Lieutenant
Join Date: Aug 2012
Posts: 74
# 1 Tac Alpha Double D build
09-16-2013, 06:34 PM
I recently bought the fleet D'D and wanted to dish out some dps, assembled (from my pov) and alpha striker (but yet tanky) build and wanted to my fellow officers to give me some suggestions and critics

I the near future, I want to mix rom-plasma with the fleet plasma wpns , get the rom torp, the rom space set with elite fleet shields and embassy consoles

Mainly pve build with not much intent to go pvp

*all gear is subject to change due the continuous grind to get better ones.


http://skillplanner.stoacademy.com/?build=alphadd_0
Captain
Join Date: Nov 2012
Posts: 5,157
# 2
09-16-2013, 07:26 PM
http://skillplanner.stoacademy.com/?...doubledsdahm_0

Doffs are 3 techs, 1 marion, and a Grav well after shock for awesome sauce or warp core for 125 in all powers
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Captain
Join Date: Jun 2012
Posts: 3,241
# 3
09-16-2013, 07:36 PM
Maybe drop one of the torpedo ensigns for Tractor Beam 1? "Hold still while I end you!" Particularly against those ISE spheres EPTEing all over the place.
Lieutenant
Join Date: Aug 2012
Posts: 55
# 4
09-28-2013, 10:22 PM
Drop the cannons go full beam boat. This: http://www.stoacademy.com/tools/skil...ld=reddit_1993 half built is getting me 30k dps.
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