I'm working right now on a tool to condense and reformat a mission export file into a sort of screenplay file that you can then bring into a tool like Microsoft Word to do spelling and grammar checking on. It should even be able to help you find out if you have any pesky unnamed NPCs or ships.
I just started on it and the work is going really well. I'm testing it using stoutes "Collectiveness Strikes Gold I", "Collectiveness Strikes Gold II" and my own "The Sins of the Fathers".
UPDATE 6-NOV-2013 - BETA 1: This tool is now in a sort of beta state. I'm not distributing the tool yet, but anyone wanting to help find bugs in the tool and provide feedback is welcome to participate. Just send me a PM and I'll provide you with an email address where you can send your mission export file. I'll run your mission through the engine, deal with any problems that crop up and send you your formatted mission file output.
To generate a mission export:
Bring your mission up in the Foundry editor.
Run your mission or any map from it from the Foundry editor.
In the chat window, type "/ugcEditorExportProject yourMissionName.txt". You will see a blank line appear in the chat window.
You can then find your mission export file in your <STO install directory>\Live\Data folder.
On my system, it was in: C:\Program Files (x86)\Perfect World Entertainment\Star Trek Online_en\Star Trek Online\Live\Data
Steam users will likely find it in: C:\Program Files (x86)Steam\SteamApps\common\Star Trek Online\Star Trek Online\Live\Data or something similar.
Last edited by donperk; 11-06-2013 at 10:40 AM.
Reason: Added news!
The result is a dump of all the objects in your mission. The reports I've seen run about 1,000 - 3,000 pages.
There doesn't appear to be a way to import the file back, but at least you get this.
I'm actually pretty close to having the formatting engine for Version 1.0 done already. It's bare-bones. It looks for what it wants in the export file and formats it into a plain text file -- but it's just what you need for proofing and is much easier to read.
I'm hoping to have the engine done tonight and will slap a simple UI on it later this week.
If there's a lot of interest, I'm planning a 2.0 version that will read in the file as a series of objects. That will give me the ability to display the results in Rich Text format (hopefully with spell-check highlighting) and be able to save the report in plain text, Rich Text, HTML, Word docx, Excel xlsx and PDF formats. That will be a lot more work, but will likely be worth the extra effort.