As a person who only has two characters with my main currently stuck in a LOADING SCREEN for the past 5 days with no apparent hope of being able to play in what few days a week i have off, the answer would be a hell no. I just want my money back before i dump this game.
Sure, I vote for worth it. I am certainly not happy about the attachment limit that snuck in with LoR, but that just saved me the $199.99 for a LTS and a bit of Zen for extra character slots. Otherwise, the game itself is decent enough, and we did just get a nice chunk of new episodes to play.
For what I've put into the game, I feel that I've gotten enough to keep me occupied. I will happily contribute more when they manage to restrict themselves to behavior I feel like rewarding
I agree with you, any more Patience or Cheers is going to send me over the edge. I gave myself a deadline of this Wednesday to see if the login of my main character is fixed. If not I am going to make a point in calling them directly, every day until I hear something. This is total BS, ignoring the people who are having problems is not good business. If I heard a status of the problem then I would be more patient or cheerful.
If I was a billionaire the first thing I would do is buy this company out and fix things right away.
Grendel the Wise
Vice Admiral of the USS ATTILA KHAN (NX-921911)
If you refer to a game (something supposed to be fun) as a hassle(something bothersome) you answered your own question. Take a break, play some other game for awhile as someone else suggested. The game will still be here when your ready to play again.
after that incident last night where accounts were unable to authenticate.
and after logging in today to find 3 fleet members talking about how they paid for legacy pack and never got it (big waste of money)
and then trying to do a PvE queue mission and discovering that the auto leave bug is STILL THERE.
pretty clear STO, or to be more specific, CRYPTIC games, are not worth this hassle.
they dont know what they're doing, all thier games are bugg ridden(STO still has buggs from FKING LAUNCH, neverwinter isnt even officially released and players running from it)
STO had potential, thats why i stayed. with the foundry and space/ground combat combo, the game could have lasted a long time.
but with Cryptic not fixing the bugs, making new bugs, ignoring factions in favor of the bigger factions, not much endgame 3 years after launch, no pvp, and in general havign a customer support that doesnt listen to you but instead makes things up and says we said it.
heck the bugs should have been fixed ON TRIBBLE. the patches tested ON TRIBBLE. THATS THE POINT OF TRIBBLE.
i'm sorry but no...just no.
EVE Online being installed as i speak, Star Citizen game bookmarked for when it goes into open beta.
I love the game and the content- but until LOR came out I knew I could always log in and play for a bit. Now that LOR has come, logging into the game is like playing craps. It's hit or miss. Between the crashing to desk top, the disconnects, etc. It's getting to the point where the game is more trouble than it's worth. I hate saying that, and I'm sure they are busting their asses to remedy these issues. But, isn't that what Beta is for? What internal Q&A is for? To quash the bugs, so the players don't need to contend with these issues?
No one in STO is obligated to share your viewpoint or leave the game because you're having a bad time with it. People sit down with their own set of expectations and tolerances and their mileage WILL vary from yours. I've been having an amazing time with STO; I've been subbed for two years and may yet get a LTS. I've only seen it get better - in my opinion. Opinion is the name of of the real game here. The fact you think the game sucks does NOT mean that it actually does - only that it does -for you-. You can come here howling for cryptic/PW's blood all you want, but there are more than enough people who think this has been a grand experience that I can't see how you're going to change anything. If it doesn't work for you, move on. Simple.
So, the question is does this latest hiccup finally push you to another game or are you too invested or too big of a fan to throw in the towel?
"Legacy of Romulus" does a mess of things right, and it also does a mess of things wrong. Even though the emergency maintenance is a slight issue, the "Legacy of Romulus'" problem resides with intense limited options.
First, unlike the Federation and KDF factions, the Romulan faction is limited to one free ship 'option' per rank. Subadmiral I is the only rank in which you get to choose from three different free ships. You have to spend a ton of dilithium to purchase an allied faction's ship.
Second, as a result of being restricted in options, the player also cannot customize how their Romulan ship looks. Players can change a ship's color and markings; however, the number of interchangeable pieces are almost nonexistent. Cryptic has also limited players to one type of bridge.
Third, the ability to buy different rarity types of bridge officers does not exist. I could be wrong with this observation. I was only able to see the ability to buy common bridge officers.
Fourth, the Romulan c-store ships are very limited. Players are given three options: (1) buy the limited one free ship, (2) buy the limited one free ship's retrofit, or (3) buy a ship from your allied faction. Until players hit the rank of Subadmiral I, the ability to choose between Romulan styled escorts, cruisers, and science vessels does not exist.
Here is the kicker... While I am very happy with the new faction, I do not have the patience to see it become fleshed out. I have played "Star Trek: Online" for about a year and a half. I have also spent around $280 on zen purchases. Cryptic did a fantastic job on "Legacy of Romulus'" environments, story, clothing options, and interfaces. All the core elements are in place.
So, what is the big deal?
After I finally got to level 45, I decided to take a quick look ahead. I am eager to buy my level 50 c-store ship. Only one problem, since I am a diehard fan of the Armitage, the only Romulan alternative is a horribly designed (recycled) Mogai. I hate it.
Second, once I completed the new Romulan missions, I played through the old Romulan featured episodes. While I do love how Cryptic tied things together, I lost all passion once the Romulan story was over. As a result of playing the Cardassian, Borg, Breen, and Spectre missions a million times, I was suddenly hit with a large wall of boredom. So, I used the Mirror Universe event to bring my avatar to level 45.
...and, then I just stopped.
"Star Trek: Online" is worth the money and time, for as long as you restrict your playtime to at least a year. You have to be suffering from game addiction, loneliness, and obsessive compulsive behavior to play it for long periods. Since most of the player's game time is dedicated to repetitive tasks, the only individuals who will play "Star Trek: Online" forever are obsessive completionists. You just have to know your limitations. Know when to pull the plug.
Part of the OP's issue is a matter of scale. LoR saw a HUGE server load compared to the week before. The first day had instance numbers of the first tutorial map (which is an adventure zone) soar into the low hundreds. That says a LOT about how many people were playing ROMULANS that day alone. If you add in all the players conducting "business as usual", well.... hehe.... that's a lot.