Empire Veteran
Join Date: Jun 2012
Posts: 6,644
# 1031
12-17-2013, 04:59 PM
Quote:
Originally Posted by drake122svk View Post
I'm looking for some Wells cc/heal builds... not sure if I should go for MACO 2pc+Elite fleet deflector, or the Adapted MACO set+Positron deflector for heals...
id recommend MACO 2pc+Elite fleet deflector on any sci ship for those cooldown reductions. seems like thats what you would get the most out of no mater what you use the sci ship for
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Aug 2012
Posts: 568
# 1032
12-20-2013, 03:53 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
id recommend MACO 2pc+Elite fleet deflector on any sci ship for those cooldown reductions. seems like thats what you would get the most out of no mater what you use the sci ship for
Yes the cd reduction is nice, but I am using Leech and MACO shields and Leech don't exactly like each other. Perhaps a compromise: 2pc Adapted MACO + Elite fleet deflector could work best. Magnetoplasma relays only gives about 3-4 secs on cd anyway...
Starfleet Veteran
Join Date: Feb 2013
Posts: 54
# 1033
12-22-2013, 02:04 PM
I finally rolled a SCI to level 50. I'm not 100% percent that I play the healer role. So I picked up a Temporal Destroyer to give me some fire power to go along with the Sci abilities. I was wondering what everyone would consider the Uber build for a SCI in a Temporal Destroyer for PVP?

Thanks
MY PERSONAL TIMES: ISE:12:39 - KASE: 11:46
Captain
Join Date: Aug 2012
Posts: 2,764
# 1034
12-23-2013, 10:24 AM
@dontdrunk

Just one question.
As you know i don't do PvP. But i do like to optimize my builds and often use your (and other ppl) ideas, especially those listed in this thread.
I also know you are a big advocator of A2B builds (especially) on fed. cruisers.

Now heres my question.
How do you manage to keep your ship alive with a build like that? *
As i said i only do PvE (all kinds of missions, a "destroyed" counts as lost mission, for me), but i have serious problems to keep my ship alive, since there is almost no aux power left to profit from HE all the time.

I have accustomized myself to switch to A2SIII as a fallback "defensive mode" on some of my ships, but that does diminish my offensive power very much.

So i'd like to know how you heal your ships with a pure A2B build.


Don't get me wrong, i like A2B builds. I would hate to use some other build that would make my cruisers teethless (again). As i said i have serious problems to keep my ships alive. Compared with a speed tanking 2x APO and A2S spamming escort, my cruiser hull feels like paper.

*EDIT
Bad example, i should have choosen a non APO cruiser like this one.

Last edited by yreodred; 12-24-2013 at 09:08 AM. Reason: typos
Ensign
Join Date: Dec 2013
Posts: 1
# 1035
12-23-2013, 06:30 PM
This a reply to a post form Dontdrunk:

a leader of my fleet has been informing me about you and the stuff you do on these forums... and has been pushing me to start listening to some of the things you say, which i have no issue with, especially since i'm still experimenting with my ship fit.

Currently i have a VESTA

14,000 Hp x4 shields

27,000 Hull HP.

i get a combined (approx.) 62% damage resistance on my shields, if i have it figured up right. This with combined 125 Shield power, consoles, plus BOFF skills. Quite frankly my VESTA can put out quite a lot of DPS, but is primarily a shield tanker/healer. I'm more of a get in and start blasting, point and shoot boat. It's a fit i built based on my personality .

My question is this... i use 5 Human BOFFS in my fit, those coupled with my Captain auto hull regen skills, and the Borg rep set Mk XII which gives me the Borg Autonomous hull regen. I get a combined max Hull regen of 2,800 hull HP a second. This regen varies based on incoming damage of course... the higher incoming DPS the higher my hull regen up to a max of 2800.

