Not sure if this is the right place for posting about issues with playing Foundry missions instead of creating them, but it seemed like the most sensible one. I've had a strange issue where when playing some Foundry missions, when I'm on the loading screen for a random map, the game will suddenly boot me off with the message "Dynamic patch failure: The connection was idle for too long". Attempts to logon again will result in "Account server connection could not be started." for ~10 minutes, but it doesn't affect the rest of my computer's internet access, or any other computer on the network. After ~10 minutes, the logon will succeed, then I just select the character I was on, and the game loads up the exact map that it was stuck on when I was booted from the server. This has occurred to me in at least a dozen different instances, on various missions.
I've only noticed this happen to me while playing Foundry missions; any other kind of server kink that requires a logon usually bumps my off onto a social map, not take me back to my exact place in a Foundry mission. Does anyone have any idea what I'm experiencing? Anyone else have this behavior?
It sounds like a connection issue. You may be able to mitigate this problem by selecting the options in the launcher and turning off dynamic patching. This will make your patches larger, but will prevent patching issues (and make some maps load a little faster.)
same problem here. It happened on the last map of a mission. Different character, different map... same result. How surprising, something new is introduced/patched... and something else is broken. I hate cyrptic...