So, I know it's more of a visual thing than a game-changer, but I've noticed a lot of trouble with players' Commissioned Bridge Officers not appearing correctly on Bridges when visited. This may not be important to the standard player, but to people like me and people who really get into the game with roleplay involving their bridge, these small details mean the world. After all, we don't spend the time to meticulously ensure that our characters look right in the face and body and are wearing a sharp uniform that's, well, uniform just to have them not appear on the bridge when we want to show them off.
I mean, I have 14 Bridge Officers commissioned and I'm using the bridge from the Galaxy Bridge Pack. I have more officers than spots but most times, all I get to see is a single officer to a 4-man team depending on whether I was on New Romulus, The Dyson Sphere, or on a mission last. And, I've tried all the little fixes, but it doesn't solve the problem. I still go to my bridge and see several of those generic cookie-cutter officers.
So, step one would definitely be to fix this. It may not be as major as some of those game-breakers out there, but it's still important to a good bit of the player base. A second step would be to create some kind of system for seat assigning. If we have a system to set our Bridge Officers to ability slots which, occasionally, puts them in a seat on the bridge, then why not make another menu, either in the ship customization menu or the bridge stations menu, that shows a layout of the player's chosen bridge. From there, it could have each spot noted where an officer could stand and when the spot is clicked, it will list the available Bridge Officers. That way, the player can design his/her own Officer station Layout.
And, while you're there, could you make all the bridges a little more universal? I hate nothing more than using one of the Prometheus Bridges on my Vesta, because they look the best, just to turn around and there's a blueprint of the Prometheus on my computers. And, an update to the ship interior would be nice. You know, to that nice Origin interior from the tutorial. It made more sense and, as I have the art book from the Star Trek Online Collectors Edition, looks like it was supposed to be the original look.
And, while I'm on interiors, I'd love to be able to set the uniforms for my non-Bridge Officer crew so that my Antares and Sierra wearing crew doesn't contradict my Jupiter wearing Bridge Officers.
So, in closing, fixing the game-breaking bugs is important, but it's also important to keep an eye on the small details. Because there is always going to be someone looking for them.
All of this would be nice. Some quest lines or dailies that you can only do on your ship would be nice too. That way the ship is more than just a RP zone.
Agreed. Maybe some more missions involving your ready room and maybe even a mission or two where you have to fight off intruders on your own ship. But I think the bridge and ship interior shouldn't be ignored as much as they have been.
Originally Posted by aiden089
can someone also shed light on what these fixes are?
Could the devs also please look at enabling Romulan captains to display trophies please!
One of the 'fixes' is to warp into a system, remove all bridge offer/away team assignments. Then, warp out and reassign them and visit your bridge.
And, I do agree that Romulans need the trophy slots. And, I also feel that there should be more than 6 total wall trophies and 1 floor trophy spots. Especially in the Federation Ship Lounges. Those things are huge.