Captain
Join Date: Jun 2012
Posts: 3,015
# 41
10-13-2013, 03:08 PM
basically carriers are the better science ships nowadays...sad truth.
though i have to say that science heavy escorts/destroyers are my prefered ships, and the only actual science ship i'd consider flying is one of the vestas...the tac one.
Go pro or go home
Captain
Join Date: Oct 2012
Posts: 1,181
# 42
10-13-2013, 03:16 PM
Well Carrier are slower turning so it is harder to get some of their Science abilities in their arc.
Lt. Commander
Join Date: Oct 2012
Posts: 228
# 43
10-13-2013, 03:22 PM
Quote:
Originally Posted by michlo View Post
You can answer this yourself with another question, the only one that matters in a game: am I having fun?

That's the only thing that matters, everything else is others' opinions based upon their idea of fun.

Personally I very much enjoy my Science ship and wouldn't give a damn if others thought little of it.

Just enjoy.

Cheers.
This is true nice comment man more Kudos to you I treat you to coffe and tea ...
Lt. Commander
Join Date: Oct 2012
Posts: 228
# 44
10-13-2013, 03:32 PM
Quote:
Originally Posted by hasukurobi View Post
Another possible exception is the D'kyr. It can deal a bit more damage than some of its counterparts and is easily the toughest Science vessel out there.


As for Science Ships being utterly worthless eeeh... Not sure I 100% agree but there is one big problem: Carriers...

Why?

Because Carriers can do all the things Science ships can do but bring a LOT more damage to the party. A properly designed Carrier can make Escort's damage look pathetic and survive far more damage than most Cruisers while still having holds/energy drains/etc from Science. They are the super Science Ship and the only thing normal Science ships can boast over them is a better turn rate which hardly makes a difference.

So yes, as you point out aptly: Science ships have not scaled up with the huge power creep in the game very well. They basically have lost a real "Place" in the lineup because Carriers do everything they do but do it better.
I must treat you for some tea what kind friend
Commander
Join Date: Jun 2012
Posts: 348
# 45
10-14-2013, 06:22 AM
Quote:
Originally Posted by hasukurobi View Post
Another possible exception is the D'kyr. It can deal a bit more damage than some of its counterparts and is easily the toughest Science vessel out there.


As for Science Ships being utterly worthless eeeh... Not sure I 100% agree but there is one big problem: Carriers...

Why?

Because Carriers can do all the things Science ships can do but bring a LOT more damage to the party. A properly designed Carrier can make Escort's damage look pathetic and survive far more damage than most Cruisers while still having holds/energy drains/etc from Science. They are the super Science Ship and the only thing normal Science ships can boast over them is a better turn rate which hardly makes a difference.

So yes, as you point out aptly: Science ships have not scaled up with the huge power creep in the game very well. They basically have lost a real "Place" in the lineup because Carriers do everything they do but do it better.
the why do my sci ships always outperform my carriers and to those DPS jocks try beating a sci ship in CE i bet you will not most of the time if ya have some crazy build you might
Captain
Join Date: Jun 2012
Posts: 3,278
# 46
10-14-2013, 10:06 AM
Quote:
Originally Posted by michlo View Post
Hmm, why have I come third in the Crystalline Entity Elite event three times already in the last week on my Science main in his Science ship if they are so poor?

Again, it is all about having fun. I do.

End of.
I've placed 1st numerous times in my Fleet Veranus. But the CE is the only place where Science abilities actually get free roam. Why? Because at no point in time do the CE and its shards have shields. Everything almost everything else in this game has shields. Grav Well will fix them and Photonic Shockwave will actually be useful, but the damage they do is negligible due to the shield facings being up in all other places in the game, PVE or PVP.

Put your Sci Captain on a Escort / Destroyer / TAC Cruiser, and see how much better you can do. Your Subnuc and Sensor Scan, combined with Attack Pattern X and assorted TAC abilities from the ship will do ungodly wonders. Far more than believing your Grav Well and such is actually doing worthwhile damage.

Quote:
Originally Posted by hasukurobi View Post
Another possible exception is the D'kyr. It can deal a bit more damage than some of its counterparts and is easily the toughest Science vessel out there.


As for Science Ships being utterly worthless eeeh... Not sure I 100% agree but there is one big problem: Carriers...

Why?

Because Carriers can do all the things Science ships can do but bring a LOT more damage to the party. A properly designed Carrier can make Escort's damage look pathetic and survive far more damage than most Cruisers while still having holds/energy drains/etc from Science. They are the super Science Ship and the only thing normal Science ships can boast over them is a better turn rate which hardly makes a difference.

So yes, as you point out aptly: Science ships have not scaled up with the huge power creep in the game very well. They basically have lost a real "Place" in the lineup because Carriers do everything they do but do it better.
Heh, as a primarily KDF player, I still remember the early days of STO when Fed Intrepids were among the most dreaded things to face in PVP.

Last edited by warmaker001b; 10-14-2013 at 10:09 AM.
Ensign
Join Date: Oct 2013
Posts: 4
# 47 wow
10-14-2013, 12:46 PM
I appreciate the insight from everyone. Looks like ill roll science on my KDF toon when i get there. I plan on using him for mainly pvp. we shall see how it goes!

I also didnt mean to start a meat grinder. The community in sto up untill this point has semmingly been pretty tame compared to the flame fests I have found else where. I hope that remains true. I look forward to growing in the game.

NEXT STEP? I need to find a fleet.
Empire Veteran
Join Date: Jun 2012
Posts: 1,329
# 48
10-16-2013, 07:55 PM
Quote:
Originally Posted by neos472 View Post
the why do my sci ships always outperform my carriers and to those DPS jocks try beating a sci ship in CE i bet you will not most of the time if ya have some crazy build you might
It may be a matter of how you set up your Carriers. If you set them up with the proper damage dealing Abilities, get Elite Scorpion Fighters, and run the Plasma Synergy game you will out perform your normal Science Vessels easily (aside from perhaps the Vesta which is not so pure a Science Vessel but more of a little bit of everything).

I mean the numbers are impossible to argue with. Any normal Science ship has 6 weapon slots. A carrier generally also has those 6 weapon slots + they can have up to 12 Elite Scorpions all dishing out tons of plasma cannon fire and plasma torpedoes including High Yields. Which is going to do more damage?


Quote:
Originally Posted by warmaker001b View Post
Heh, as a primarily KDF player, I still remember the early days of STO when Fed Intrepids were among the most dreaded things to face in PVP.

Aaah the Good ol' Days... I remember flying a tricked-out D'kyr which was a bruiser energy drainer + warp plasma user and NO ONE no matter what they ran could come CLOSE to beating me in a duel. I could shut down anyone and just leave them waiting for me to kill them. Those were the days...
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