Captain
Join Date: Nov 2012
Posts: 5,157
# 11
09-07-2013, 09:14 PM
Quote:
Originally Posted by timezarg View Post
Actually, I disagree. With a competent team, you can run an Elite Space STF in about 10-20 minutes. For that, you get nearly 1k dilithium, a bunch of Omega Marks, the vendorable drops/rewards (which will usually net you anywhere from 50-200k EC) AND the Borg Neural Processors, which can also be used to net you another 1k dilithium for every 5 BNPs.

Compared to a number of areas in the game, the eSTFs are already chock-full of rewards.

EDIT: Plus, you can get certain valuable gear using the Omega marks and the BNPs.
do you have a split personality?
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Captain
Join Date: Oct 2012
Posts: 1,181
# 12
09-08-2013, 12:17 AM
Very Rare gear from loot drops from destroyed enemies are very rare that makes sense. When their is very rare drops a lot of them suck anyways usually good drops of very rare gear comes from the ground with a very rare MK X kit. Outside of that only good very rare gear comes from the reward you get from completing missions.
Captain
Join Date: Jun 2012
Posts: 1,001
# 13
09-08-2013, 12:53 AM
Quote:
Originally Posted by dahminus View Post
You don't want the old way...extremely low chance for a piece if gear to drop that getas rolled for.../shudder

Current way allows people to get maco/khg gear
To be honest, that way worked fine for me. Guaranteed mk xi sets in about 10-20 STF's, and a decent shot at the mk xii set in that time too, though that might take a little longer.

As it is now, that same mk xi set takes weeks to unlock, before I able to buy that set for a pretty hefty cost.

As it is now, many of my characters will never see a mk xi STF set, or even a mk x set, because of the silly timegated slidershifting piece of spreadsheeting put in place to prevent access to these sets. In the previous system, 15 STF's guaranteed at least 1 full mk xi set.
Captain
Join Date: Jun 2012
Posts: 1,268
# 14
09-08-2013, 05:23 AM
Quote:
Originally Posted by dahminus View Post
do you have a split personality?
Not sure what I said that indicates a split personality.

Let me explain further: I disagree that the quality of drops should be improved because STFs already give more than enough of a reward for the time you spend on 'em. That's the argument I was making in a somewhat roundabout way.
tIqIpqu' 'ej nom tIqIp
Lt. Commander
Join Date: Jan 2013
Posts: 104
# 15
09-08-2013, 01:08 PM
Quote:
Originally Posted by dahminus View Post
You don't want the old way...extremely low chance for a piece if gear to drop that getas rolled for.../shudder

Current way allows people to get maco/khg gear
I prefer the old way. Reputation system sucks and you know why?, I could only run ISEs (easiest one) and get exactly the same rewards as someone that digs ALL the queues, so it's clearly NOT FAIR, NOT FAIR at all. Some guy that never played a single ground can get the same clothes and loots than any other player that digs elite grounds all day.

Now i have over 40.000 omega marks and i just can't use them in anything else, so for me stf's are quite useless, i only dig em to get dil. Drops should be purples more often, I mean I only GET PURE CRAP! Stf's are turning more and more useless, holy **** this whole new season has been a BIG MISTAKE. Not to mention the current hundreds of bugs.
Captain
Join Date: Jun 2012
Posts: 1,468
# 16
09-08-2013, 02:02 PM
Quote:
You don't want the old way...extremely low chance for a piece if gear to drop that getas rolled for.../shudder
Often rolled for by people who already had the item and just wanted the tokens to stockpile in the bank. I remember the threads that appeared when they introduced the rep system and people were complaining that they were losing stacks of prototype salvage and techs they had stored...

Quote:
so it's clearly NOT FAIR, NOT FAIR at all.
So it used to be fair when someone dragged himself through KAGE for months, over and over again, for that last prototype tech, carrying PuGs and in the end gets his token rolled away by someone in greens who entered the queue for the first time?

As far as time is concerned, if you didn't get lucky on tech or salvage, it was an endless EDC grind to get a complete mk Xi space set. 120 ECs for the set at a rate of 1 for a normal, 2 for an elite STF outside the event?

You had people that had to run 60 elites to get their set, while others got it in 3. Now THAT is what I'd call unfair.
Captain
Join Date: Jul 2012
Posts: 2,853
# 17
09-08-2013, 02:14 PM
Quote:
Originally Posted by fraghul2000 View Post
Often rolled for by people who already had the item and just wanted the tokens to stockpile in the bank. I remember the threads that appeared when they introduced the rep system and people were complaining that they were losing stacks of prototype salvage and techs they had stored...



So it used to be fair when someone dragged himself through KAGE for months, over and over again, for that last prototype tech, carrying PuGs and in the end gets his token rolled away by someone in greens who entered the queue for the first time?

As far as time is concerned, if you didn't get lucky on tech or salvage, it was an endless EDC grind to get a complete mk Xi space set. 120 ECs for the set at a rate of 1 for a normal, 2 for an elite STF outside the event?

You had people that had to run 60 elites to get their set, while others got it in 3. Now THAT is what I'd call unfair.
I think the split is between grinds-under the old system, you had to grind six missions if you wanted a full set both ground and space, but the time taken was irregular and random. Under the new system, you're guaranteed to get it-by grinding ONE mission over and over and over and over endlessly if you want.


six of one, half dozen of the other-either way, you're grinding something. which is the very nature of PvE.
"when you're out of Birds of Prey, you're out of ships."

Look into Vanilla PvP if you're tired of the endless pursuit of grind, utterly unbalanced selections of geardo-inspired traits, and generally unbalanced and careless 'development' made mostly to turn this game into a second job.
Captain
Join Date: Jun 2012
Posts: 1,001
# 18
09-08-2013, 03:14 PM
Quote:
Originally Posted by patrickngo View Post
six of one, half dozen of the other-either way, you're grinding something. which is the very nature of PvE.
Difference being that, once you're done with your daily grind in the new system, you gotta wait for 20 hours a pop, before you can play the slider game again. Old system didn't have that. Nor paying dil to claim your reward.

*shrug*
Empire Veteran
Join Date: Jul 2012
Posts: 117
# 19
09-10-2013, 10:21 AM
Quote:
Originally Posted by stulpnagel View Post
Please come back SEASON 6, is it just me or drops from stfs are pure CRAP!
I wont get a single purple thing in like 50 queues, this is really shame, this game is really pissing me off
woooaah...you mean you are supposed to get purple items?

I think I got one once....on an STF....once...

Mostly I find I get either items leveled lower then I am...like even MK VIII items....or I get ten trillion MK X items.

And sadly elite means you just get more of them.
Career Officer
Join Date: Jun 2012
Posts: 86
# 20
11-05-2013, 08:58 AM
Quote:
Originally Posted by timezarg View Post
They've always been crap. Even some of the purple drops are crap. The reason the drops aren't worth anything beyond the vendor value is because so many people run STFs, the supply might as well be unlimited.
How about we get no drops at all. Its better than nothing. I know your unhappy but we cannot have everything our way. Be thankful we get drops at all.
http://www.1279sto.com
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