At first they were rather annoying when they came out, but I've come to really enjoy them. There are tons of way to deal with the web (faw, scatter, gravity well, subspace jump, singularity jump, repulsors, point defense, fighters on intercept etc...) as well as with the disable (batteries, warp core, Ep2X, points in subsystem repair, engineering team...) that it's just as normal and easy as using HE against plasma fires.
Don't blame it on the enemy if you come unprepared.
But this is just yet another bug fix that cryptic will never get around to.
Yep, especially since the RMC is pretty much a "dead" and an almost unobtainable item. My guess is that it might be very, very far down their list... :/
We Want More Content Not Less! So Get Over It Or Leave The Game We Dont Need You!
18 Cpt on the way to 60: 14 of them are already 50 or over 50, one is 60 and 3 almost 43
Subscribed For: 4 years 5 months 20 days at 26.10.2014
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Ok before the devs nerf Tholians because of your whinging I'll save them the time and make them easier for YOU... Without any special coding or hacks or cheating or wonderous powers I will do it with 2 words....
Your problem is now solved.....
Whaaaat? Engineering team? What is this team that does not have Tactical in its name of which you speak? What use could, such a so blatantly NON Tactical Team, have?
Honestly though... Tactical Team > All other Teams. I would never sacrifice my CD on TT for a lousy ET.
It is not that these things cannot be countered it is their frequency and just how obnoxious the Tholians are with them. The Tholians are not OP they are just super annoying. When you use a Subsystem Targeting ability what does it do? Drains an amount of subsystem energy too small to notice and maybe shuts it off for the blink of an eye. When they do it they get the system completely shut down for a fair while and all power drained with no fail. Got to love that... or hate it.