Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
# 1 Legacy of Romulus Dev Blog #46
10-07-2013, 12:00 PM
Systems Designer Phil "Gorngonzolla" Zeleski reveals details about the upcoming Advanced Comm Arrays that are being added to Cruiser class ships in this entry of the Legacy of Romulus News Dev Blog series.


Link to the blog.
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Captain
Join Date: May 2013
Posts: 2,163
# 2
10-07-2013, 12:04 PM
Quote:
Originally Posted by pwebranflakes View Post
Systems Designer Phil "Gorngonzolla" Zeleski reveals details about the upcoming Advanced Comm Arrays that are being added to Cruiser class ships in this entry of the Legacy of Romulus News Dev Blog series.


Link to the blog.
Very interesting.
Career Officer
Join Date: Jun 2012
Posts: 82
# 3
10-07-2013, 12:05 PM
+1 Great idea to show the game isn't just about DPS
Join date: April 2010 ; Lifetime Sub since April 2010. Actual 1000 day vet.


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Join Date: Jun 2012
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# 4
10-07-2013, 12:06 PM
Nice, will add even more power to my Ambassador.
Career Officer
Join Date: Jun 2012
Posts: 1,247
# 5
10-07-2013, 12:06 PM
Am I in the right game forums? Cruiser love? Really?

Actually that is pretty freaking awesome if you ask me (and I don't fly cruisers). Makes me thinking similar to a strategic command/control craft.

Pretty sweet... thanks guys!
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Career Officer
Join Date: Jun 2012
Posts: 413
# 6
10-07-2013, 12:06 PM
Sounds interesting, however, in the blog it metions this.

Quote:
Command ? Strategic Maneuvering:

While this Command is active, the cruiser and nearby allies have their flight speed and turn rate increased. This Command is intended to give slower starships such as carriers, dreadnaughts and cruisers a needed boost to their turn rate and flight speed as long as they stay near the cruiser with this Command active.
However, later it doesn't mention carriers at all, only flight deck carriers. You might want to (depending on which is true) remove carriers metioned in Strategic manuvering, or add carriers later in the blog.

EDIT: Beaten 5 times. It just shows that I must not type post so long.
Starfleet Veteran
Join Date: Jun 2012
Posts: 49
# 7
10-07-2013, 12:08 PM
Hmm interesting picture of a 5/3 weapons cruiser

New Fed Battlecruiser confirmed to be 5/3 weapons

http://images-cdn.perfectworld.com/w...1381171562.jpg

Last edited by raud1; 10-07-2013 at 12:12 PM.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,321
# 8
10-07-2013, 12:08 PM
Quote:
Originally Posted by admiraltrappitt View Post
Sounds interesting, however, in the blog it metions this.


However, later it doesn't mention carriers at all, only flight deck carriers. You might want to (depending on which is true) remove carriers metioned in Strategic manuvering, or add carriers later in the blog.
Every described Command is a boost to all players that are teamed with the Cruiser that runs them, so long as they remain within range of the Command's effects. That means that a Carrier grouped up with a Cruiser that's running this Command, can benefit from the increased maneuverability.
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Jeremy Randall
Cryptic - Systems Design
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Career Officer
Join Date: Jun 2012
Posts: 413
# 9
10-07-2013, 12:09 PM
Quote:
Originally Posted by raud1 View Post
Hmm interesting picture of a 5/3 weapons cruiser

New Fed Battlecruiser confirmed to be 5/3 weapons

http://images-cdn.perfectworld.com/w...1381171562.jpg
Yes, quite right, because also tehre is only 3 powers, and Battle cruisers get 3. Very well noticed.
Career Officer
Join Date: Jun 2012
Posts: 634
# 10
10-07-2013, 12:10 PM
So these comm arrays aren't new items, but just fluff to explain these new cruiser abilities?
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