TL;DR - If you haven't really figured out who to put on your active Space DoFF roster, seriously just slot 3x Shield Distribution Officers and 2x Conn Officers.
These DoFFs are either non-functional or come up against GCD issues or are just too... not right.
1. Damage Control Engineer.
2. Maintenance Engineer.
3. Deflector Officer. See rant above - they look really tempting, but you will be disappointed.
Probably Really Bad but I'm going to make a special build to see:
Technician (with chaining 2x Aux2Emergency Battery) + Photonic Studies Scientist (with Photonic Officer)
Questions? Comments? Notice something I didn't? Post here and I'll update!
I agree with the Conn officers, I use x2 blue for the tac team cooldown to 18 secs. I couldn't disagree more with the Maintenance Engineer being a bad doff, I use x2 blue for the Engi team cooldown to 18 secs and one Purple for the battery bonus (since I use weapon batteries and my Red core battery.
To me the shield distribution officers are marginal because they only proc after a brace for impact, brace for impact is on a fairly long cooldown compared to the Tac Team and Engi Teams coming up every 18 secs instead of 30 secs. And I would much rather have a guaranteed fresh engi team instead of the 50% chance of a 5.5 shield per facing heal that the shield distribution officer grants- but that is just me.
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