OP updated. Anyone have ideas on stuff to be added?
I noticed when talking about weapon types you have some of the special ones listed. You might want to list Voth ap weapons. They may not have the crit bonus of ap weapons but they do reduce the damage that your target is doing. Since tanking is hard on escorts and not everyone can get [-th] consoles this is a cheap alternative to living a little longer. They are a lock box weapon so they are reasonably priced on the exchange at the moment.
I would have to check, but it seemed to me that those consoles were best suited for those that weren't using plasma weapons, as it would give people the plasma proic without actually using them. For example, I am using the shield emitter console on my escort that is using Borg Anti-Proton weapons.This gives me an Anti-Proton and plasma proc, which is pretty nice.
I added some information at the end regarding some of the fleet consoles and gear available. With the Obelisk 2-pc set and its +10% AP bonus, it's hard not to go with AntiProton weapons, especially with the Embassy consoles that give you the plasma proc with them.
While many starting off, will have to settle on the Voth AP weapons, since they're significantly cheaper, it's still not a bad way to go for them.
I was looking at some of the builds for the tac heavy ships like the Defiant and the Kumari and and though that it might be worth looking into a slight change. In the past a 4 dhc defiant build seemed impractical to some due to the unused ensign slot. At the time those debates were happening people did notice in parces that 4 dhc had more dps then 3 with a torp/dbb combo.
I believe the [Omni-Directional Antiproton Beam Array [Acc] [Dmg] [Arc]] solved a few of these issues even on a starter budget build. That is because this beam array does work with beam overload.
With Voth weapons still being easily accessible, this is a sample of a defiant build someone could do right away. This allows for the high sustained dps of 4 cannons and spike damage of beam overload but from the aft with the usual power drain mumbo jumbo. All boffs are effectively used as well.
Yeah, I definitely need ot update the ship builds. I haven't updated those in quite some time.
I've been considering how I should do them. Either with the basic consoles as most people who need the advice are some of the newer players, or if I should use the reputation/STF and fleet consoles/weapons in the builds as those will provide the best damage output.
Basic - all cheap gear
Fleet access - same as basic but fleet stuff where applicable.
Money is no object - kinda self explanatory, where these builds have some of the best doffs ec can buy along with awesome gear that is all top of the line.
It is through repetition that we learn our weakness.
A master with a stone is better than a novice with a sword. Has damage got out of control?
Yeah I could do that, it would be pretty time consuming though.
I think I will just do the advanced ones, as I explained the recommended gear for basic/cost-effective builds with basic gear in the thread.