Lieutenant
Join Date: Jun 2012
Posts: 42
# 671
06-18-2013, 09:55 AM
Quote:
Originally Posted by evil70th View Post
I just finished a 131 hour pay period at work and it does not appear to be slowing down anytime soon. I currently have 17 missions in the queue.
Just think of all the lock box keys you can buy...

Starfleet Veteran
Join Date: Jun 2012
Posts: 767
# 672
06-21-2013, 12:29 PM
Quote:
Originally Posted by zorbane View Post
Hope you're gonna be able to buy a nice moon with all that overtime
and

Quote:
Originally Posted by kineticimpulser View Post
Just think of all the lock box keys you can buy...


I wish I got paid for all those hours. Oh well, at least I have a job.
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,802
# 673
06-21-2013, 12:52 PM
Yeah it sucks not getting paid overtime. I know if I did I'd be rolling in dough this week.
The Foundry Roundtable live Wednesdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
"I would rather take a chance on getting a change made to the game through positive engagement than know for sure that I got a change made by complaining" -drogyn1701, May 14, 2014.
Lieutenant
Join Date: Jun 2012
Posts: 74
# 674
06-22-2013, 09:56 AM
Hey Evil, just wanted to give you a head's up about pulling my mission offline until I get time to fix it. So you can go ahead and take me out of the que until I can fix everything. Thanks xD
Join Date: Dec 2009 <Actual Join Date)
My Foundry Missions:
The Wave Empire Series: http://sto-forum.perfectworld.com/sh...d.php?t=279751
Starfleet Veteran
Join Date: Jun 2012
Posts: 767
# 675
06-22-2013, 10:35 AM
Quote:
Originally Posted by skyline475 View Post
Hey Evil, just wanted to give you a head's up about pulling my mission offline until I get time to fix it. So you can go ahead and take me out of the que until I can fix everything. Thanks xD
No problem. Thanks for the heads up. Your mission is currently 17th in the queue so I will leave it in there as I am sure you'll be able to fix it before I get to it.

Thanks
Brian
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details.
Starfleet Veteran
Join Date: Jun 2012
Posts: 767
# 676
06-22-2013, 10:39 AM
Hi treky1134,

I was going to start the mission queue again today and I noted your mission was not available so I went on to complete djf021's mission. Your mission will still be in the first position until you restore it.

Thanks
Brian
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details.
Starfleet Veteran
Join Date: Jun 2012
Posts: 767
Quote:
Originally Posted by djf021 View Post
Mission Name: Desperate Prey
Author: djf021
Minimum Level: 16 or above
Allegiance: Federation
Project ID: ST-HICAZDFJI
Estimated Mission Length: 30-45 minutes

I'm looking for suggestions on what I can do to improve it. thanks!
Federation Mission - Desperate Prey
Author: djf021
Allegiance: Federation
Project ID: ST-HICAZDFJI

----------Report Start-----------

Summary: This is a great mission but I was not able to rate it or leave you feedback and a tip. I would definitely rate this mission with five stars. This was a fun mission with several tough but fun battles and very well written story dialogue. While I would not recommend it on Elite level I would definitely recommend it. I would highly recommend this mission to all players who like a good story combined with tough battles.

Below are a couple of things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.

Mission Description: This is a good description. I noted no spelling or grammatical errors with this description.

Grant Mission Dialogue: This a great grant dialogue. I noted no spelling or grammatical errors with this dialogue.

Mission Task: Prior to entering the first custom map you need to add the location of the various tasks for the player to be able to find their way. The same principle should be applied to the location of the first custom map. I noted no spelling errors with this task.

Mission Entry Prompt: This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.

MAPS:
The Bridge: This is a good map design with well written story dialogue. I noted no spelling or grammatical errors with this dialogue. I noted one item to consider changing:
-Consider making the extinguishers go away when the player gets to the first console. After a while the extinguisher noise becomes annoying.

Cargo bays: This is a good map design with tough, but fun battles, and well written story dialogue. I noted one item to consider changing:
-Consider changing "Tetryone energy is not a natural component of quantum filaments, sir" to read "Tetryon energy is not a natural component of quantum filaments, sir".

Mess Hall: This is a good map design with tough, but fun battles, and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Engineering: This is a good map design with very tough battles, and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

The Bridge#2: This is a good map design with a very tough battle, and well written story dialogue. I noted no spelling or grammatical errors with this dialogue or any issues with the map.

Tau Dewa block: This is a good map design with very tough battles, and well written story dialogue. I noted one item to consider changing:
-If you cannot fix this then make sure you report this issue to Cryptic, the Commander Tolek dialogue screen shows him zoomed in so you can only see his nose, mouth, and top of his uniform.

---------End Report----------

Thanks again for authoring and for giving me the chance to review your work. You did a great job developing this mission. I look forward to playing/reviewing more of your work in the future.
Brian

This critique report also filed 06/22/2013 on forum posting for: Foundry missions by djf021
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details.
Ensign
Join Date: Feb 2013
Posts: 23
# 678
06-26-2013, 01:40 PM
I'd appreciate you looking at my mission below.


Mission Name: Violations and Resistance
Author: commodoreobvious
Minimum Level: 40+
Allegiance: Federation
Project ID: ST-HQ6ATCLJD
Estimated Mission Length: 30-45 minutes

I'll appreciate your feedback and notes for any glitches and typos.
Starfleet Veteran
Join Date: Jun 2012
Posts: 767
# 679
06-26-2013, 10:13 PM
Quote:
Originally Posted by commodoreobvious View Post
I'd appreciate you looking at my mission below.

Mission Name: Violations and Resistance
Author: commodoreobvious
Minimum Level: 40+
Allegiance: Federation
Project ID: ST-HQ6ATCLJD
Estimated Mission Length: 30-45 minutes

I'll appreciate your feedback and notes for any glitches and typos.
Hi Commodore,

Welcome to the queue. Your mission is currently 17th in the queue behind skyline45. I am hoping to get into the queue this weekend and see if I can move you a little closer to review. I will get to your mission as soon as I can.

Thanks for authoring,
Brian
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details.
Commander
Join Date: Jun 2012
Posts: 361
# 680
06-27-2013, 07:45 PM
Thanks for the review! It always helps to know what people think. Thanks again!


If you like Foundry missions, try mine here!
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