Empire Veteran
Join Date: Jun 2012
Posts: 1,329
# 11
08-17-2013, 07:26 PM
I am personally a bit suspect of Aux2Bat builds because of their very "Defense or Offense" nature, susceptibility to drain boats (those few who still know how to use them), and the lurking feeling like the Devs will sooner or later change something that will make them fail to work. You all know you fear the last part in the back of your mind.

However, I am not a Cryptic employee so I cannot answer the OP.
Captain
Join Date: Aug 2012
Posts: 13,330
# 12
08-17-2013, 08:46 PM
AtB pre S7, pre LoR was different than post S7, post LoR. Only Cryptic can answer whether the consequences of changes made with S7 and LoR and their effect on AtB were intended or unintended...
Vice Admiral Geist, Klingon Science Officer
I.S.S. Arcadia, Mirror Universe Heavy Cruiser Retrofit
Career Officer
Join Date: Jul 2012
Posts: 3,163
# 13
08-17-2013, 08:48 PM
Quote:
Originally Posted by virusdancer View Post
AtB pre S7, pre LoR was different than post S7, post LoR. Only Cryptic can answer whether the consequences of changes made with S7 and LoR and their effect on AtB were intended or unintended...
Different?! Still feels like thesame aux2bat to me.
Captain
Join Date: Aug 2012
Posts: 13,330
# 14
08-17-2013, 08:53 PM
Quote:
Originally Posted by meimeitoo View Post
Different?! Still feels like thesame aux2bat to me.
The DOFFs. (not the Techs, but other DOFFs)
The Reputation Passives.
The Traits.
The New Gear.

AtB's different because of what's going on around it.

When was the last time you worried about survival? I haven't since S7.
When was the last time you worried about 0 Aux? I haven't since LoR.

The various things that "balanced" AtB are no longer a concern. Tada, folks don't have to think about it - don't have to worry about it - they can just run it...a boom in popularity. It's been around since DOFFs were introduced before the game went F2P.
Vice Admiral Geist, Klingon Science Officer
I.S.S. Arcadia, Mirror Universe Heavy Cruiser Retrofit

Last edited by virusdancer; 08-17-2013 at 08:57 PM. Reason: clarified on The DOFFs
Career Officer
Join Date: Jul 2012
Posts: 3,163
# 15
08-17-2013, 09:26 PM
Quote:
Originally Posted by virusdancer View Post
The DOFFs. (not the Techs, but other DOFFs)
The Reputation Passives.
The Traits.
The New Gear.

AtB's different because of what's going on around it.

When was the last time you worried about survival? I haven't since S7.
When was the last time you worried about 0 Aux? I haven't since LoR.

The various things that "balanced" AtB are no longer a concern. Tada, folks don't have to think about it - don't have to worry about it - they can just run it...a boom in popularity. It's been around since DOFFs were introduced before the game went F2P.

The *entire* game, since LoR, has been changed towards better survival and better, well, everything! It's a bit unfair to single out aux2bat for the 'consequences.' Everyone benefits.

And let's talk 'balance' for a moment, shall we? Like it used to be you needed '3,000 exp each' points in Energy Weapons Specialization. Nowadays every joker out there gets +2.0% CrtH, stackable Embasssy boffs, each worth a full 9/9 in Energy Weapons Specialization! And Roms benefit from this the most. But yeah, but let's nerf Engineers again, cuz they got it too good already! /sarcasm.
Captain
Join Date: Aug 2012
Posts: 13,330
# 16
08-17-2013, 09:42 PM
Quote:
Originally Posted by meimeitoo View Post
The *entire* game, since LoR, has been changed towards better survival and better, well, everything! It's a bit unfair to single out aux2bat for the 'consequences.' Everyone benefits.
Yes, everybody benefits...but let's not pretend that it's not offsetting previous downsides of running AtB.

It was a case of do I do X or Y...well, X gives me this but I lose that - with Y I lose this but get that. That's no longer the case, which leaves little reason to run Y or even Z. Yep, some folks ran Z because they didn't want to give up the DOFFs to run Y or give up the DOFFs and deal with the potential pitfalls of running X.

It's like DHCs vs. Arrays. A balancing factor for DHCs was their limited arcs compared to Arrays. However, so much has been added to boost turn - that's no longer the balancing factor that it once was...yet, DHCs have not been adjusted to reflect that.

The game has changed around AtB, but AtB has not changed to reflect those changes.

There are a plethora of things like that in STO...

Quote:
Originally Posted by meimeitoo View Post
But yeah, but let's nerf Engineers again, cuz they got it too good already! /sarcasm.
There are four Engineers down there in my sig.

Engineers aren't the only folks that can use AtB. Engineers aren't the best at using AtB. If anything, AtB and the S7/LoR changes have put Engineers in a worse spot...the game oozes subsystem power now.

edit: As an aside, one runs X, one runs Y, and two run Z...
Vice Admiral Geist, Klingon Science Officer
I.S.S. Arcadia, Mirror Universe Heavy Cruiser Retrofit

Last edited by virusdancer; 08-17-2013 at 09:49 PM.
Commander
Join Date: Jan 2013
Posts: 492
# 17
08-18-2013, 06:10 AM
A2B is a funny thing to single out as OP or in need of an adjustment. Especailly since my tac-scorts tank just as well as my eng-cruisers. Maybe if I could not tank in any escort then A2B might need a real trade off, but since I can A2B should be left as is. It is actually the only reason I still play my engineers when I am not actively trying to team up.
Captain
Join Date: Aug 2012
Posts: 13,330
# 18
08-18-2013, 09:05 AM
Quote:
Originally Posted by jagdhippies View Post
A2B is a funny thing to single out as OP or in need of an adjustment. Especailly since my tac-scorts tank just as well as my eng-cruisers. Maybe if I could not tank in any escort then A2B might need a real trade off, but since I can A2B should be left as is. It is actually the only reason I still play my engineers when I am not actively trying to team up.
That the OP asked about X, doesn't preclude asking about Y, doesn't prevent them from asking about X if they don't also ask about Y and Z as well.
Vice Admiral Geist, Klingon Science Officer
I.S.S. Arcadia, Mirror Universe Heavy Cruiser Retrofit
Lt. Commander
Join Date: Jan 2013
Posts: 228
# 19
08-18-2013, 10:12 AM
IMO auxtobatt is the most beautifully balanced ability in the game of which the devs should be applauded. You get high power and CD's reduced on normally high CD abilities but at the expense of a good heal, doff flexibility, nakura tier 4 passive, stealth detection and a lower amount of choice in overall boff abilities.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,456
# 20
08-18-2013, 12:20 PM
I actually think Cryptic have this issue well in hand.

This mechanic has been around for a long long time, they've only jumped in popularity over the past few months because more people are documenting them on the forums.

Cryptic have already released two things which aren't as effective in an A2B build - the T4 Nukara passive, and the AMP warp cores. That's two things that having low aux will directly lower your DPS. Sure, it's both only small, but it's a good way to do it.

Aux2Batt has plenty of downsides, and including these 2 new ones, it's hardly "the build to rule them all"

It's a very good for high dps cruisers, but rubbish for tanks and science support. It has its place, and it doesn't need touching. It's not an exploit, it's working as intended.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:43 PM.