Career Officer
Join Date: Jun 2012
Posts: 2,883
# 21
07-07-2013, 05:21 PM
Baloney. When I do CCE in my heavy escort carrier, I equip a cheapo blue-quality Delta Flyer hangar and set them to attack my target. They nail the Entity with a tachyon beam every few seconds. If you don't understand why that matters, I'm not going to explain it to you.
Starfleet Veteran
Join Date: Jun 2012
Posts: 2,524
# 22
07-07-2013, 05:24 PM
Quote:
Originally Posted by ajma420 View Post
If anything cruisers should stay out of CC:E because they refuse to do what their ships are built for (taking hits) and then ***** at escorts for pulling double-duty (or triple-duty, clearing stacks) and getting fed up.
You can't tank an enemy that targets randomly. Aside from the Tholians, everything in the mission has to be avoided or controlled, not tanked - matter conversion beam targets randomly, and while large shards sort of obey threat but need to be controlled or killed, tanking them kind of defeats the point of trying. No cookie for you.

Quote:
You're really gonna cry about this? People cry that escorts do EVERYTHING, and then cry when escorts aren't doing everything.
Ok, ok, you can have ONE cookie. This made me smile.

Last edited by hevach; 07-07-2013 at 05:28 PM.
Commander
Join Date: May 2013
Posts: 324
# 23
07-07-2013, 05:32 PM
Quote:
Originally Posted by hevach View Post
You can't tank an enemy that targets randomly. Aside from the Tholians, everything in the mission has to be avoided or controlled, not tanked. No cookie for you.
You haven't been at the CCEs I've seen.

By "tanking", I mean being in weapons range to potentially take a hit.

Constantly I see the same ships getting hit (including me) 5, 6, 7 times in a row while perfectly healthy cruisers are chilling outside 10m, waiting for the space-bus.
Captain
Join Date: Jun 2012
Posts: 1,440
# 24
07-07-2013, 05:36 PM
Quote:
You can't tank an enemy that targets randomly. Aside from the Tholians, everything in the mission has to be avoided or controlled, not tanked - matter conversion beam targets randomly, and while large shards sort of obey threat but need to be controlled or killed, tanking them kind of defeats the point of trying. No cookie for you.
Quote:
Baloney. When I do CCE in my heavy escort carrier, I equip a cheapo blue-quality Delta Flyer hangar and set them to attack my target. They nail the Entity with a tachyon beam every few seconds. If you don't understand why that matters, I'm not going to explain it to you.
You two just proved that there is hope. Thank you.
Captain
Join Date: Sep 2012
Posts: 1,881
# 25
07-07-2013, 05:46 PM
It is true that CCE is easier with a science vessel or science character, but it can still be done with escorts.

Something easy like a full breen set or a klingon with AA. Or the plasmonic leech.. These are just a few of the possible tricks
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,456
# 26
07-07-2013, 07:22 PM
Nonsense.

I've run CEE with 10 escorts several times with plenty of success. It's just not particularly easy to do in a pug full of escorts.

So long as you have a mobius or two, a couple of copies of tykens rift, gravity well and tachyon beam you're going to be fine. Plenty of escorts have Lt.Com Sci or Uni.

Just stop pugging and find groups and stop pissing on escorts IMO
Captain
Join Date: Oct 2012
Posts: 1,279
# 27
07-07-2013, 07:33 PM
When I do CCE, I either take an Atrox, Armatage or a Vesta. The Delta Flyers make it almost trivial. Then, honestly, I don't care what anyone else brings as long as they can do damage.

To the OP, one can mitigate damage in almost any ship, as long as the CE doesn't recrystallize too much, but that's what the Delta Flyers are for
Lt. Commander
Join Date: Jan 2013
Posts: 187
# 28
07-07-2013, 08:22 PM
The CE puts out almost 15k dps w/ AP BFAW in stage 3...

Uhhh... you escorts couldn't stay in the fight long enough to scratch it, but thats not my problem, its the losers who leave cause they die after 2 seconds. I had a team - me in my JH dread and 4 tac escorts and no matter how many heals i threw out, there where ALWAYS at least 2 dead at a time, while I was dropping RSPs every 30 seconds, never died, and got first - even after three of them left in stage 3.

like I said - if any of you actually read the post - which you never do - if you can stay alive to contribute, I couldn't care less, but most of the escorts can't

Ohh and dont worry about removing the damage buffs, I use tachyon beam and aceton beam i just neglected to list the former
Light Speed! - No, light speed is too slow. We need LUDICROUS SPEED!

Ajma420 - Lv 50 Tac - Pride of the Federation
Catherine The Great - Lv 50 Tac - Pride of the Empire
Vladimir - Lv 50 Tac - Pride of the Rihannsu Empire

Last edited by ajma420; 07-07-2013 at 08:58 PM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 2,524
# 29
07-07-2013, 08:33 PM
I read your entire post. Most of the people in the thread clearly did, the whole theme of discussion is that escorts don't need any of what you claim they do to survive the encounter.

Since you've chosen to give away that you're in a JHDC, it's worth pointing out that what it takes for an escort to survive is basically the same that you need - your higher health and better shields will make you better able to avoid a heavily buffed matter conversion beam (which shouldn't be happening) or a shockwave (which the escort can easily avoid), but over the length of the fight and the level of incoming damage, the ability to mitigate damage and replenish health outweighs your maximum health, the health can only delay the inevitable if you cannot do these things.

And in those departments, you're playing with the same deck as a great many escorts.
Lt. Commander
Join Date: Dec 2012
Posts: 127
# 30
07-07-2013, 08:44 PM
Just sounds like sucky ill-equipped players to me.

Also, most ppl don't read the guide & don't gear their ship "right".

At the very least load a BOFF up with Tachyon Beam so the thing won't self Buff to x87 or higher as in one fight I seen. I was the only ship with Tachyon barely keeping it weak.

I had to take out some Tholians on me, went baq to the CE & it was at x110. I was the only one debuffing the thing.

-V
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:00 PM.