Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 21
11-05-2013, 09:47 AM
Quote:
Originally Posted by twam View Post
Difference being that, once you're done with your daily grind in the new system, you gotta wait for 20 hours a pop, before you can play the slider game again. Old system didn't have that. Nor paying dil to claim your reward.

*shrug*
Except the old system had people who never got anything for reasons stated above, because everyone rolled Need on everything long before the new system. I have fleetmates that spent the 2+ years from Beta to S7 and never seen the drops they needed to get Mk XII STF gear, because of d-bags that wanted an extra token to stockpile or whatever. And keeping in mind that this was before all the STFs got moved into the queue system, they were spending 3 hours or more to get zilch every day.

I myself never touched an STF before S7 despite being an LTS because I have neither the time nor inclination to raid. Now everyone has access to raid-grade content and is guaranteed a return on their investment. The only real gambling left in this MMO is lockboxes, and I'm happy to let that stay where it is.

If you so desperately want the "thrill" of whiffing a loot roll you really needed or not seeing the pair of pants you just spent a dozen runs trying to get to drop, play The Old Republic.
Captain
Join Date: Jul 2012
Posts: 1,387
# 22
11-05-2013, 10:06 AM
Quote:
Originally Posted by unangbangkay View Post
Except the old system had people who never got anything for reasons stated above, because everyone rolled Need on everything long before the new system. I have fleetmates that spent the 2+ years from Beta to S7 and never seen the drops they needed to get Mk XII STF gear, because of d-bags that wanted an extra token to stockpile or whatever. And keeping in mind that this was before all the STFs got moved into the queue system, they were spending 3 hours or more to get zilch every day.
That still happens today. Players STILL click NEED on everything. THAT hasn't changed one bit. WHat has changed is we went from possible instant gradification to guarenteed results with an investment of time. Both are bad. Really, BOTH should have been implemented. That way the lucky ones could get their items now, and if the roll didn't go your way, you could still wait for the reputation projects to come through.
Captain
Join Date: Jun 2012
Posts: 1,001
# 23
11-05-2013, 10:31 AM
@unangbangkay: if you scroll back a little further, you'll find the rest of my contribution, explaining what irked me about the change.

@davidwford: " Really, BOTH should have been implemented." - 100% agree.

@every one else: leave this thread alone, it was diseased and buried. Start a new thread about it if you must, but frankly, I think we can do without. What's done is done and reps might be improved soon(tm) anyway.

/close necroed thread.
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 24
11-05-2013, 10:48 AM
*Snip*

/close necro thread

Last edited by unangbangkay; 11-05-2013 at 10:50 AM. Reason: Didn't realize this was an old thread.
Survivor of Romulus
Join Date: May 2013
Posts: 462
# 25
11-05-2013, 12:05 PM
I do get mk xii purple very often, but it is always junk.
Purple mines, shields, engines ....
Basically stuff that i cant sell.

As i am aware of, 1st place in STF-s should give you purple stuff.


R.R.W. NIGHTHAWK / R.R.W. CONDOR / R.R.W. NARADA
Empire Veteran
Join Date: Feb 2013
Posts: 1,113
# 26
11-05-2013, 04:15 PM
Why is this thread even in the KDF forums anyway?
toDuj 'oS rol.
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