Star Trek Online
Tribble - General Discussion and Feedback
Fleet Tactical Consoles
Mark Forums Read
Join Date: Jun 2012
11-08-2013, 02:50 AM
Originally Posted by
That was a rhetorical question. 25.5% and +1.6% crit is, infact, better than 30%.
4.5% is a multiplier of a weapon's base damage. Base damage of a weapon is calculated before MK upgrades, DMG mods, and skill training.
1.6% is a multiplier of your total damage. Total damage occurs after MK upgrades, DMG mods, console bonuses, and skill training. This multiplier is further enhanced the more crit damage % you have.
4.5% of a base 100 is 4.5.
1.6% of a total 500 is 8.
1.6%, with a crit damage multiplier of 150%, is 12.
I'm not really sold on that. 1.6% is added to your critical chance, not your severity right?
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Show Printable Version
Email this Page
Switch to Linear Mode
Switch to Hybrid Mode
post new threads
edit your posts
HTML code is
All times are GMT -7. The time now is