Rihannsu
Join Date: Aug 2012
Posts: 363
Since this is often ignored by most players, what do you like to do?

When your team start to suffer ill effects from all those torpedoes and phasers, what do you do?

Do you float around tossing out engineering teams or hazard emitters?
Inefficient, but it kinda works, personally I favour auxiliary to structural...

Do you activate Fermion field and get everyone healthy at once?
Really does work, if everyone happens to be close together. That combined with necessitating a Vesta is quite inconvenient for some

Do you activate a Resonance Cascade Modulator and science team to stop anybody from taking damage?
Damn effective, again, somewhat restricted...

So, yeah... How do you stop your team from copping it?
Or do you just let them?
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Captain
Join Date: Nov 2012
Posts: 4,296
# 2
09-08-2013, 12:21 PM
Hazard emitters and tt, they do a lot to stem the tide of others going boom
Chive on and prosper

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Captain
Join Date: Jun 2012
Posts: 1,678
# 3
09-08-2013, 12:30 PM
When in cruisers, I like throwing Extend+Aux2SIF and/or HE+TSS.

It's nice to have the two combos. Needless to say, Aux2Batt cruisers (and tac, sci ships) are most limited in that.
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Captain
Join Date: Aug 2012
Posts: 933
# 4
09-08-2013, 12:33 PM
I press the H button, which triggers:
Eng team
Aux to SIF
Haz Em
Trans Shield Stren
Extend Shield

Can get an escort up from 8 to 80% with full shields in a matter of seconds.
Not knowing something isn't a sign of stupidity, not asking is.
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Career Officer
Join Date: Jun 2012
Posts: 365
# 5
09-08-2013, 01:00 PM
If I'm able I throw out Haz Em and Sci Team/Tac Team. Unfortunately being an escort I don't have many heals to give.
Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
Captain
Join Date: Apr 2013
Posts: 1,204
# 6
09-08-2013, 04:25 PM
I let em die. they come back fully healed. all my heals are usualy in cooldown and I dont use any that is specificly for team heals because 90% of the time im playing solo.
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Empire Veteran
Join Date: Jun 2012
Posts: 1,472
# 7
09-08-2013, 04:34 PM
i tell them to buy a lockbox ship
Captain
Join Date: Jul 2012
Posts: 2,890
# 8
09-08-2013, 04:43 PM
Depending upon what ship I'm flying and how many times they have already died (with or without assistance) it could be anything from chained TTs + Chained aux2SIF + Chained Extends along with standard HE and TSS with the odd AP: D to TT + HE + TSS to nothing due to their death count.

If they die with the first listed amount of support then they deserve to die, I'm sorry but if a healboat gives you enough heals and resists to withstand focus fire in pvp and you can STILL die in pve then... yeah...
Captain
Join Date: Jun 2012
Posts: 1,268
# 9
09-08-2013, 05:01 PM
Since I'm in a Defiant the only abilities I can really share are HE and Tac team.


If I'm not on cooldown and not "In the ****" I'll happily apply them to anyone in team who needs them.
Captain
Join Date: Aug 2012
Posts: 11,546
# 10
09-08-2013, 05:04 PM
Hrmmm, outside of PvP - every ship can carry more than enough heals to cover any damage they're taking...so outside of likely having more threat (whether I'm in a cruiser or a BoP), it's very rare that I'm going to toss heals outside of PvP.

All the magic wand healing that takes place in STO generally ticks me off, and I don't know if the person that I would potentially be healing would feel that way too...it's not my place to add to their possible dislike of the mechanic.
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