Captain
Join Date: Nov 2012
Posts: 829
# 11
11-14-2013, 08:22 PM
Its still a useful console, even with out enjoying the 13% proton damage. 3% power to Engines, 3% weapons,17 points in EPS. Its basically 3 consoles in 1, its a Plasma Distrubution Manifold, an Injector Assembly, and an ESP Relay, if you have the Gravimetric Torp it becomes a Photon Detonation Assembly as well, and plus crit bonus and so on.
Rihannsu
Join Date: Jul 2012
Posts: 429
# 12
11-14-2013, 09:57 PM
Quote:
Originally Posted by shadowwraith77 View Post
Despite what a weapons name implies always look in the description for the exact dmg type it inflicts to better understand what is needed. With a name like protonic polaron odds are it is either going to do antiproton or polaron dmg, but there is that 1% instance of a unique or exotic dmg types.
Stuff like this is why people get confused.

Protonic Polaron does Polaron damage with Protonic procs... not Antiproton procs.

Antiproton and Proton damage are two totally different damage types.
Captain
Join Date: Oct 2012
Posts: 2,381
# 13
11-14-2013, 10:48 PM
Quote:
Originally Posted by ladymyajha View Post
Stuff like this is why people get confused.

Protonic Polaron does Polaron damage with Protonic procs... not Antiproton procs.

Antiproton and Proton damage are two totally different damage types.
Hence why I said there is that 1% unique or exotic dmg types read before commenting on me confusing people please.

If you have come to the forums to complain about the AFK penalty, than it is WAI.
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Lt. Commander
Join Date: Dec 2012
Posts: 109
# 14
12-20-2013, 12:14 PM
Quote:
Originally Posted by mikedigger View Post
so can anyone help me out why the reward for finishing the first tier of the new rep is a universal console that increases PROTON damage when there are no PROTON weapons in the game? Makes no sense
Because somewhere later in the tiers you can get an experimental proton weapon mk xii.
At tier 1 and/or tier 2 you can pick up the other two pieces that go with the expimental proton weapon; universal console proton particle stabilizer and the gravimetric photon torpedo launcher mk xii.

P.S. - Just checked...that space experimental proton weapon mk xii unlocks ar tier 4...
There is about as much water on Earth now as there was three billion years ago. But while the amount of water has remained static, the amount of tequila and Triple Sec available for the making of Margaritas has expanded enormously. So you see, we have made progress after all. ~Anonymous

Last edited by jeremiahhayes; 12-20-2013 at 12:20 PM.
Captain
Join Date: Nov 2012
Posts: 1,662
# 15
12-20-2013, 12:31 PM
It looks the Voth rep is a good way to quickly gear your fresh 50 for those totally new to the game. Anyone who knows better isn't going to equip that junk. I do suppose it is more than enough for PvE,

That said, white MK X gear is probably enough for PvE too.
Empire Veteran
Join Date: Jun 2012
Posts: 1,158
# 16
12-20-2013, 12:50 PM
I've started a collection of the Dyson Rep consoles that you sometimes can get has rewards for filling rep projects and the one that I like the most is the 13.5% Cannon Weapon Damage, 2.5% Accuracy with 15% Proton damage console.

I figure that somewhere down the road Cryptic will be introducing more pure Proton damage based weapons for space and if Cannons or Dual Heavy Cannons show up the consoles have accuracy bonuses that stack not to mention + 13.5 damage for cannon weapons and + 15% Proton damage will = 28.5% damage for Proton Cannons.

The consoles will go from being junk to one of the most useful consoles in the game.

I?m hoping to get 5 for each of my Characters that use cannon class weapons

Sadly the only pure Proton damage space weapon that we have no is the one fron the Rep and we can only have one of them.
Republic Veteran
Join Date: Jun 2012
Posts: 675
# 17
12-20-2013, 01:02 PM
Quote:
Originally Posted by mikedigger View Post
so can anyone help me out why the reward for finishing the first tier of the new rep is a universal console that increases PROTON damage when there are no PROTON weapons in the game? Makes no sense
Ever heard of the Experimental PROTON Weapon that you get at Tier III of the Dyson Rep? There's your proton weapon, and it's pure proton, it's not like the Protonic polaron weapons.
Captain
Join Date: Nov 2012
Posts: 1,662
# 18
12-20-2013, 01:03 PM
I am not sure the stats will trigger the way you think they do. It is a boost to base damage and not total damage like AP 10% boost from Obelisk set (for example).

As always, runs some stats and see. I just don't see anyone giving up the new 30+ point tac consoles from Spire with +Crit. Those will totally rule. And as for the other consoles, it is already a pretty full plate in terms of universal and engineering consoles. Here is a quick list:

1. 2 or 3 (RCS or Armor consoles with +Turn or +Hull) - Eng slots full
2. Plasmonic leech, valdore(roms), Tach console, Assimilated console, ... etc
3. 4-5 tac consoles

...

Quote:
Originally Posted by errab View Post
I've started a collection of the Dyson Rep consoles that you sometimes can get has rewards for filling rep projects and the one that I like the most is the 13.5% Cannon Weapon Damage, 2.5% Accuracy with 15% Proton damage console.

I figure that somewhere down the road Cryptic will be introducing more pure Proton damage based weapons for space and if Cannons or Dual Heavy Cannons show up the consoles have accuracy bonuses that stack not to mention + 13.5 damage for cannon weapons and + 15% Proton damage will = 28.5% damage for Proton Cannons.

The consoles will go from being junk to one of the most useful consoles in the game.

I?m hoping to get 5 for each of my Characters that use cannon class weapons

Sadly the only pure Proton damage space weapon that we have no is the one fron the Rep and we can only have one of them.
Starfleet Veteran
Join Date: Oct 2012
Posts: 1,110
# 19
12-20-2013, 01:13 PM
The T4 Experimental Proton weapon hits like a wet sock at ~900 DPS with the T1 dyson console present. My AP DHC's deal 1580DPS each.

Yes, the Experimental Proton weapon needs a damage upgrade.
Empire Veteran
Join Date: Jun 2012
Posts: 1,158
# 20
12-20-2013, 01:21 PM
Quote:
Originally Posted by shar487a View Post
The T4 Experimental Proton weapon hits like a wet sock at ~900 DPS with the T1 dyson console present. My AP DHC's deal 1580DPS each.

Yes, the Experimental Proton weapon needs a damage upgrade.
The only thing that the console has going for it is if you use it with the Rep Photon torpedo and run a Photon Torp boat you get 22.9% Photon Torp damage for using the 2 piece.
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