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Join Date: Jul 2012
Posts: 2
Just as the title says. After unlocking the Risian Sunglasses (Specifically, short round and octogon), my MACO and Omega sets no longer give me the ability to select a helmet. I have the default human head clothing options, and can only select Humanoid heads 1 and 2 (race is human). This prevents me from changing my second and fleet uniform slots, as both use helmets and I don't want to lose said helmets permanently.
Join Date: Jan 2013
Posts: 5,288
# 2
06-28-2013, 04:18 PM
On my alien girl with sunglasses, helmet is in Category, just above the humanoid 1/2 head type dropdown
Join Date: Jul 2012
Posts: 2
# 3
06-29-2013, 12:51 PM
I get no such category slot.


Here's a picture
Career Officer
Join Date: Jun 2012
Posts: 31
# 4
06-29-2013, 09:14 PM
I got hit by this bug as well... think we'll get an eta on when they will at least acknowledge this bug or better yet fix it.
Career Officer
Join Date: Aug 2012
Posts: 13
# 5
07-02-2013, 02:20 PM
I have the same problem on my Caitian. I realize Caitian's cannot wear the glasses due to some face geometry reason which has already ruined the summer event for me, but I too cannot select my helmets anymore. Ever since the summer event went live, the helmet is missing and my head is reset to default when I go to edit my OMEGA costume with no helmet options appearing anymore under any of the head drop downs, I checked them all. I filed a bug report about it through the game, but so far have heard nothing.

Edit: I should add I noticed this before unlocking any glasses, and bought a pair to see if it would fix the problem, but it did not. I also noticed today the the Ferasan face paint patterns that unlock for Caitians are not appearing in the tailor now either.

Last edited by joaway; 07-02-2013 at 04:22 PM.
Join Date: Jun 2012
Posts: 97
# 6
07-02-2013, 03:56 PM
Same thing here. Multiple bug reports on multiple characters, as well as GM assist requests.

All tickets say "Reply: Yes", but I haven't gotten so much as canned spam for email. Ticket is closed, tho.

My intuition says that the devs see this as a minor inconvenience, so we might see a real fix for it at roughly the same time that they fix the little issue where your transporter officer has a random "bad day" and beams you halfway into the floor...

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