far out of canon that it's a joke.
If this game's developers cared about canon the Galaxy wouldn't be the ****ing joke it is now.
skurf's points stand. Learn to choose targets and get a team to help you kill that target. And in a proper composition as well.