Knowing nothing else about the situation, (though I'll make the assumption of a Tac captain to simplify things), I'd go
TT1x2, Spread 2, High Yield 2, CSV2, CRF2, APO3
Yeah I know I'm weird carrying AOE and single-target together, but I figure that gives you AOE for the times when you need it and single-target for the times when focus is more important, so its ready for anything. Plus I often use a single A2B on my escorts (unless I have specific reason not to) so that cuts the cooldowns to 21 seconds, and if in a situation where that 6 second difference is too long, thats what Tactical Initiative is for.
Its very jack-of-all-trades obviously and doesn't take specialized toys or situations into account, but when info is limited there's nothing wrong with the KISS principle.
For pve. Its different for PvP though , but not much. And I generally don't use a torpedo so use crf 2 over ts 3.
Forgot to say why: two TT to cycle it, two beta to cycle it, scatter volley because the buff isn't hugely off rapid fire and will let you shoot spam while keeping primary target lock with two to cycle it, and spread because you have a torpedo and spread isn't targetable.
"Cheat wherever you can. A.I.s are handicapped. They need to cheat from time to time if they're going to close the gap... Never get caught cheating. Nothing ruins the illusion of a good A.I. like seeing how they're cheating."
— Jonny Ebert, lead designer of Dawn of War 2 on video game A.I.
Last edited by shandypandy; 08-08-2013 at 12:42 AM.