Career Officer
Join Date: Jun 2012
Posts: 937
# 1 Support FvK! Merge Q's!
07-13-2013, 04:36 PM
hi all. someone from my klink fleet brought me to the idea for this thread (i know, may already been discussed a bit in here, idc ;D):

with the upcoming of rommies on both sides the seperation between fvk no longer really makes sense.
tell me if i'm wrong, but the only viable sense to seperate those seemed to be to keep cloakers out of matches where people don't want to have them (fvf), beside some toys that seem questionable
(more players fvk = more feedback on the forums = greater chance to get things fixed soon(tm)?).

now with cloakers everywhere plz merge the q's and make just one arena q and one c&h q (just like stf q's), where players of both factions could be on the same team.

i don't see klink pvp survive in the long run if nothing about this is gonna be changed.


this thread is not about anything within the factions (except cloaks maybe), so don't come with acetons, elite siphons and so on. i know. i don't like em either!

it's about making pvp possible for any pvp'er who wants to pvp. and those feddies who actually q for fvk seem mostly not that experienced or simply outnumbered in sense of skill and numbers .
also sometimes it's just the other way round, but many players made very bad experience in fvk and are kinda scared to go in there at all.

i'm wrong? tell me. i'm right? tell me. wanna troll? grab a jumja stick and go elsewhere plz .

Klink: House of Beautiful - J'Luc / Rommie: Lag Industries - D'Waste
Join Date Hoster: Dec 2011 - Join Date Symbiont: 1403 A.D. and not a dull moment
PLZ ADD MARKS-TO-CHOOSE PACKS AND AFK/LEAVER PENALTY TO PVP PUBLIC QUES (not privates!)
AND DON'T TOUCH OUR DIL!!!
Captain
Join Date: Nov 2012
Posts: 1,409
# 2
07-14-2013, 05:30 AM
Right or wrong, it doesn't matter.

Cryptic doesnt care.
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Captain
Join Date: Jan 2013
Posts: 669
# 3
07-14-2013, 06:22 AM
Correct... Cryptic dosent care about PVP. But I wont go into F vs K because its just 5 BOP's flying around waiting to do an Alpha strike and then cloak and run away if they dont get a one-shot. Then the AA spam is out of control with 5 or 6 constantly at the spawn. With the Spam and the hit and run tatics is just no fun. F vs F is dogfighting and tanking and is much more entertaining. Sitting in a map with no targets waiting for a sneak attack, then when it comes before you can even fire back your target re-cloaks and is gone. It's just so boring and redundant.
Career Officer
Join Date: Jun 2012
Posts: 937
# 4
07-14-2013, 06:30 AM
Quote:
Originally Posted by maicake716 View Post
Right or wrong, it doesn't matter.

Cryptic doesnt care.
you're right in that ... but no matter that, to all those premades out there: need a challenge? go fvk. guess there's nothing more we could do about, unless may bring this thread to 2000 postings within 2 weeks ;D....


Quote:
Originally Posted by redsnake721 View Post
Correct... Cryptic dosent care about PVP. But I wont go into F vs K because its just 5 BOP's flying around waiting to do an Alpha strike and then cloak and run away if they dont get a one-shot. Then the AA spam is out of control with 5 or 6 constantly at the spawn. With the Spam and the hit and run tatics is just no fun. F vs F is dogfighting and tanking and is much more entertaining. Sitting in a map with no targets waiting for a sneak attack, then when it comes before you can even fire back your target re-cloaks and is gone. It's just so boring and redundant.
...write that on the salvage of the bops we did blow earlier today in c&h... if ya had seen that u may came to an other conclusion... go in there, many times it's totally different from what u expect ...

Klink: House of Beautiful - J'Luc / Rommie: Lag Industries - D'Waste
Join Date Hoster: Dec 2011 - Join Date Symbiont: 1403 A.D. and not a dull moment
PLZ ADD MARKS-TO-CHOOSE PACKS AND AFK/LEAVER PENALTY TO PVP PUBLIC QUES (not privates!)
AND DON'T TOUCH OUR DIL!!!
Captain
Join Date: Aug 2012
Posts: 11,542
# 5
07-14-2013, 11:13 AM
I don't look at it so much as supporting FvK to merge the queues - to take it from FvF, FvK, KvK to RvB...as much as I see it supporting PvP and creating a scenario in which Cryptic at some point could in turn split the queues again in one of the many fashions that people have asked about previously.

