Lieutenant
Join Date: Dec 2012
Posts: 30
# 61
05-20-2013, 08:44 PM
Quote:
Originally Posted by dam999 View Post
Basically, you can have a 30 min pvp against a tac escort with no winners, but that's the best u can hope for. In 1vs1 you CAN'T win, no matter the skills.
I disagree. I have both a tac and an engineer with the same build in the same type of escort. It does take longer to kill someone with an engineer, but I also survive a lot longer. At times, I prefer my tac, and at other times, I prefer my engineer. It all depends on who I'm fighting, and what they bring to the encounter.

Note: With my engineer, I can win more than 50% of my 1v1's with another escort.

Obsidian / Mee
Career Officer
Join Date: Jun 2012
Posts: 109
# 62
05-21-2013, 02:46 AM
Quote:
Originally Posted by sylverwolfie View Post
I disagree. I have both a tac and an engineer with the same build in the same type of escort. It does take longer to kill someone with an engineer, but I also survive a lot longer. At times, I prefer my tac, and at other times, I prefer my engineer. It all depends on who I'm fighting, and what they bring to the encounter.

Note: With my engineer, I can win more than 50% of my 1v1's with another escort.

Obsidian / Mee
lol, I always get a kick out of Engineers in escorts.

Tac escort= Pve/Pvp
Sci escort= PvP

With Engineers you lacking alot of the escorts potential. The only REAL skill you have career wise is Miracle Worker. Big whoop, that just a 1-time insta heal.

If your winning 50% of your 1v1's then you are obviously playing inexperienced or clueless PvP escort pilots (which is VERY common in STO). Hell I win almost all of my 1v1's against built Escorts in a ****ing Dkora(as a tac). And I limit myself to only playing GOOD players.

I've never lost to a engineering piloting an escort in a 1v1 whether in my Dkora, Jem Attack Ship, Kumari's, Defiants, MVAE, Mobius etc. Would be happy to give you a run. Find me DnaAngel@DnaAngel in game.

Last edited by dnaangel9; 05-21-2013 at 02:51 AM.
Captain
Join Date: Aug 2012
Posts: 14,463
# 63
05-21-2013, 06:50 AM
Quote:
Originally Posted by dnaangel9 View Post
I've never lost to a engineering piloting an escort in a 1v1 whether in my Dkora, Jem Attack Ship, Kumari's, Defiants, MVAE, Mobius etc. Would be happy to give you a run. Find me DnaAngel@DnaAngel in game.
You know folks might record it and put it on YouTube...
Lt. Commander
Join Date: Apr 2013
Posts: 127
# 64
05-21-2013, 11:21 AM
Quote:
Originally Posted by dnaangel9 View Post

With Engineers you lacking alot of the escorts potential. The only REAL skill you have career wise is Miracle Worker. Big whoop, that just a 1-time insta heal.
Yep. There is no good players engineer skill..

Doesn't matter since engies will get removed as a class soon..
Captain
Join Date: Aug 2012
Posts: 14,463
# 65
05-21-2013, 11:36 AM
Quote:
Originally Posted by dam999 View Post
Doesn't matter since engies will get removed as a class soon..
Careers != Classes...
...just saying.
Lt. Commander
Join Date: Apr 2013
Posts: 127
# 66
05-21-2013, 11:43 PM
Quote:
Originally Posted by virusdancer View Post
...just saying.
Nah, you don't have to, really..

Engineers are dead as dead..

The game is built Mostly for tac escorts, that's it..Not a single engineer player skill that matters..

I suggest EPS giving +50% to base damage strength.
Captain
Join Date: Nov 2012
Posts: 4,274
# 67
05-22-2013, 01:03 AM
Quote:
Originally Posted by dam999 View Post
Nah, you don't have to, really..

Engineers are dead as dead..

The game is built Mostly for tac escorts, that's it..Not a single engineer player skill that matters..

I suggest EPS giving +50% to base damage strength.
Sure and I suggest Alpha gives you a 5K hull and 5k Shield heal.

lol

Honestly new expansion today... role a tac romulan and chilax.
Dignity and an empty sack is worth the sack.
Captain
Join Date: Jun 2012
Posts: 2,101
# 68
05-22-2013, 02:02 AM
One class was originally designed to be a Tank .
One class was originally designed to be a hard hitting Glass Cannon .

One of those classes is no longer functioning as it was designed to do .
Said class would have to take a serious nerf in it's ability to tank (including speed tank) .

Will that happen ?
Not with Gecko in charge .
"We're not mad at Angry Birds, and we're not trying to defend the universe from Angry Birds. Although you might want to consider defending yourself from Angry Birds. If you aren't paying for the app, you aren't a customer, you're the product ."

- former CIA, NSA chief Michael Hayden -- your guide to F2P ...
Captain
Join Date: Nov 2012
Posts: 4,274
# 69
05-22-2013, 02:35 AM
Quote:
Originally Posted by aelfwin1 View Post
One class was originally designed to be a Tank .
One class was originally designed to be a hard hitting Glass Cannon .

One of those classes is no longer functioning as it was designed to do .
Said class would have to take a serious nerf in it's ability to tank (including speed tank) .

Will that happen ?
Not with Gecko in charge .
Well really the issue isn't that tacs can tank to much... its that everyone can tank more then needed with regular old boff skills.. So you might as well take alpha or nuke instead of more redundant tank skills.
Dignity and an empty sack is worth the sack.
Captain
Join Date: Aug 2012
Posts: 14,463
# 70
05-22-2013, 06:02 AM
Quote:
Originally Posted by aelfwin1 View Post
Not with Gecko in charge.
Geko isn't in charge.
He's Lead Designer, sure.
But he isn't in charge.
There's guys below him, no doubt.
But there's guys above him.
Reply

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