Survivor of Remus
Join Date: Jun 2012
Posts: 119
# 931
09-22-2013, 11:29 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
dont got access to elite cores yet. once i do i'll put in the time deciding which to recommend.

if you wish to use the STO Public Service channel and request access to a t3 mine, then you can have a elite warp core straight away,


http://sto.perfectworld.com/news/?p=981151
Jean-Luc Picard to Cryptic.

" Can anyone remember when we used to be explorers? "
Rihannsu
Join Date: Jun 2012
Posts: 1,524
# 932
09-23-2013, 11:01 AM
Quote:
Originally Posted by unheard1978 View Post
Can any one tell me the best Elite Fleet Warp Core's for aux2bat builds please Singularity and MatterAntimatter Warp Cores thx...
Here's my A2B Build.

I'm using an Elite Fleet Hyper-Charged Warp Core Mk XII [Eff] [W->A] [ECap] [AMP] [Trans].

The above WC is the only Elite Fleet Matter/Antimatter WC available that has both AMP and W->A. I pretty much felt those were a must. AMP to increase damage (+3.3% for each subsystem over 75), and W->A because it makes sense to buff Aux (thereby buffing everything else when A2B is used) with my highest subsystem. I would have preferred getting a WCap (to repair weapons when they go offline), but ECap isn't terrible. I like Eff (it adds a dash of extra power to three of my subsystems, including Aux) and love Trans (being in an Excel, reducing TW CD is a perfect fit).

I haven't looked at the Singularity Cores (my only Romulan character flies a Tal Shiar Adapted Battle Cruiser, so is content with the Adapted Borg Warp Core that came with it), but I'd expect you'll want AMP and W->A above all else, there too, if it exists.

Honestly, I'm pretty disappointed with the M/AM WC selections... Or at least there were several stat combinations I was hoping to find for my A2B and other builds and was sad to see they didn't exist. Honestly, the above M/AM is what I'll be picking for just about all my ships except those that are Sci/Aux-heavy, in which case I'll probably get the Elite Fleet Hyper-Charged Mk XII [Eff] [A->W] [ACap] [AMP] [Trans] as it lets Aux get to 130 (to power Sci) and puts that high Aux into helping weapons.

Get either of those for M/AM and you're set.

You can find/contact me in game as @PatricianVetinari. Original Join Date: Feb 2010.
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Survivor of Remus
Join Date: Jun 2012
Posts: 119
# 933
09-23-2013, 04:05 PM
Quote:
Originally Posted by lordhavelock View Post
Here's my A2B Build.

I'm using an Elite Fleet Hyper-Charged Warp Core Mk XII [Eff] [W->A] [ECap] [AMP] [Trans].

The above WC is the only Elite Fleet Matter/Antimatter WC available that has both AMP and W->A. I pretty much felt those were a must. AMP to increase damage (+3.3% for each subsystem over 75), and W->A because it makes sense to buff Aux (thereby buffing everything else when A2B is used) with my highest subsystem. I would have preferred getting a WCap (to repair weapons when they go offline), but ECap isn't terrible. I like Eff (it adds a dash of extra power to three of my subsystems, including Aux) and love Trans (being in an Excel, reducing TW CD is a perfect fit).

I haven't looked at the Singularity Cores (my only Romulan character flies a Tal Shiar Adapted Battle Cruiser, so is content with the Adapted Borg Warp Core that came with it), but I'd expect you'll want AMP and W->A above all else, there too, if it exists.

Honestly, I'm pretty disappointed with the M/AM WC selections... Or at least there were several stat combinations I was hoping to find for my A2B and other builds and was sad to see they didn't exist. Honestly, the above M/AM is what I'll be picking for just about all my ships except those that are Sci/Aux-heavy, in which case I'll probably get the Elite Fleet Hyper-Charged Mk XII [Eff] [A->W] [ACap] [AMP] [Trans] as it lets Aux get to 130 (to power Sci) and puts that high Aux into helping weapons.

Get either of those for M/AM and you're set.
thank you once again you info has helped me
Jean-Luc Picard to Cryptic.

" Can anyone remember when we used to be explorers? "
Empire Veteran
Join Date: Jun 2012
Posts: 5,918
# 934
09-23-2013, 04:50 PM
looks like good info, thanks for the contribution!
______________________________________
Quote:
Originally Posted by lordlalo View Post
I just wanted to say, I've never seen a more disturbing avatar
the pvp build and help thread
gateway links(should actually work now) -->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Nov 2012
Posts: 3,030
# 935
09-23-2013, 04:59 PM
I am unsure if this build has the "basics," and would greatly appreciated any and all feedback

http://skillplanner.stoacademy.com/?...ahmspvptvaro_0
3 projectile doffs, 2 bleed through bo doffs.

If its "cheese" my apologies. I'm looking for a change in scenery from pve to pvp and this is the build I was thinking of
------------------------------------------------------
I know alot about a little and a little about alot
Empire Veteran
Join Date: Jun 2012
Posts: 5,918
# 936
09-24-2013, 04:26 PM
Quote:
Originally Posted by dahminus View Post
I am unsure if this build has the "basics," and would greatly appreciated any and all feedback

http://skillplanner.stoacademy.com/?...ahmspvptvaro_0
3 projectile doffs, 2 bleed through bo doffs.

