Cryptic Studios Team
Join Date: Jun 2012
Posts: 142
We already brought down the Tribble server for maintenance to apply a new update.
ST.31.20130714a.14

General:
  • Thalaron Pulse will no longer force players within it's attack radius to lose control of their ship.
  • Andorian phaser weapons have had their audio updated to sound more unique.
  • Server Stability Updates
Survivor of Romulus
Join Date: Sep 2012
Posts: 2,666
# 2
07-29-2013, 03:41 PM
Not much pointed out there.
Yes, those updates are alright, but i would like an answer to this question:

Are there more updates/nerfs/buffs in this patch which didn't get it to this list?
^^ I am Stoutes, and I approve of my message ^^

Last edited by stoutes; 07-29-2013 at 04:22 PM.
Captain
Join Date: Jun 2012
Posts: 3,221
# 3
07-29-2013, 04:04 PM
Foundry fixes coming soon?
Please fix the Foundry lag!
Empire Veteran
Join Date: Oct 2012
Posts: 194
# 4
07-29-2013, 04:17 PM
No fix for Tour - disappointing.
Empire Veteran
Join Date: Jun 2012
Posts: 6,547
# 5
07-29-2013, 04:23 PM
why was the sound change of AP weapons never mentioned anywhere? are these getting the old AP sound?
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Survivor of Romulus
Join Date: Apr 2013
Posts: 279
# 6
07-29-2013, 04:53 PM
Hello Dev's

I tested out the andorian phasers on Tribble just now and I need to tell you that I hear no difference in sound of these Dual Heavy cannons or Dual cannons.

These are the MK XII Fleet Andorian Phasers that I am talking about.

They still sound like regular phasers on tribble, even though the patch notes say they were changed.

Thank you
Survivor of Romulus
Join Date: Apr 2013
Posts: 279
# 7
07-29-2013, 04:54 PM
Quote:
Originally Posted by salamiinferno View Post
We already brought down the Tribble server for maintenance to apply a new update.
ST.31.20130714a.14

General:
  • Thalaron Pulse will no longer force players within it's attack radius to lose control of their ship.
  • Andorian phaser weapons have had their audio updated to sound more unique.
  • Server Stability Updates
The andorian phaser cannons do not sound any different, just tested them on tribble, no change from regular phasers.

Thanks
Republic Veteran
Join Date: Jun 2012
Posts: 220
# 8
07-29-2013, 05:00 PM
Quote:
Originally Posted by salamiinferno View Post
  • Andorian phaser weapons have had their audio updated to sound more unique.
How about adding some Elite Fleet Andorian Phaser, or enabling fed aligned Romulans to use those blue Phasers too, so that we can actually enjoy the more unique sound?^^
Survivor of Romulus
Join Date: Apr 2013
Posts: 279
# 9
07-29-2013, 05:01 PM
Quote:
Originally Posted by schneemann83 View Post
How about adding some Elite Fleet Andorian Phaser, or enabling fed aligned Romulans to use those blue Phasers too, so that we can actually enjoy the more unique sound?^^
The sound is not unique. I just tested them and they sound the same as regular phasers still, as they did before this so called change...

By the way, why would they let just anyone use the andorian weapons? You have to own the Andorian escorts before you can purchase them, and you have to have one of those ships unpacked for that character first..romulans and klingons cant use the andorian escorts.

I want my special weapons to stay unique to my fed toon that purchased the andorian escort. Thanks

Now dev's..please look back into the sound of these weapons, they were not changed, even though you said they were.

Last edited by corvalle; 07-29-2013 at 05:03 PM.
Career Officer
Join Date: Jun 2012
Posts: 2,828
# 10
07-29-2013, 05:05 PM
... and so begins the Great Hidden Nerf-herder hunt...

Oh wait... that's only on the Holodeck, it seems.

...... DaveyNY ...STO Forum Member since February - 2009
..............Star Trek Fan since Thursday Sept. 8th, 1966
There are No Longer any STO Veterans... We're Just People who have Played the Game for the last 4 years.
I Really Do Miss the little TOP Button at the bottom of the threads.
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