Captain
Join Date: Jun 2012
Posts: 1,268
# 21
07-15-2013, 04:53 AM
Quote:
Originally Posted by mattjohnsonva View Post
Meh you could have, but you put everything into the alpha, not everything is needed for the alpha, follow Zirac's example, Alpha and GTFO asap, EmptE, evasive, deuterium and possibly even the impulse capacitance cell, with that lot you can be 40 clicks away in seconds.

Yes the Galaxy has a cloak but as you know it's not a battle cloak so once decloaked I'm on my own and I use some of those GTFO methods quite successfully. another 20K in hull makes little difference tbh, the power of 4 or 5 DHCs will eat through that extra hull on full buffs in less than 1 second, it's getting away from the fight that is key to winning it.
Yes, hauling ass is the key to surviving in a hit-and-run BoP. I myself rely on a combination of evasive maneuvers, APO, and Impulse Capacitance Cell. . .deuterium might be something useful to throw in for extra getaway speed. I only try to stay in the fight when I feel the enemy is low-DPS, or when the odds are either even or in the KDF's favor (a relatively rare event in places like Ker'rat, where I do most of my PvP).
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Join Date: Jul 2012
Posts: 520
# 22
07-16-2013, 01:11 AM
Quote:
Originally Posted by timezarg View Post
Yes, hauling ass is the key to surviving in a hit-and-run BoP. I myself rely on a combination of evasive maneuvers, APO, and Impulse Capacitance Cell. . .deuterium might be something useful to throw in for extra getaway speed. I only try to stay in the fight when I feel the enemy is low-DPS, or when the odds are either even or in the KDF's favor (a relatively rare event in places like Ker'rat, where I do most of my PvP).
There is a lot regarding game mechanics that have changed over the years. Bops used to be on par with a defiant. Now they are either better (pure burst) or basically a nut that gets cracked. Add the other variety of ships added, it's what it is. I will say, with the addition of Romulan's the focus of "nerf BoPs" (MORE because I suck and can't time a epts or tact team) has went down.

The Romulan ship/s (Fleet T'Varo is the only one I have played so far) on the other hand have way more damage potential. In many cases it's situational though. I find myself leaving both my tacts in kerrat and just change between the two as I see fit. But I'm not a big tact player and I am told I suck a lot so. idk whatdo? Quit????

Both are very fun but I find my Romulan being favored more even with less Rep and non-fleet/stf gear --- over my little BoP. That is disappointing, IMO. And I am not the only one who see this. I'm not saying they both aren't fun but when I can fly my Rom and do as much or more damage while dying less, that's profit. As I grind it more, it only gets better. It's silly since my other toon is over a year old and has all the bells and whistles.

That's the cash cow I guess Regardless to date I spent $0 on my Rom other than the modules I bought on the exchange for 24m. If that is counted as P2W it was 20 I guess.

Have Fun!
-X-/Pandas - Pheo
Captain
Join Date: Aug 2012
Posts: 3,553
# 23
07-16-2013, 05:17 AM
I dunno where OP is coming from. My Rommie gets popped plenty quick in Ker'rat when I am stupid enough to hang around for concentrated fire or make a mistake. A lot of rommie ships are actually squishier than most fed ships. And yes, I will give you that lower power level crap, since the lower power levels DO affect gameplay. You almost NEED those power boosting leech consoles, which then take up a console slot you could use for something else... a console slot which is available for KDF and fed players... hm...

Also, I pop rommies easy in Ker'rat, WITH my rommie... and my fed... and of course my klingon... so no, they aren't as OP as you think. And yes, I know, Ker'rat is where the dregs go (or the bored good players, it's surprisingly easy to tell them apart... who spends most of their time dead, and who spends most of their time slaughtering). Even in PvP queues, Rommies don't rule the roost. Good teams that coordinate well and use STRATEGY always win. That's how it's always been.

However... a good rommie player in a T'varo, Dhelan, Ha'feh, or Scimitar is a very VERY dangerous opponent. I have seen Rommie alpha strikes that were so nasty that it left me wondering where that torpedo someone beamed into my team mate's warp core came from. I have seen a full 5 man alpha strike that wiped out an entire opposing team in one pass. I have also seen 5 man alphas on one target that failed miserably and resulted in the entire team getting killed. I have seen one man alphas that left me wondering if my shields were even dented. I won't argue that Romulan ships can be devastatingly effective, but they aren't overpowered, and are relatively easy to fail with.

It's all about knowledge of the game mechanics and of your ship... and also of your target, because imagine if you know your own ship well... that's great. But imagine if you had that... and you also know your target's ship as well... that's just plain cruel... hehehehe
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Captain
Join Date: Aug 2012
Posts: 13,660
# 24
07-16-2013, 06:31 AM
Just have to say, er...Ker'rat is probably the worst place to base any judgments about anything on - outside of Ker'rat probably being the worst place to base any judgments.

I mean, seriously - no matter how bad somebody else has said you are or you have even told yourself...you can usually find at least 3-4 folks in Ker'rat to make you look like a PvP rock star...


