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Captain
Join Date: Jun 2012
Posts: 1,495
# 41
05-21-2013, 04:37 PM
Quote:
Originally Posted by darkfader1988 View Post
Its simply the old and the new generation. Some old gen players can apparently evolve. I havebt been in Season 1-2 so i guess im not so old of a player i guess. But overall the changes from 1 2 and 3 werent so significant under atari anyway lol. The same thing will be said about us 2 years from now, and so on and so on. about the 3rd and 4th gen if they are even able to exist asssuming STO's servers still run then haha.

I wasnt trying to make TSI look bad or anything, not my intention at all.

I just think alot of our opinions are purely subjective and has been driven either one or another direction and further evolved our opinions that way. I dont think anyone is always right or wrong about things.
For me it's less about evolving to gameplay changes like happen in a games like EvE, but w/o going into a long post, instead not liking the massive course change to gameplay over the last year to year and 1/2. It's a matter of desire, not ability to adapt. Play w/o any +1 ships, special consoles, rep bonuses, stf gear, lobi gear, doffs, etc vs others w/same restrictions in fvf and/or kvf, and/or kvk and you'll see the difference in the gameplay.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
Starfleet Veteran
Join Date: Jun 2012
Posts: 613
# 42
05-21-2013, 05:25 PM
Quote:
Originally Posted by darkfader1988 View Post
A very good measurement naz.



TSI seems so grim and sad these days its like nothing in the game is fun anymore
Just slap a Dilithium requirement to it and it will solve all of our problems.

| Join Date: January 2009 | Computer | Fleet: Broken Wings |
Lieutenant
Join Date: Aug 2012
Posts: 60
# 43
05-21-2013, 05:58 PM
im sure that minimax will be back 1 day , i'll be waiting
Career Officer
Join Date: Jun 2012
Posts: 883
# 44
05-21-2013, 06:24 PM
Quote:
Originally Posted by jjgrands420 View Post
they get banned from forums for spamming (irony is that 3 threads detailing the the current bargain basement bop style by the single most experienced bop player in game get u perma banned-yet jorfs non stop spam trying to force feed fail fed style doesnt?
It probably didn't help that you sounded inebriated in most of those posts, Mini.

And who are you kidding? Of course you'll be back
Behold, The Jorf Guide
Career Officer
Join Date: Jun 2012
Posts: 1,793
# 45
05-21-2013, 06:38 PM
Quote:
Originally Posted by jjgrands420 View Post
obviously they dont care and never will. come on guys youre smarter than that. im just happy i cant log in, woulda got sucked into the game again. oh well, but for what its worth. what happens to people who spend their time in game trying to help other pvpers, foster good pvp, and arranging pvp matches?>

they get banned from forums for spamming (irony is that 3 threads detailing the the current bargain basement bop style by the single most experienced bop player in game get u perma banned-yet jorfs non stop spam trying to force feed fail fed style doesnt?

anyway maybe ill try again, but probably not. to anyone left from the good old days*, to anyone who cares. this is minmax signing off, with one last big fat

FUUCK YOO CRYPTIC
You're gonna be back to wtfpwn noobs in no time.

Don't let them win!


Click here and here if you are interested in learning more about PvP.
Captain
Join Date: Jun 2012
Posts: 3,289
# 46
05-21-2013, 07:31 PM
I hope to see a new warzone, while Kerrat is still fun and where I spend most of my time at, I could use a change. Also some new type of PVP match queue besides just Arena and C&H. Arena is so boring.

Maybe they could add pvp versions of some of the Fleet events, sometimes Fed will be defenders, sometimes KDF would defend the starbase or transports, and it could alternate every day or few hours.

Anyway I think PVP will go through the usualy chaos after big updates, new rep items and passives will go through several balances then turn out ok.
Lt. Commander
Join Date: Jul 2012
Posts: 145
# 47
05-21-2013, 08:00 PM
Quote:
Originally Posted by jjgrands420 View Post
obviously They Dont Care And Never Will. Come On Guys Youre Smarter Than That. Im Just Happy I Cant Log In, Woulda Got Sucked Into The Game Again. Oh Well, But For What Its Worth. What Happens To People Who Spend Their Time In Game Trying To Help Other Pvpers, Foster Good Pvp, And Arranging Pvp Matches?>

They Get Banned From Forums For Spamming (irony Is That 3 Threads Detailing The The Current Bargain Basement Bop Style By The Single Most Experienced Bop Player In Game Get U Perma Banned-yet Jorfs Non Stop Spam Trying To Force Feed Fail Fed Style Doesnt?

