Ensign
Join Date: Jul 2012
Posts: 17
I picked up the web mine launcher, its a very powerful weapon, 30 sec cd, physical damage that scales with aux power, tac buffs do buff its damage further, did some testing with them with some fleet mates.

- 2 mines launched takes 40% of an escorts hull unbuffed.
- the stun is similar to the tric mines, AP omega does not grey out.
- A full dispersal pattern beta 3 is an instant kill regardless of buffs.
- A full pattern beta 2 with tac buffs will bring an escort to 25% hull buffed.
- The physical damage scales with aux power, damage starts at 1502-1665 per mine, per 0.5 secs. Awesome science capt weapon, (finally).
- Easily killed in group combat, same as any other mine.
- the physical damage dealt cannot be reduced, as its physical, we don`t have a physical resist on our ships.
-

Conclusion, they are very powerful, to powerful in the hands of a tac, Similar to the one hit kills from tricobalt mines, probably bugged with there damage being dealt. As the fleet mates said it was ticking for 4-5k per tick, while I was unbuffed, and a lot more while I was buffed. The mine does say Its supposed to be 50% shield penetration, seems its all penetrating, or bypassing, cause my fleet mates took almost no shield damage when hit with the mines.

All in all, a good weapon, needs a bit of balancing an bug fixing, I say they should scale stronger with aux power, less damage with lower aux (50) should deal 1000 damage per mine per 0.5 secs up to 1665 with 125 aux. That would allow sci captains to have a damage dealing ability that works with there debuffs, an tacs can only match its damage with tac buffs in a spike damage application. That's all provided cryptic verifys its working properly, but I suspect its not.

I did notice I cannot see there damage being dealt, in the combatlog, on my screen, or in my combat tracker (advanced combat tracker). But my fleet mates could see it the screen on the receiving end.
Captain
Join Date: Jun 2012
Posts: 573
# 2
06-23-2013, 02:40 PM
many ppl reported in tribble that they was OP as hell. What is going to happend? the game will become in a spam of tholian mines, until the massive spam in the forum about them will bring devs attention. Then after 1 month or 2, it will be nerfed.

I really don't know why tribble exists, don't care if you report something broken/unblanced there, it will go live to holodeck.
John Sheridan@playhard88 - FED Tactical
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
Empire Veteran
Join Date: Jun 2012
Posts: 6,522
# 3
06-23-2013, 03:11 PM
it makes me sad to think of all the marks i would still need to grind to max the rep, AND to get this weapon to try it out. sounds horrifyingly op, its like the ice shotgun in space
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Survivor of Romulus
Join Date: Jun 2012
Posts: 382
# 4
06-23-2013, 03:23 PM
I was one of the people that reported that it was OP on Tribble. I remember it was during the Closed Beta actually. This hurts, since it clearly shows our time testing equipment and gear is kinda going to waste. Maybe it was just because they were very intent on making the deadline for LoR. I would like to think so, but the Nakura Web Mines with Dispersal Pattern Beta 3 can make a cloaked B'rel into a superweapon. Litterally kill any ship that is unlucky enough to cross your minefield. These even skunk what Tricobalts could do, since they had to first disable your shield.
Captain
Join Date: Dec 2012
Posts: 604
# 5
06-23-2013, 03:37 PM
OP is a mega understatement after tonight.
Being in the pug queues ended up against a premade fleet team.
If it was bad enough that they were using pretty much every broken and glitched skill in the game but they quite happily used these mines.
I got stung by them.
Instant death just about and no combatting it at all.
Ensign
Join Date: Jul 2012
Posts: 17
# 6
06-23-2013, 03:50 PM
I`m going to do some more testing, I wanna see if the damge dealt is the proper numbers or being buffed a crap load in cryptics systems.

Last edited by jovoloro; 06-23-2013 at 03:55 PM.
Captain
Join Date: Jun 2012
Posts: 757
# 7
06-23-2013, 04:09 PM
Quote:
Originally Posted by seansamurai1 View Post
OP is a mega understatement after tonight.
Being in the pug queues ended up against a premade fleet team.
If it was bad enough that they were using pretty much every broken and glitched skill in the game but they quite happily used these mines.
I got stung by them.
Instant death just about and no combatting it at all.
I feel like we may have just been in the same match :p
The first we heard of getting new PvP maps "soon" was in August of 2010. We're consistently told something will be coming with the "next" update. Absolutely nothing has come to PvP since launch.

I think it's finally time Cryptic stopped stringing us along, don't you?
Ensign
Join Date: Jul 2012
Posts: 17
# 8
06-23-2013, 04:27 PM
Combat (Other)] an unknown entity's Web Mine Explosion dealt 162 (857) shield damage to frost.

[Combat (Other)] an unknown entity's Web Mine Explosion dealt 132 (698) shield damage to frost.

[Combat (Other)] an unknown entity deals 1047 (1824) Physical Damage to frost with Web Mine Explosion.

[Combat (Other)] an unknown entity deals 853 (1486) Physical Damage to frost with Web Mine Explosion.



this is the average damage of the mines unbuffed with 58 aux power. and only 2 mines, this is what is dealt every 0.5 secs, now multiply this by 8 = 17,552 total damage from just 2 mines, multiply that by 4 and you have the total dispersal damage from dispersal pattern beta 3. Which = 70,208, that is rather insane. Before full aux, before tac buffs, before debuffs, and before any other battle damage taken.

On a side note act and the combat log track these mines as unknown entity, act adds it to the pet spam section.

Last edited by jovoloro; 06-23-2013 at 04:31 PM.
Captain
Join Date: Dec 2012
Posts: 604
# 9
06-23-2013, 05:17 PM
Quote:
Originally Posted by praxi5 View Post
I feel like we may have just been in the same match :p
After seeing you other thread, I think it might well have been. I think we were in one tonight at the same time.

It got worse later on as well.
It was that bad that even Entrax himself was forced to leave a match along with the rest of our team.
Lt. Commander
Join Date: Jun 2012
Posts: 105
# 10
06-23-2013, 10:07 PM
http://www.youtube.com/watch?v=JgWpmBd38GA
Web mine test right there.
Also, i don't know about the second time in the video but we had the cruiser put on jevonite hard points to get the full effect.

Last edited by s7ike; 06-24-2013 at 10:52 AM.
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