What many folks (not saying anybody in this thread) do not take into account, is how many actual queues there already are...

FvF, FvK, KvK means there are 12 queues. There are 2 Ground/2 Space game types - that's 4 game types - separated into three types of queues...12 queues.

For the folks that have suggested splitting the current queues in one fashion or another (gear level, PUG vs. Premade, whatever) - just doing one of those would result in 24 queues. Doing a second would result in 48 queues.

For the folks that want another game type added, each game type added would add 6 more queues. So you add one, you're at 18 queues - two - you're at 24 queues.

Now imagine adding game types and splitting the queues? One game type and one split - bam, you're at 36 queues.

If it were just RvB instead though, there would be 4 queues instead of 12. Adding a game type would take it to 6 queues instead of 18 queues. Splitting would take it to 8 queues instead of 24.

You could split it and add a game type...and...you'd be at 12 queues like we have now.

So yeah, my support for merging the queues isn't about supporting FvK - it's simply about supporting PvP...
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Commander
Join Date: Sep 2012
Posts: 486
# 6
07-14-2013, 12:58 PM
If it does ever happen, you can count on it that affecting PvP is just a side effect of changing the whole system, as always.
Captain
Join Date: Aug 2012
Posts: 11,542
# 7
07-14-2013, 03:20 PM
Quote:
Originally Posted by masterkeychnk5 View Post
If it does ever happen, you can count on it that affecting PvP is just a side effect of changing the whole system, as always.
There's already mixed queues outside of the faction specific PvE instances.
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Captain
Join Date: Jun 2012
Posts: 1,268
# 8
07-14-2013, 03:46 PM
I personally have little interest in fighting alongside Federation players. I go along with it for private PvP matches, but otherwise I'm not really interested.

Now, if this game had been pitched along the lines of a 'civil war' with different factions in the Federation and KDF siding with one another against the opposing factions, then this idea would fit perfectly. As it is, KDF and Federation are SUPPOSED to be at war. Regularly mixing the PvP queues would pretty much spit in the face of that idea. PvP is pretty much the only place the idea still really exists, as end-game is a Federation/KDF love-fest.

And if you're having issues with BoPs. . .you're either in a crappy pug team, or you're doing something wrong. There's half-a-dozen ways to either decloak an attacking BOP pre-emptively (not to mention properly-specc'd and equipped science ships can see cloaked vessels 10km out), or keep them from escaping back into cloak. It's also possible to repel most alphastrikes from BoPs (except maybe the ones that use PSW, stacked BOs, etc). Start playing in pugmades/premades that conform to certain layouts (some escorts, some healboats/support boats, and 1-2 disablers/immobilizers) so that you're able to handle what comes at you.
Captain
Join Date: Aug 2012
Posts: 11,542
# 9
07-14-2013, 03:58 PM
Quote:
Originally Posted by timezarg View Post
As it is, KDF and Federation are SUPPOSED to be at war.
Says who?

Where?

What is this mythical war of which you speak?

I currently have 9 toons, 4 level 50 Feds, 4 level 50 KDF, and a level 50 KDF-aligned Rom. What is this war of which you speak?

Couldn't tell you how many times prior to S7 that I took toons to 50 in a weekend and rerolled them within a couple of weeks. What is this war of which you speak?

Cryptic killed the "war" off a long time ago...players can experience a tiny aspect of it as they level...but it's long over by the time they hit 50 unless they've avoided all PvE content in the game...but closing one's eyes to something, doesn't mean it's not the case.
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Captain
Join Date: Jun 2012
Posts: 1,268
# 10
07-14-2013, 04:05 PM
The war exists 'on paper'. That is, Cryptic has decided to keep it hanging out there while the KDF and Federation conveniently 'join forces' to fight various 'bad guys' (ridiculously easy PvE opponents). I would like it if Cryptic were to make up their minds and officially decide whether there's an actual war going on or not. Right now it's in limbo.

That's why I said 'supposed' to be at war. Before mixing the queues, Cryptic needs to decide whether the war is actually continuing or not. . .and if it continues, they need to start designing content to reflect that

I'm personally in favor of keeping the war going and seeing more of it. I like it for PvP purposes, it makes for better competitiveness. 'War games' mean nothing.
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