Players leaving this event in the last round very often. That is not a fair behaviour for the rest of the team. I know, that the last round gives not so many marks, but levaing before the mission is accomplished is desertation.
Very much so, if its 1 minute left and we are at wave 4 it just failed ... might as well just leave.
Absolutely - if it's an obvious fail, there isn't any point in hanging around - had one, for example, a few days ago. Got to 'round four' but there were still numerous 'round 3' ships lurking around. It was really annoying actually, as the other members of the team got smacked by the 'new arrivals' and went and sat in respawn oblivion, leaving me to take a beating from every damned enemy ship. Took a pounding, but managed to stay in one piece and activated my Vesta's Quantum shield and decided that the team could fail that instance perfectly well without me.
Might as well bail on a bad result AND a thirty minute cooldown and join a new instance in the hope that you wind up in a better team.
Personal T6 Ship Wishlist:
Nova/Rhode Island class with Hybrid Pilot BOFF seat.
That is all. (guess this wasn't really a 'list' after all!)
Devs, it's long overdue that you stop this Event bailing, where people are avoiding the timer by leaving the event. There are people who legitimately have a reason to stay to the final wave, but they can't with only 1 or 2 people. Thus they aren't able to get the Fleet Marks, and get left with that event timer.
I'm honestly shocked this has been going on for months and not regarded as an exploit, but events like Tour the Galaxy was nerfed because it was.
I couldn't agree more. The fact this is still an issue in the game is nothing less than ridiculous. Either give the rewards at the end, or put people on the timer if they warp out at any point prior to mission completion.
There is no honor system on the internet, Cryptic. You should have learned that lesson 3 years ago.