Cryptic Studios Team
Join Date: Sep 2012
Posts: 59
# 11
11-12-2013, 11:10 AM
Originally Posted by drozdbot2 View Post
... the close button. ...
I just checked in a fix for this about five minutes ago. Hopefully we can get it included in a build soon!
Join Date: Oct 2013
Posts: 6
# 12
11-12-2013, 11:46 AM
What about the frequent crashes? What's causing it?
Career Officer
Join Date: Jun 2012
Posts: 1,000
# 13
11-12-2013, 11:51 AM
Probably Season 8 itself. Same thing is happening on the PC side.
Join Date: Nov 2013
Posts: 2
# 14
11-12-2013, 11:57 AM
The good news is a 2013 Macbook Pro Retina with the 750m can handle the game at full Retina resolution (2880x1400)!

The bad news is some things are wonky. The launcher definitely isn't Retina, and all the text is really small in places like systems. I adjusted the UI scale to 2.0x, so that's helped a bit, but other places are still a little rough.
Join Date: Feb 2013
Posts: 8
# 15
11-12-2013, 12:06 PM
Apperantly there is a odd shaped shadow on peoples faces when I talk to them. The 3D portrait, not the character itself.
Career Officer
Join Date: Jun 2012
Posts: 1,000
# 16
11-12-2013, 12:07 PM
The resolution independence needed for a "Retina" app depends upon some OS X API stuff. I wouldn't expect a Windows app running in a translation layer to ever achieve that. Using the UI scale is probably the best thing to do once you're in game, but the launcher just kind of is what it is.

Good news about the 2013 Retina, but I figured the high end model with the discrete graphics would be fine. What I'm interested in is how the low to mid range ones with Iris and Iris Pro do.
Join Date: Aug 2012
Posts: 56
# 17
11-12-2013, 12:17 PM
Any chance of Maximized Window Mode being enabled? It worked well enough with the Wineskin unofficial port?

Also yeah frequent crashes. I didn't see nearly as many with the Wineskin port earlier today.

I can't seem to tab back to the application if I tab out - the screen is totally black.

Mac Pro 2010 with Radeon 7950 (official Mac version) and Mavericks 10.9.
Join Date: Aug 2012
Posts: 56
# 18
11-12-2013, 12:23 PM
All this freezing up doesn't even seem to generate an error log (unless there's one that wouldn't show up in somewhere).
Join Date: Dec 2012
Posts: 2
# 19 Half-resolution problem
11-12-2013, 12:42 PM

I seem to be having an issue with the game being stuck in Half-Resolution. It's on by default, and I can't even toggle the "off" button; nothing happens. No matter what I set the advanced settings or my monitor's resolution to, I can't turn off the Half-Resolution option. I didn't have this issue when playing under a Wineskin prior to the beta.

Any help?

Starfleet Veteran
Join Date: Jun 2012
Posts: 236
# 20
11-12-2013, 12:45 PM
Decided to give this a whirl on my hackintosh. I didn't spend a lot of time with it. It crashes a fair amount, even at the launcher. Performance does indeed seem better than in Wineskin, so that's a plus.

I will point out that anti-aliasing doesn't work (Nvidia GT650). You can turn it on, and it disables a bunch of post-processing options, but it doesn't actually work. So that's a bit of a bummer, cause jaggies aren't nice.

I also noticed that bloom/high often disappears. Sometimes the option is there, sometimes it's not (only off and low). Not sure why. Also noticed that the 'GPU-accelerated particles' option is off and cannot be toggled on.

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