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Join Date: Jan 2013
Posts: 5,269
# 11
08-24-2013, 06:05 PM
Photons are fine and dont need to be fixed. Quantums are good for some things, photons are good for some other things. When you discover what they are actually good for you will realize that they dont need to be turned into quantums.
Join Date: Nov 2012
Posts: 1,832
# 12
08-24-2013, 06:06 PM
Photons are nice for rapid torpedos volleys without needing to run projectile doffs. They're also decent for rapid mine saturation(without dispersal patterns).

Considering I've gotten 60k crits with photons (compared to 80k quantum crits on the same character), I really don't think they're that bad of a tradeoff, all things considered.

What I'd personally like to see is Chroniton torpedos get some love. With the proc only being just that - a proc - it's really hard to justify their abysmal damage and long reload.

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