Thanks for the replies everyone, especially lordhavelock for sharing the details of his build. Many of you expressed similar views and ideas with what I had in mind and you were very helpfull.
At the end of the day, I decided to go with a Tac.Nausicaan. IDK, when I think Nausicaans I think of pirates, and when I consider playing a pirate I lean towards tac. Besides like I said I'm not really a fan of engi. and figured I would be punishing myself by chosing the career only to add more survavibility to the Guramba.
I also want to squeeze every last drop of DPS from the Javelin to see how high I could get it.
Besides, if I can keep the Mirror Qin allive with all the defense passives, I guess I'd keep the Guramba allive as well once my Nausicaan grinds the reps. and gets some passives to help him out.
See ya' on Qo'noS! Qapla'!
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A ship with a lance weapon is meant to be flown by a Tac. Period. Otherwise, you cannot get any pain out of it. So good call there.
The Goomba is a slower Patrol Escort with a Lance. Any of the regular Patrol Escort builds will thus serve you well, and the Patrol layout is generally regarded as the best "pure Escort" layout, shared by ships like the Charal and the infamous Bug.
I wanted this ship from day 1 and finaly got my hands on it recently on my new klink.
I love it, it can be a little bit squishy at times buts thats usualy down to me doing something stupid, on the whole as and engi captain its a dam good ship, you can take hits that shopuld kill you and still come out fighting, I have built mine around the idea of hull damage weapons, its currently running 2x Elachi DC, 1 x Quad Dis Cannon, 1x breen tras torp up front and the breen cluster torp and 2x elachi beams at the back, this gives me the ability to fly in and hit hard regardless to weather i am in siege mode or not, and the sheild penertration procs on the weapons tend to occure quite alot when your hurling so much ammo at the enemy, having beams at the back is a bit of a revolutionary concept for a cannon barge I know, but after testing it I found to to be magic, as you get a sizeable punch when your spinning around for your next attack run rather than a constant streem of bb pellets from turrets.
Jorhana Kreig: KDF, Tal'is: Romulan Fed, Shona'a: Romulan KDF, Johan Paul Kreig: Fed
I.R.W. Valdore gives 0 (132283) Radiation Damage to Tal'is with Thalaron Pulse. ==> Tal'is deals 132283 Special Damage to Tal'is with Immunity Matrix