Lieutenant
Join Date: Jul 2013
Posts: 79
# 1 AntiProton Build Question
10-03-2013, 06:44 PM
My plan is to hove 4 DHCs fore, and 3 Turrets aft. But, I wish I could use a torpedo launcher in the back (don't know what type) or beam arrays. This is because I want to be able to do more damage when facing the other way. Should I just use the 3 turrets and find a movement pattern to keep myself facing forward? If so, what do you think I should I do?
Career Officer
Join Date: Jun 2012
Posts: 1,221
# 2
10-03-2013, 07:17 PM
What ship are you flying? If you have a decent turn rate, the 4 DHCs upfront are fine. Having 2 turrets and a torpedo in the back is good for flybys. IF you are able to 180 relatively quick.

If you can't turn, go with beams in the back to max your damage. 2 beams and a torp would work as well.

I have an Armitage with 3 Antiproton DHCs and Quantum Torp in front and 2 Antiproton turrets and a Quantum in back.
I love nice long walks in the country.
Especially if they're taken by people who annoy me!
Ar ais olc leis an doer olc
Lieutenant
Join Date: Jul 2013
Posts: 79
# 3
10-03-2013, 07:24 PM
I have a turn rate of 13. Is that relatively quick? I can get points to try both.
Career Officer
Join Date: Jun 2012
Posts: 1,221
# 4
10-03-2013, 07:57 PM
13 is not too bad. Try 1 turret, 1 beam and a torp in the rear for s's and giggles. If you find you can bring fore weapons to bear relatively easy, get a second turret.
I love nice long walks in the country.
Especially if they're taken by people who annoy me!
Ar ais olc leis an doer olc
Republic Veteran
Join Date: Jun 2012
Posts: 326
# 5
10-03-2013, 08:16 PM
Quote:
Originally Posted by the7thof9 View Post
I have a turn rate of 13. Is that relatively quick? I can get points to try both.
13 is fairly decent, the zippy escorts are 15s as I recall. You should be able to keep forward cannons on target pretty well. If you're in an escort, I'd go with 3 DHCs and a torp fore and either two turrets and a torp aft or just three turrets.
Lieutenant
Join Date: Jul 2013
Posts: 79
# 6
10-03-2013, 08:35 PM
I already have my fore set right now. Ill use that until the build is stable. I would ideally have an aft planned so I don't waste any credits unneccicarily. In my current build i have 2 beams and a torp. In my vesta I have 3 aux cannons fore 2 turrets and a kcb aft. I think I should go with 2 turrets and a torp because i like to be able to fire a spread in to a large cluster. I have expirience with that strategy. But for the torps should I use quantum, plasma, or some other type.
Career Officer
Join Date: Jun 2012
Posts: 1,221
# 7
10-03-2013, 08:51 PM
Quote:
Originally Posted by the7thof9 View Post
I already have my fore set right now. Ill use that until the build is stable. I would ideally have an aft planned so I don't waste any credits unneccicarily. In my current build i have 2 beams and a torp. In my vesta I have 3 aux cannons fore 2 turrets and a kcb aft. I think I should go with 2 turrets and a torp because i like to be able to fire a spread in to a large cluster. I have expirience with that strategy. But for the torps should I use quantum, plasma, or some other type.
Quantum. If you have the Assault Cruiser Refit, use the wide angle quantum aft.
I love nice long walks in the country.
Especially if they're taken by people who annoy me!
Ar ais olc leis an doer olc
Captain
Join Date: Jun 2012
Posts: 973
# 8
10-05-2013, 06:24 AM
Quote:
Originally Posted by oldkirkfan View Post
Quantum. If you have the Assault Cruiser Refit, use the wide angle quantum aft.
This. Not the highest dps but a good lateral spike
Lieutenant
Join Date: Aug 2013
Posts: 94
# 9
10-05-2013, 06:26 AM
no love for the KCB?
Captain
Join Date: Jun 2012
Posts: 973
# 10
10-05-2013, 06:31 AM
Quote:
Originally Posted by asmodeus451 View Post
no love for the KCB?
I have not acquired it yet but a lot of builds seem to contain it.
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