Captain
Join Date: Jun 2012
Posts: 1,078
# 31
10-29-2013, 07:51 AM
i still see no issue with the miranda being a first command it was the spaceship equivalent of a red shirt

http://www.youtube.com/watch?v=ynrXKI3EJFU
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,927
# 32
10-29-2013, 08:11 AM
I don't think anyone at Cryptic would defend our existing tutorial. We've wanted to change it for ages. And it is in fact getting an update with S8.


However, let me ask you this. Would you rather that we had you press buttons on some console for 40 levels, serving as an ensign/lt on someone else's ship?

This is a game, people who play a Star Trek game want to be the Captain. While the justification for it in game may be weak, who cares? You get to fly your own ship.
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Quote:
Originally Posted by mightybobcnc View Post
Tacofangs, what is your beef with where's Sulu?
Captain
Join Date: Jun 2012
Posts: 1,933
# 33
10-29-2013, 08:15 AM
Quote:
Originally Posted by stf65 View Post
Sto is not a reality simiulator. It is designed for trek fans. The reliant is iconic in trek to many fans and you get a chance to fly it briefly. There is no concept of logic being used. It is for fanboys. And I will say, again, that crew size is meaningless in trek.
and that's something else I have an issue with. The size of the crew means jack. Though it should mean something. Not saying you shouldn't be able to pilot an iconic ship like the miranda. Should be at the LT Cmdr Level with the Constitution class.

Again just my opinion.
Captain
Join Date: Aug 2012
Posts: 759
# 34
10-29-2013, 08:20 AM
Quote:
Originally Posted by talonxv View Post
and that's something else I have an issue with. The size of the crew means jack. Though it should mean something. Not saying you shouldn't be able to pilot an iconic ship like the miranda. Should be at the LT Cmdr Level with the Constitution class.

Again just my opinion.
The defiant has a small crew. The defiant fought an excelsior to a standstill. The excelsior has a large crew. The defiant was blowing through dominion ships of all shapes and sizes. The size of the crew means jack. The moment starfleet introduced 'warships' crew size became irrelevant because tiny ships can often put out more power then massive ships.
Captain
Join Date: Jun 2012
Posts: 1,933
# 35
10-29-2013, 08:23 AM
Quote:
Originally Posted by stf65 View Post
The defiant has a small crew. The defiant fought an excelsior to a standstill. The excelsior has a large crew. The defiant was blowing through dominion ships of all shapes and sizes. The size of the crew means jack. The moment starfleet introduced 'warships' crew size became irrelevant because tiny ships can often put out more power then massive ships.
well again, cruisers like the Excelsior class were not designed from the keel out as a warship. They are exploration ships that had weapons added in for protection.

Definat and the escort style class were designed from the get go for combat. Apples and oragnes man.

If the Excelsior had been designed from the keel out for combat, that would of gone A LOT differently.
Captain
Join Date: Aug 2012
Posts: 759
# 36
10-29-2013, 08:23 AM
Quote:
Originally Posted by tacofangs View Post
This is a game, people who play a Star Trek game want to be the Captain. While the justification for it in game may be weak, who cares? You get to fly your own ship.
Far too many people on the forum forget this is a game designed to be fun rather then some real extention of the star trek universe. We are talking about a game where 22nd century nx class ships are flying next to 29th century timeships. It is a game.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,712
# 37
10-29-2013, 08:25 AM
Quote:
Originally Posted by tacofangs View Post
I don't think anyone at Cryptic would defend our existing tutorial. We've wanted to change it for ages. And it is in fact getting an update with S8.


However, let me ask you this. Would you rather that we had you press buttons on some console for 40 levels, serving as an ensign/lt on someone else's ship?

This is a game, people who play a Star Trek game want to be the Captain. While the justification for it in game may be weak, who cares? You get to fly your own ship.
I'm not sure if I would rather have that than STO, but I do think it would be fun if done the right way. Start as a lowly ensign manning a bridge station in your chosen specialty. Carry out orders from the captain, get selected for away teams sometimes or help coordinate away missions other times. Work your way up the ranks and get leadership positions, like commanding the night shift, then eventually becoming first officer, and then captain, and end-game is being the captain of a ship.

However, no one is likely to make that game and I'm fine with the conceits STO has made and I think its a great game. It's just one of the ways you can do Star Trek in a game, all of which have merit.
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Captain
Join Date: Aug 2012
Posts: 759
# 38
10-29-2013, 08:26 AM
Quote:
Originally Posted by talonxv View Post
well again, cruisers like the Excelsior class were not designed from the keel out as a warship. They are exploration ships that had weapons added in for protection.

Definat and the escort style class were designed from the get go for combat. Apples and oragnes man.

If the Excelsior had been designed from the keel out for combat, that would of gone A LOT differently.
You are completely missing the point. Starfleet does not take into account crew size any more. In the future bigger, meaning more crew, does not mean better. Ships are designed for specific tasks. Some ships need larger crews, some smaller, but the crew size has no bearing on how important the ship is to starfleet.

They are not assigning small crew ships to lower rank officers. They are assigning less important ships to them. The crew size is meaningless.

Last edited by stf65; 10-29-2013 at 08:29 AM.
Empire Veteran
Join Date: Jun 2012
Posts: 2,562
# 39
10-29-2013, 08:35 AM
Quote:
Originally Posted by tacofangs View Post
I don't think anyone at Cryptic would defend our existing tutorial. We've wanted to change it for ages. And it is in fact getting an update with S8.


However, let me ask you this. Would you rather that we had you press buttons on some console for 40 levels, serving as an ensign/lt on someone else's ship?

This is a game, people who play a Star Trek game want to be the Captain. While the justification for it in game may be weak, who cares? You get to fly your own ship.
My only gripe on this reminds me of the line Mirror Bashir "Captain Bashir, Captain O'Brien, Captain Sisko. We may not have enough weapons or troops or ships but we have plenty of captains."

The game pretty much started out before the que system as you play the hero but there comes a point when you go the route this game goes where it needs some kind of adjustment
Empire Veteran
Join Date: Jun 2012
Posts: 802
# 40
10-29-2013, 08:38 AM
Quote:
Originally Posted by tacofangs View Post
I don't think anyone at Cryptic would defend our existing tutorial. We've wanted to change it for ages. And it is in fact getting an update with S8.


However, let me ask you this. Would you rather that we had you press buttons on some console for 40 levels, serving as an ensign/lt on someone else's ship?

This is a game, people who play a Star Trek game want to be the Captain. While the justification for it in game may be weak, who cares? You get to fly your own ship.
Well, you could have start the players as 1st officer, commander, and after the tutorial be promoted to captain with her own ship.
And do away with the whole rank linked to level nonsense, everyone is simply a captain after the tutorial.

-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.
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