This doesn't work. I still redownload shadercache.hogg EVERY time there's a patch. And it ALWAYS slows the patcher down to a crawl. Is there a reason this file is patched every time there's a patch? And why does it slow down to a crawl?
Another issue I have is, why is it that every computer I have looked at with a copy of the game installed has .hogg files of differing sizes. All of them are patched to the newest version yet not a single one has the same size files. Why is that?
That's some wacky patcher y'all have there, so any ideas as to when it'll get fixed? I mean, it has this problem in all Cryptic games and it's been around since at least 2009 in Champions Online.