Community Moderator
Join Date: Jun 2012
Posts: 3,914
# 21
11-12-2013, 11:55 AM
One point... No Federation ships have a Universal Commander slot, nor should they. And so far Cryptic is standing firm on that design principle, so we can throw that suggestion right out.

I flew one in Beta and felt it was a decent ship even without equipping all the high-end junk they let people test with. It flies like a battle cruiser ought to fly. It's not ever meant to be a really, really big escort.
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Career Officer
Join Date: Jun 2012
Posts: 2,359
# 22
11-12-2013, 01:38 PM
Fleet Avenger is my new favorite ship to fly. Tactical captain and 7 beam arrays + cutting beam. Dual Aux2batt setup. Tanky as hell while running ZERO armor consoles nor RCS consoles. All crit consoles + Plasmonic leech and Aux batteries. I'm normally running 125 in weapons (overcapping as much as possible) , 130 in shields and 90 in engines.

I've actually gone solo against 2 bug ships and killed them both in under 15 seconds. I couldn't do that in either of my bug ships unless they were completely incompetent. Massive pressure dps. On top of that I'm also set up to run! 50km in 5 seconds if on CD! GL if I get my GDF+APA and your RSP is on CD. DEM3 is completely OP right now.

Last edited by edalgo; 11-12-2013 at 01:42 PM.
Rihannsu
Join Date: Sep 2012
Posts: 11
# 23
11-13-2013, 11:57 PM
My 2 EC, nothing with a base turn rate less than 14 DPS should ever have dual cannons of any flavor, heavy or other wise, but I just PvE with real escorts so I might be wrong. Just find a play style you like, find a ship that fits your play style and practice till you can fight with your eyes closed. Step 4 = Profit!
Captain
Join Date: Sep 2012
Posts: 732
# 24
11-14-2013, 12:03 AM
The Avenger is an excellent ship, tried it with dhcs for a while then changed it to a beam boat, it's the best beam boat I've flown for a long time.
The Emperor protects

Captain
Join Date: Jun 2012
Posts: 1,268
# 25
11-18-2013, 06:30 PM
People are actually complaining about the Avenger being 'weak'? Seriously?

Let me point out a quick comparison here:

http://sto.gamepedia.com/Fleet_Avenger_Battle_Cruiser

versus

http://sto.gamepedia.com/Fleet_Tor%2...uiser_Retrofit

Check out the stats on those two ships, with the Tor'kaht being the closest KDF equivalent to the Avenger. Check them out, and then decide whether you think the Avenger is 'weak' or 'junk'. Before the Avenger, the Tor'kaht was arguably the best non-Romulan tactical-focused battlecruiser in-game. The Avenger outperforms it in a number of ways, including boff station layout. It outmanuevers every KDF battlecruiser due to its ridiculously high inertia rating.

The Federation just got the best non-Romulan battlecruiser in-game, completely stealing another edge from the KDF, and people have the NERVE to complain? OP, I've got some advice for you: Shut up and learn how to fly battlecruisers, 'cause it's obvious you don't know how if you think the Avenger is 'weak'. It's not a bloody escort, it's a battlecruiser. The only thing escort-like on this thing is the inertia, everything else is battlecruiser-level, including the blasted hull strength. Treat it like one.
tIqIpqu' 'ej nom tIqIp
Starfleet Veteran
Join Date: Jul 2012
Posts: 283
# 26
11-20-2013, 06:43 PM
Quote:
Originally Posted by starswordc View Post
This. I can't go into it right now* but one of my fleet bosses runs a Fleet Avenger and makes it dance like an escort (albeit one of the slower ones), and we had two of us beating on him at once and couldn't even get his shields down.

It's all down to skills and gear.

* I'll post his build after he lifts the gag order on it (he created the build as a proof-of-concept or something for another admin and doesn't want it getting out just yet).
I'd love to know more.... Any hints you could give would be welcome.
Starfleet Veteran
Join Date: Jul 2012
Posts: 283
# 27
11-20-2013, 06:50 PM
Quote:
Originally Posted by edalgo View Post
Fleet Avenger is my new favorite ship to fly. Tactical captain and 7 beam arrays + cutting beam. Dual Aux2batt setup. Tanky as hell while running ZERO armor consoles nor RCS consoles. All crit consoles + Plasmonic leech and Aux batteries. I'm normally running 125 in weapons (overcapping as much as possible) , 130 in shields and 90 in engines.

