Captain
Join Date: Jun 2012
Posts: 3,824
# 11
07-05-2013, 09:08 AM
Quote:
Originally Posted by uhmari View Post
I was looking at more of the idea of moving away from classifitying

Escort, destroy or cruiser from being set in stone as "damage, tank, heals" and allowing them to be a mix of the three.

Example, cruisers that were science ships, etc
You want a ship with a science preference? Buy a science ship.
You want a ship with a dps preference? Buy an escort.
You want a ship with a tanking preference? Buy a cruiser.

That's why we have those three types of ships. You're not going to get served whatever layout you want on a silver platter.
Quote:
Originally Posted by Ramming Speed at its finest.
[Combat (Self)] Your Ramming Speed III deals 158125 (201492) Kinetic Damage(Critical) to [Player's Scimitar].
We are the Borg. Irrelevancy is irrelevant. ~ Cry OP, and let slip the devs of nerf!
Check out my STO Youtube channel!
Why are you hovering over my signature? Play my mission! :-)
Lieutenant
Join Date: Sep 2012
Posts: 91
# 12
07-05-2013, 01:02 PM
I think in the long run this would actually work against everything you are trying to accomplish. In PvP, which is primarily about dealing damage (again, not a PvP'er so I could be waaaay off base here, someone correct me if I am). So every PvP'er would end up getting a nearly identical setup with very small differences. This would lead to everyone have the same layout (but with a different hull).
Rihannsu
Join Date: Jun 2012
Posts: 775
# 13
07-05-2013, 02:29 PM
part of the whole reason ships have different hull designs in this game is so that I know when I see a Defiant that they are a tac-oriented ship. You would totally screw up ship recognition by allowing full customization, and also, you're screwing over new players and people who can't afford to drop money on whatever the new hotness build is all the time.
Captain
Join Date: May 2013
Posts: 858
# 14
07-05-2013, 03:57 PM
Thanks for the feedback guys.


I respect your opinions,
However, I am not sold that it will be a big detriment to pvp.
Also, if you cannot recognize how to deal with the ship, things are much
less predictable, and things would get very interesting.

I ask you to consider it with a little more thought!
If you still believe its a bad idea, Ill concede the point.

Fly safe.
Survivor of Romulus
Join Date: Sep 2012
Posts: 2,169
# 15
07-05-2013, 04:15 PM
Quote:
Originally Posted by uhmari View Post
Thanks for the feedback guys.


I respect your opinions,
However, I am not sold that it will be a big detriment to pvp.
And why don't you think that it would be a detrimental impact? Also concerning the ideas you've given earlier?


Quote:
Originally Posted by uhmari View Post
Also, if you cannot recognize how to deal with the ship, things are much
less predictable, and things would get very interesting.
I presume you want the Gateway to be closed then? And doesn't this lessened predictability once again counter OP/UP-ness? Now newbies still have some idea if they even going to survive an encounter.

Now in your situation, how will the newbie survive against a player with your idea who uses his lvl50 ship as a miranda?

Quote:
Originally Posted by uhmari View Post
I ask you to consider it with a little more thought!
Done it, and still conceive it as a countersolution to your problem.

Quote:
Originally Posted by uhmari View Post
If you still believe its a bad idea, Ill concede the point.

Fly safe.
I (still) have my Neutronium consoles for that .
^^ I am Stoutes, and I approve of my message ^^
Captain
Join Date: Jun 2012
Posts: 3,824
# 16
07-05-2013, 07:33 PM
Quote:
Originally Posted by uhmari View Post
Thanks for the feedback guys.


I respect your opinions,
However, I am not sold that it will be a big detriment to pvp.
Also, if you cannot recognize how to deal with the ship, things are much
less predictable, and things would get very interesting.

I ask you to consider it with a little more thought!
If you still believe its a bad idea, Ill concede the point.

Fly safe.
I'll consider it some more.
...
...
...
Read my previous post because I don't feel like posting it again.
Quote:
Originally Posted by Ramming Speed at its finest.
[Combat (Self)] Your Ramming Speed III deals 158125 (201492) Kinetic Damage(Critical) to [Player's Scimitar].
We are the Borg. Irrelevancy is irrelevant. ~ Cry OP, and let slip the devs of nerf!
Check out my STO Youtube channel!
Why are you hovering over my signature? Play my mission! :-)
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