Career Officer
Join Date: Sep 2012
Posts: 225
# 51
07-16-2013, 07:23 PM
Quote:
Originally Posted by borticuscryptic View Post
Nothing other than the AI update to avoid Warp Core Breaches will apply to these types of craft. The changes detailed in this patch are specifically for Hangar Pets.
OI how about answering this question since iv sent 4 tickets and you don't seem to reply

when you going to fix the bug that says I cant buy elite jem fighter for my jem heavy escort carrer because the game thinks I don't own the jem heavy escort carrer? I cant buy them from the fleet store or the dilithium store!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!
Career Officer
Join Date: Nov 2012
Posts: 125
# 52
07-16-2013, 07:26 PM
It wont let me claim the Veteran ship.. whats the deal???
Commander
Join Date: Jun 2012
Posts: 270
# 53
07-16-2013, 07:37 PM
Quote:
Originally Posted by retrosrages View Post
OI how about answering this question since iv sent 4 tickets and you don't seem to reply

when you going to fix the bug that says I cant buy elite jem fighter for my jem heavy escort carrer because the game thinks I don't own the jem heavy escort carrer? I cant buy them from the fleet store or the dilithium store!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!
Presumably when they can actually figure out what is causing it and fix the code. They're not purposefully ignoring bugs just to spite you. Now settle down Beavis.
Career Officer
Join Date: Jul 2012
Posts: 26
# 54
07-16-2013, 07:51 PM
Can you guys please fix the Mark Package reward box stuck in the Overflow bag bug? You can't move it to inventory (inventory full message) or delete it (nothing happens). Thanks!
Rihannsu
Join Date: Jun 2012
Posts: 1,784
# 55
07-16-2013, 08:02 PM
Quote:
Originally Posted by f2pdrakron View Post
Yes and Romulan Republic Uniform 1 is now broken.
I can confirm this. Here's how my Romulan Republic 1 Uniform looks on Holodeck:

http://i.imgur.com/7dFJYj0.jpg

It's my favorite of the new Romulan uniforms, so much so, I've got my Away Team in matching uniforms. You'll note there's no clipping around the jacket's color. Yet, now on Tribble, the same uniform has four very obvious and ugly clipping bits as pictured here (and "circled" in white):

http://i.imgur.com/7pt17N2.jpg

Please, please, please fix this before it goes live.

[8:01] [System] [TicketCreated] Successfully submitted ticket ID #42,206.


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Ensign
Join Date: Mar 2013
Posts: 7
# 56
07-16-2013, 08:06 PM
Quote:
Originally Posted by ruminate00 View Post
Not being able to replace existing fighters is a significant DPS nerf for carriers that can't use unique frigates.
Anyone that has parsed hitting the launch fighter button everytime it lights up vs. hitting it only when your pets are destroyed understands the ramifications of this.
i agree 100% on this as i am using a recluse and i have a karfi as well this means u can no longer spam heavy plasma from scorps or stack a constant attack pattern from mesh weavers so they gave me a 10% dmg bonus vs a constan 49% damage resist debuff i dont see the trade off on this
Ensign
Join Date: Jun 2012
Posts: 15
# 57
07-16-2013, 08:24 PM
While some of this sounds interesting, I'm not sure how much I will get to see or enjoy because of the constant "SERVER NOT RESPONDING" issues. It's not my computer or internet service - I play SWTOR just fine. I've sent a couple of tickets - no response yet.

It's really frustrating to get D/C'd, SNR messages....crazy "rubber banding" when trying to complete an ESTF or any mission. It's interesting to note that the server that takes my money for C-store purchases doesn't seem to have any of these problems.

These problems have been occurring with greater frequency after the last couple of patches. While new content and special events are great, none of it makes any difference if I can't actually play the game (or enjoy it) because of the server issues.

I bought the Scimitar and have been underwhelmed. It's squishier than an escort, the inertia is as bad as my Vo'Quv and there are only two interior rooms! When I spent $25 on my Odyssey, there was a complete ship interior! A bridge and a Thaleron generator. That's it. Yes, it looks beautiful. Great job on the design and art. Please fix these things.
Lt. Commander
Join Date: Jun 2012
Posts: 164
# 58
07-16-2013, 08:26 PM
no reaction here on posts regarding the Scimitar bugs.....whats up ?
Empire Veteran
Join Date: Jun 2012
Posts: 771
# 59
07-16-2013, 08:32 PM
1st off, VERY COOL that carriers are finally getting thier UI elements.
All the extra things like ranking up and docking in recall mode is totally what I'd hoped to see happen. Thanks Cryptic!

Quote:
Originally Posted by salamiinferno View Post
[*]All Hangar Craft are now capable of gaining up to 5 Ranks which will improve their performance over time.[*]These Ranks are slowly gained based upon the time they spend in combat without dying.
  • Reaching Rank 5 requires a total of 5 minutes of active Combat time.
Can you expand on this?
Do a simply launch pets and the timer starts?
Do "I", the spawning ship, have to be in red alert for the timer to tick away? Or is it based on whether the pet has a target and be shooting at it?
What about pets in guard mode, do they rank up as they guard a target that is not under attack?

Can fighters rank up faster if they make a kill?


Quote:
Originally Posted by salamiinferno View Post
[*]Carrier Command : Recall has been improved:[list][*]Hangar Craft will still disengage from combat and return to their Carrier when put into Recall Mode.[*]After 15 seconds in Recall Mode, all active Hangar Craft will now attempt to dock with their Carrier.
Sweet!
Though why the 15 sec wait time? Docking animation? 15secs can be a long time in battle. And this is presumably AFTER they've had to travel back to your ship and get in recall 'formation' behind you before timer starts?
Ok too soon and it'll be a bit exploity, but I'm thinking 10s sounds better.
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Using - Bulwark, Voth Fighter. Favs - Fleet Corsair, Mogh, Bastion, Nicor, JHEC, JAS
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Ensign
Join Date: Aug 2012
Posts: 2
# 60
07-16-2013, 08:47 PM
Quote:
Originally Posted by borticuscryptic View Post
Nothing other than the AI update to avoid Warp Core Breaches will apply to these types of craft. The changes detailed in this patch are specifically for Hangar Pets.
When are we going to see some tray or UI controls for the aforementioned pets? I for one would like to be able to see these specific pets respond to commands to follow formation, instead of falling behind when using full impulse. This is in addition to the issue of activating buffs/abilities when targeting enemies outside of 10 km range, thus putting them on CD by the time they catch up and reach the target (as is the case of the MVAM console pets).

I understand they shouldn't be affected by the new hanger pet system, flight deck officer abilities, or the inherent bonus of the current hanger pet UI commands, however now that coding exists for pet commands, isn't it possible to apply it in some way to these as well?

Last edited by tiphareth7; 07-16-2013 at 08:48 PM. Reason: typo
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