If its "cheese" my apologies. I'm looking for a change in scenery from pve to pvp and this is the build I was thinking of
its missing mines and some breen torps. having energy weapons on it at all is mostly pointless. you can probably get away with just the COM and ENS tactical too, and use the LTC for something else
______________________________________
Quote:
Originally Posted by lordlalo View Post
I just wanted to say, I've never seen a more disturbing avatar
the pvp build and help thread
gateway links(should actually work now) -->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Empire Veteran
Join Date: Jun 2012
Posts: 5,918
# 937
09-24-2013, 04:34 PM
Renim's DPS widget

with all the excitement about DPS suppression around here at the moment, here's a new toy to show what your actual DPS is in real time, rather then a match average. being dissatisfied by the non information ACT gives, i asked renim if he could make a tool that displayed real time DPS, thankfully he was able to make it no prob, and its got great functionality.

https://bitbucket.org/Renimalt/sto-r...odpswidget.jar

it reads the combat log, so you have to type /combat log 1 first to get it to work. after you open the program you need to track down your combat log, for me the file path is star trek online\Star Trek Online\Live\logs\GameClient. it displays the DPS of anyone generating entries for it. you can display just you, just 1 person in particular, or everyone. from between 1 and 60 seconds, you can set it to display the average DPS in that time interval. great little toy, its especially interesting to see displayed DPS during the first few seconds of an alpha strike, not just the DPS for your broad sides.

aDPS = actual DPS, calculated from the damage that you're actually doing over that period of time.

bDPS = base DPS, this is what your weapons are dealing before resists.

aDPS/bDPS = actual / base DPS; this is essentially an indicator of if you're firing on weakened targets.
______________________________________
Quote:
Originally Posted by lordlalo View Post
I just wanted to say, I've never seen a more disturbing avatar
the pvp build and help thread
gateway links(should actually work now) -->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus

Last edited by dontdrunkimshoot; 09-28-2013 at 12:04 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 5,918
# 938
09-24-2013, 04:42 PM
its way past time to do some serious updating of builds. im just going to repost most of them, and link to them, rather then edit old posts i think. looking back on something, and i cant tell what i was thinking back then. then theres all the new doffs and items in play, and thier impact on ship layouts. so, as i have time, this will be happening.
______________________________________
Quote:
Originally Posted by lordlalo View Post
I just wanted to say, I've never seen a more disturbing avatar
the pvp build and help thread
gateway links(should actually work now) -->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Empire Veteran
Join Date: Jun 2012
Posts: 5,918
# 939
09-24-2013, 05:13 PM
blockade runner escort, the steamrunner

the steamrunner is great. its an actual canon ship, so thats a plus first off, and its got really beefy stats. 34500 hitpoints, or 400 more then a fleet patrol, a 1.0 shield mod, and an interesting 2 LT eng and 1 ENS sci station setup. this alows for some rather wild and crazy builds.

solid, non wild and crazy

pretty typical escort layout, it can slot DEM without much sacrifice for the DEM doff and its energy drain resistance. double tap wile you can!

3 DHC, 1 DBB, 3 turrets

TT1, BO2, BO3, APO3
TT1, CRF1, CRF2

EPtS1, DEM
EPtE1, RSP1

HE1

equipment

borg engine
borg deflector
elite shield resA/B

consoles

3 RCS +eps/allres, leach

borg, zero point

4 energy type consoles

required DOFFs

2 purple damage control, 2 BO penetration doff, 1 DEM doff


2 AtD build

with the AtD doff, and the tier 4 nukara rep, this build got quite a bit better. put 100 power into your weapons, but put the rest into aux and let it buff AtD and the nukara rep to the max. with the energy damage resistance and turn rate, you can further buff hull armor with mine consoles, not needing turn consoles at all. i find, dispite claims to the opposite, that high energy transfer rate drastically reduces the sub par energy levels after a BO. after a BO with 3 allres + eps consoles, im back over 100 power in about a second, wile my cannons are fireing. hull tanking doesnt work all that great, even with this build you cant get much over 50% res, but it still turns out to be quite dangerous, maneuverable and durable.

3 DHC, 1 DBB, 3 turrets

TT1, BO2, BO3, APO3
TT1, CRF1, CRF2

EPtS1, AtD1
EPtE1, AtD1

HE1

equipment

borg engine
borg deflector
elite shield resA/B

consoles

3 allres +eps, leach

borg, zero point

4 energy type consoles

required DOFFs

2 purple damage control, 2 BO penetration doff, 1 AtD doff


2 AtB build

its pretty crazy to run this, but it can keep the highest end tac buffs like APO3, CRF2 and BO3 at thier global, for strong alphas every time. its not very good at dealing with attrition at all, but with the surplus of tac skills it can be very versatile off alpha. the lower level tac skills can be used for AOEs


3 DHC, 1 DBB, 3 turrets/3 beam arrays

TT1, AtD, BO3, APO3
FAW1, CSV1, CRF2

EPtS1, AtB1
EPtE1, AtB1

HE1

equipment

borg engine
borg deflector
elite shield resA/B

consoles

3 RCS +eps/allres, leach

borg, zero point

4 energy type consoles

required DOFFs

3 tech doffs, 2 BO penetration doff
______________________________________
Quote:
Originally Posted by lordlalo View Post
I just wanted to say, I've never seen a more disturbing avatar
the pvp build and help thread
gateway links(should actually work now) -->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus

Last edited by dontdrunkimshoot; 09-30-2013 at 06:52 PM.
Rihannsu
Join Date: Jun 2012
Posts: 1,398
# 940
09-24-2013, 06:48 PM
DDIS,

While looking through the builds and so forth of the more recient pages I started to wonder..

Do you have any Build suggestions perhaps for some one who was just fresh off level 50 but doesn't have access to Rep Powers/Store upgrades/Set bonuses..

Kind of a Poor Man's PVP Build?

I know this might be a silly question to ask, but thought it might be a good thing to check on..

You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
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