"Wheeeee, this is kind of fun. Oopsie...my bad."
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Endless, Hazari Destroyer
Rihannsu
Join Date: Jun 2012
Posts: 1,531
# 25
07-16-2013, 09:36 AM
Quote:
Originally Posted by virusdancer View Post
Just have to say, er...Ker'rat is probably the worst place to base any judgments about anything on - outside of Ker'rat probably being the worst place to base any judgments.

I mean, seriously - no matter how bad somebody else has said you are or you have even told yourself...you can usually find at least 3-4 folks in Ker'rat to make you look like a PvP rock star...
This is truth. Ker'rat is a nice place to test new builds for PVP.. Not never the measuring stick.

Pardon me while I continue to Sharpen my Scimitar how ever till it has a Razer fine edge.
You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
Captain
Join Date: Aug 2012
Posts: 3,553
# 26
07-16-2013, 02:56 PM
Quote:
Originally Posted by hereticknight085 View Post
...And yes, I know, Ker'rat is where the dregs go (or the bored good players, it's surprisingly easy to tell them apart... who spends most of their time dead, and who spends most of their time slaughtering)...
Quote:
Originally Posted by virusdancer View Post
Just have to say, er...Ker'rat is probably the worst place to base any judgments about anything on - outside of Ker'rat probably being the worst place to base any judgments.

I mean, seriously - no matter how bad somebody else has said you are or you have even told yourself...you can usually find at least 3-4 folks in Ker'rat to make you look like a PvP rock star...
As stated lol...
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Captain
Join Date: Jun 2012
Posts: 1,488
# 27
07-16-2013, 04:22 PM
Most Raider builds are outclassed by the same build on a T'varo. KDF only has a power benefit and slight speed. T'varo has singularity abilities(flexible escape/repair/damage options as needed), better console layout, xtra ens boff, shields, hull, another rear weapon mount. Oh yeah, it's got EBC too.

Rommy BCing Sci ship is better than anything KDF could dream about.

BCs are about even. Rommies are generally slower, but do have a BC.

The BCing pseudo Rommy destroyer (Dehlan, sp?, I think it is) is made for an aux2batt build and has more damage potential, and that's not counting the fleet version.

KDF has nice carriers.

Rommy wins consoles since they can use both faction consoles for the most part while KDF can't, iirc.

Boffs: Rommy >>> KDF.

Imo, not unexpectedly, Rommies are overall better for most playstyles.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
Captain
Join Date: Aug 2012
Posts: 1,277
# 28
07-16-2013, 04:30 PM
Quote:
Originally Posted by p2wsucks View Post
Most Raider builds are outclassed by the same build on a T'varo. KDF only has a power benefit and slight speed. T'varo has singularity abilities(flexible escape/repair/damage options as needed), better console layout, xtra ens boff, shields, hull, another rear weapon mount. Oh yeah, it's got EBC too.

Rommy BCing Sci ship is better than anything KDF could dream about.

BCs are about even. Rommies are generally slower, but do have a BC.

The BCing pseudo Rommy destroyer (Dehlan, sp?, I think it is) is made for an aux2batt build and has more damage potential, and that's not counting the fleet version.

KDF has nice carriers.

Rommy wins consoles since they can use both faction consoles for the most part while KDF can't, iirc.

Boffs: Rommy >>> KDF.

Imo, not unexpectedly, Rommies are overall better for most playstyles.
romulans cannot use both factions consoles, only one side of the other.

Bird of Prey's have all universal and so are just as flexible if not more so than the T'Varo and the Cruisers are better on the Klinks.

All IMO of course.

Last edited by mewmaster101; 07-16-2013 at 04:34 PM.
Captain
Join Date: Jun 2012
Posts: 1,488
# 29
07-16-2013, 05:15 PM
Quote:
Originally Posted by mewmaster101 View Post
romulans cannot use both factions consoles, only one side of the other.

Bird of Prey's have all universal and so are just as flexible if not more so than the T'Varo and the Cruisers are better on the Klinks.

All IMO of course.
Rommies can use 2 out 3 faction consoles. KDF can't use Rommy faction consoles. (tbh they may be able to use 3, I haven't tried to buy a Fed console from lock box for a Rommy. At worse KFD rommies get KDF and Rommy unlocks)

BoPs have 1 less Boff slot, 1 less weapon slot, less shields, less hull. The uni lt com slot allows the tvaro flexibility to match most BoP builds as I mentioned before. The singularity abilities allow it hit and run more and better too.

The Rommy Cruisers are slower, but they have BC which when combined w/Rommy Boffs means more DPS. They also have singularity core abilities.

Fleet Mogai is a better version of the KDF vet ship b/c of console layout, and defensive specs (singularity core abilities).

Really power levels, carriers, and movement are all KDF have (movement only really noticeble at cruiser level), and Rommies can use plas leech and depending on ship/playstyle aux2batt.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter

Last edited by p2wsucks; 07-16-2013 at 05:18 PM.
Captain
Join Date: Aug 2012
Posts: 13,660
# 30
07-16-2013, 05:20 PM
Hey now, don't forget what's appeared on Tribble as well with today's patch there...

Quote:
Originally Posted by salamiinferno View Post
  • Head to New Romulus Command to claim the 1,000 day reward Daeinos Heavy Destroyer.


"Wheeeee, this is kind of fun. Oopsie...my bad."
Fleet Admiral Geist, Klingon Science Officer
Endless, Hazari Destroyer
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