My Fleet leader states that, according to you, Human BOFFS no longer offer an IN COMBAT hull regen (despite the fact that the tooltip specifically states that Human BOFFS give a +0.03 in combat hull regen, plus a +20 Subsystem repair rate). Without the Boffs i only get a max of 2,300 (approx) Hp regen. So why is it that, if the Human BOFF has been nerfed and no longer works in combat, my hull regen is increased.

I mean seriously, i don't want to get rid of my BOFFS if i dont' have to... with them i can tank the new Tholian Web rep mine... but my Fleet lead is telling me they are worthless. Maybe you can settle this between us.
Empire Veteran
Join Date: Jun 2012
Posts: 6,644
# 1036
12-25-2013, 03:38 PM
humans boffs still work and stack, and have gone through several ups and downs. i dont recall ever saying they dont work or stack though, at least not recently, since they started to actually work.

their effect is extreamly tiny these days, but theres not really anything thats better to use.

your shield res might not be quite as high as you think, take a look at this to give yourself a good idea

https://docs.google.com/spreadsheet/...=sharing#gid=4
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Commander
Join Date: Jun 2012
Posts: 251
# 1037
12-25-2013, 06:39 PM
Hey Drunk, long time no talk. I need a bit of help: see I have been gone for close to a year, and I wish to update a ship to get it more suited to the PVP these days. If you remember my Vampire Vesta Build:

http://sto-forum.perfectworld.com/sh...&postcount=498

That is what I wish to update. Questions are:

1) Is my build still relevant?

2) Whether or not it is, what do I need to do in order to update it?

As always, thanks for the work you've done to help others with their ships and I hope you can do the same with mine.
Starfleet Veteran
Join Date: Jun 2012
Posts: 10
# 1038 Labor of Pew Luv
12-26-2013, 09:22 AM
Happy Holidays everyone! Santa was good to me this year, so I'm looking for ideas for a sky is the limit Voth Bulwark Dreadnought Cruiser build. This will be a spare no expense build! I have all 3 Voth ships, so I'd like to incorporate the 3 piece set.

I'm thinking a Tanky/crowd controller with a few support heals for teammates. Looking for ideas on doffs, Gear, weapons. She'll be captained by an engineer and use for pvp. I really miss pewing with my engineer. Lots of Synergy around particle gens, and remember an expensive build is okay. This is my long term investment for my engineer. Apologizing for several seasons of neglectful Engi pew pew.

Thanks
&
Season Greetings

Last edited by swordof0mens; 12-26-2013 at 09:26 AM.
Captain
Join Date: Aug 2012
Posts: 568
# 1039
12-28-2013, 04:42 PM
Quote:
Originally Posted by clintsat View Post
Doffs
- Maintenance Engineer (Increase healing skills when using EPTA)
- 2x Damage Control Engineers (Emergency power recharge reduction)
- Developmental Lab Scientist (recharge reduced for Sci Team)
- Gravimetric Scientist (aftershock GW)
Curious about those Maintenance Engineers for the EPTA bonus - is it worth spending EC on 3 of them for a potential +75 to healing skills?
Empire Veteran
Join Date: Jun 2012
Posts: 6,644
# 1040
12-29-2013, 04:19 PM
Quote:
Originally Posted by cliftona91 View Post
Hey Drunk, long time no talk. I need a bit of help: see I have been gone for close to a year, and I wish to update a ship to get it more suited to the PVP these days. If you remember my Vampire Vesta Build:

http://sto-forum.perfectworld.com/sh...&postcount=498

That is what I wish to update. Questions are:

1) Is my build still relevant?

2) Whether or not it is, what do I need to do in order to update it?

As always, thanks for the work you've done to help others with their ships and I hope you can do the same with mine.
ya that look pretty solid still, id just ad to it the new 3 part item rep stuff, the gravoton torp is great with spread, combined with GW. theres that omni directional AP beam bank thats great for sci ships that just need something to throw disables. TR actually works these days too, and if you can get someone to stay still, it would go well with the rest of your draining
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
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