I've actually gone solo against 2 bug ships and killed them both in under 15 seconds. I couldn't do that in either of my bug ships unless they were completely incompetent. Massive pressure dps. On top of that I'm also set up to run! 50km in 5 seconds if on CD! GL if I get my GDF+APA and your RSP is on CD. DEM3 is completely OP right now.
I'm having a hard time understanding what you said here. Please explain what all of the acronyms are?
Captain
Join Date: Jul 2012
Posts: 710
# 28
11-20-2013, 06:54 PM
Fleet version is a decent ship, not the greatness I had hoped for either. For it sacrifice of hull and size it should have 25% more turn rate.
Captain
Join Date: Jul 2012
Posts: 1,807
# 29
11-20-2013, 07:22 PM
Overall I like the ship very much, even the looks of it. But it has this unique Kitbash touch. Mix a downgraded Cruiser and Escort together, there is your Avenger.

What I am most dissapointed in is the VATA console. I mean this ship should be something special itself and not because of a console that you can store away because you can't put it on another ship.

There I hoped for a unique in-built ship ability that makes the Battlecruiser unique itself and not because of a console that feels like a Hangar Pet.

My thoughts:
- at least 2 Subsystem Targeting abilities or
- a Micro-projectile Launcher (Torpedo or Mine) in contrast to Phaser Lotus/Spinal Lance or
- in-build Tier1of FAW/CRF/CSV or...

Why not a Hybrid ship composed of all three ship types? No uber-ship, but with the best they have to offer:
12 Turn-rate and Sub-Target from a Science ship
Weapon capabilities from an Escort
Defense from a Cruiser.

I do have both Avengers and I am planing on making a beam boat and a cannon boat with 2x 30% RCS Consoles.

Last edited by organicmanfred; 11-20-2013 at 07:24 PM.
Lieutenant
Join Date: Jul 2012
Posts: 47
# 30
11-21-2013, 01:53 AM
Quote:
Originally Posted by timezarg View Post
People are actually complaining about the Avenger being 'weak'? Seriously?

Let me point out a quick comparison here:

http://sto.gamepedia.com/Fleet_Avenger_Battle_Cruiser

versus

http://sto.gamepedia.com/Fleet_Tor%2...uiser_Retrofit

Check out the stats on those two ships, with the Tor'kaht being the closest KDF equivalent to the Avenger. Check them out, and then decide whether you think the Avenger is 'weak' or 'junk'. Before the Avenger, the Tor'kaht was arguably the best non-Romulan tactical-focused battlecruiser in-game. The Avenger outperforms it in a number of ways, including boff station layout. It outmanuevers every KDF battlecruiser due to its ridiculously high inertia rating.

The Federation just got the best non-Romulan battlecruiser in-game, completely stealing another edge from the KDF, and people have the NERVE to complain? OP, I've got some advice for you: Shut up and learn how to fly battlecruisers, 'cause it's obvious you don't know how if you think the Avenger is 'weak'. It's not a bloody escort, it's a battlecruiser. The only thing escort-like on this thing is the inertia, everything else is battlecruiser-level, including the blasted hull strength. Treat it like one.
This. I have both, my KDF engi has the Tor'kaht, my FED tac has the fleet avenger. I love both but the Avenger outshines my Tor'kaht in performance. I put 4 DHCs on it on front, turrets and cutting beam in back, and torp in front for fun. I mostly fly PvE mind you, and there it performs like a ten ton truck with engines. It can withstand a punishment my MultiVec would usually only dream of, while delivering a barrage of death. You don't fly it as an escort, even if it is, but rely on your inertia to slide into position, and your hull and shields until someone actually makes the mistake and gets into your cannon arc. Then usually it's toast. I understand this wouldn't fly in PvP, but as a PvE ship, it's a monster.

Also I got the Helmsman trait for a slightly higher turn rate without having to get RCS consoles, now it turns almost like my Tor'Kaht. Not to mention that with S8 shield resequencers, you can spam your science slots with turn rate consoles, leaving room for Fleet Neutroniums.
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