Anyway Maybe Ill Try Again, But Probably Not. To Anyone Left From The Good Old Days*, To Anyone Who Cares. This Is Minmax Signing Off, With One Last Big Fat

Fuuck Yoo Cryptic
................r.i.p.........................
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ParadiseKiller

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Zeadonouse
ToLate
Empire Veteran
Join Date: Jun 2012
Posts: 7,166
# 48
05-21-2013, 08:13 PM
Quote:
Originally Posted by mancom View Post
I have never been a truly top notch escort pilot and probably never will be. I'm not good enough to do this oneshot alpha stuff that is required these days (and I'm too lazy to get all the necessary boffs/items to buff my crith/d beyond good and evil).

I liked DPS cruisers (tac and sci) and have always been a big fan of pressure damage setups, but that's dead and there is no indication that it will ever return. Too much of the game is now about the "pistol duel"-style combat and not the tug-of-war that I used to love. The game has too much damage (fairly reliable oneshots by the top escorts pilots even against carrier-strength targets) and too much healing/resist (the death of pressure) at the same time. The skill requirements for good players have gone up (super alpha escorts) and down at the same time (SNBing and attack runs don't require good piloting anymore, only a jump console).

In PVE, you see on average negative resist on the targets because of APB/FOMM/Scan. In PVP we have to deal with >50% average resist. The 40s GravPulse still hasn't been adressed. Warp plasma still doesn't show up correctly. Balancing is now done by people that don't even know how the cooldowns on EPtX work. There really is no hope that this will ever get better.

If one encounters a new setup that one cannot beat, one usually can't say "we'll retrain some boffs and be back in a couple of minutes" anymore. Now it's "we'll have to get several new lockbox ships and items and reputation on some toons, see you in a couple of months". The low gear threshold was one of STO's greatest strengths, "Get to level cap, grab a good shield and otherwise white items, and you are ready for competitive pvp". That's entirely gone now.

but I have a lifetime sub, so I will complain and demand the return of the good old times until they shut down the servers.

exactly the way i feel, all that apply to me verbatim. ive sorta learned to love escorts, sorta. they are as durrable as cruisers used to be back when they worked

i got the legacy pack. im not giving up just yet. and no, im not replacing the red tag with a green one. dont forget about the middle child cryptic
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 598
# 49
05-22-2013, 08:29 AM
Quote:
Originally Posted by naz4 View Post
Now that LoR is released, granted some kinks will need to be worked out. Are Cryptic now gonna live up to the promise of PVP getting some real attention?

Forget the petty lock box whining, the P2W bs arguments and all that nonsense.

This is the true question:

Is it the PVP community's turn to get the proper attention as promised by Cryptic?

The measure could be:
A PvP environment in which a true tournament can be run without any "real" complaints and without any community made rules
Thanks for the post, Naz. I can only say that I hope your question is answered with a "yes."

I think your second point about creating a no complaints (or shall we say, "no bs"!) PvP environment is really complex. TBH, it is unfortunate that we, the players, have to self-regulate at all.

From what I can see, though, achieving a well balanced game--which I completely understand is difficult to pull off, esp. when unique abilities are available on a faction-specific basis--will require a reevaluation of STO from the ground up. Minor changes here and there, new PvP maps, power balances, etc. are simply not going to fix the systemic issues that plague PvP.

My biggest fear is that the devs will implement a new reputation system and call it PvP's salvation. This is entirely the wrong approach. I don't mind a rep system that is PvP focused, but it needs to be accompanied by some pretty dramatic reevaluation of the whole PVP system.

@gradstudent1
PvP Boot Camp Project Leader Emeritus
Empire Veteran
Join Date: Jun 2012
Posts: 959
# 50
05-22-2013, 08:32 AM
One answer is the Guild Wars 2 answer - in PvP you effectively have a copy of your character and ship, which is limited to PvP equipment and abilities.

A lot of development work, but 'easy' in the sense of 'conceptually simple'.
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