Go Back   Star Trek Online > Feedback > Controls, User Interface, and the STO Gateway
Login

Reply
 
Thread Tools Display Modes
Captain
Join Date: Nov 2012
Posts: 3,103
# 11
01-21-2014, 01:55 PM
Quote:
Originally Posted by malnificent View Post
Really? You cant tell when you're looking at the ass of a ship? Come on! Really.
Mind pointing me to the ass end of a sphere/cube/transformer/generator/gateway without doing any damage to get your bearings?

Thanks, that'll be greeeaaattt....
EptE3+evasive maneuvers+130/100 engine power+Attack patternmega+deuterium surplus+ aux2inertial dampeners+ the biggest ship you can find = damn right
Captain
Join Date: Jun 2012
Posts: 3,824
# 12
01-21-2014, 02:30 PM
Quote:
Originally Posted by dahminus View Post
Mind pointing me to the ass end of a sphere/cube/transformer/generator/gateway without doing any damage to get your bearings?

Thanks, that'll be greeeaaattt....
Target it and look at which shield facing the little arrow is pointing at?
Quote:
Originally Posted by Ramming Speed at its finest.
[Combat (Self)] Your Ramming Speed III deals 158125 (201492) Kinetic Damage(Critical) to [Player's Scimitar].
We are the Borg. Irrelevancy is irrelevant. ~ Cry OP, and let slip the devs of nerf!
Check out my STO Youtube channel!
Why are you hovering over my signature? Play my mission! :-)
Captain
Join Date: Nov 2012
Posts: 3,103
# 13
01-21-2014, 02:38 PM
Quote:
Originally Posted by voporak View Post
Target it and look at which shield facing the little arrow is pointing at?
What arrow?

If there's something here I'm not aware of...I'd like to know
EptE3+evasive maneuvers+130/100 engine power+Attack patternmega+deuterium surplus+ aux2inertial dampeners+ the biggest ship you can find = damn right
Captain
Join Date: Jun 2012
Posts: 3,824
# 14
01-21-2014, 02:42 PM
Quote:
Originally Posted by dahminus View Post
What arrow?

If there's something here I'm not aware of...I'd like to know
You know, on the UI... that thing where it shows the hull %, faction, level, shield facings, etc. of the target... there's this convenient little arrow that points to the shield facing you are, well, facing.
Quote:
Originally Posted by Ramming Speed at its finest.
[Combat (Self)] Your Ramming Speed III deals 158125 (201492) Kinetic Damage(Critical) to [Player's Scimitar].
We are the Borg. Irrelevancy is irrelevant. ~ Cry OP, and let slip the devs of nerf!
Check out my STO Youtube channel!
Why are you hovering over my signature? Play my mission! :-)
Captain
Join Date: Nov 2012
Posts: 3,103
# 15
01-21-2014, 02:51 PM
Son of a *****...looking forward to checking that out....maybe all that's needed is to increase the size of this arrow.

Ya...looking forward to checking that out...
EptE3+evasive maneuvers+130/100 engine power+Attack patternmega+deuterium surplus+ aux2inertial dampeners+ the biggest ship you can find = damn right
Career Officer
Join Date: Jun 2012
Posts: 556
# 16
01-21-2014, 03:16 PM
Quote:
Originally Posted by dahminus View Post
Flanking was a poor choice of terms to use. The bonus is due to being more maneuverable due to being a bop.

The bonus makes sense there...but not under the term "flank"
Being more manuverable doesn't allow you to inflict more damage, it allows you to avoid it. What you said makes no sense, and even less sense to being a BoP.
Lt. Commander
Join Date: Aug 2012
Posts: 170
# 17
01-21-2014, 03:17 PM
Quote:
Originally Posted by dahminus View Post
Mind pointing me to the ass end of a sphere/cube/transformer/generator/gateway without doing any damage to get your bearings?

Thanks, that'll be greeeaaattt....

Not ever structure needs to have a "rear." Why would you expect the Borg to engineer a Cube or Sphere to have an ass you could shoot at? Get over the "My new Raider functionality" needs to be able to do everything my other ship can do and just adapt. Some things you'll be able to attack from the "rear," some you wont be.

Frankly I see no point in Cryptic spending any time on coding that differentiates the rear quad of any ship or structure that doesn't specifically have a bow. Just because an object has a shield facing opposite the face you assume to be the "front" doesn't mean it has a rear facing. Might just be facings based on degrees (0, 90, 180, 270) hence no traditional "back" but just 4 equal quadrants.
Captain
Join Date: Nov 2012
Posts: 3,103
# 18
01-21-2014, 03:31 PM
Ya...hi...

So with this game...every attackable target will have an aft. That is just how it is for this game.

To have a better way of telling where the aft isolated when it is not obvious would be greatly welcome be all that seek out the flanking damage perk.

As for maneuverability=dps.

Look at how the cloak gets it bonus. The +damage reasoning is due to the targets crew not being able to react quick enough.

The flanking reasoning is similar in that so much damage is coming from seemingly unrealistic points that the crew can't react fast enough, thus the ship takes extra damage

That's the best way I can explain it.
EptE3+evasive maneuvers+130/100 engine power+Attack patternmega+deuterium surplus+ aux2inertial dampeners+ the biggest ship you can find = damn right
Lt. Commander
Join Date: Jul 2012
Posts: 182
# 19
01-22-2014, 05:31 AM
Quote:
Originally Posted by dahminus View Post
Son of a *****...looking forward to checking that out....maybe all that's needed is to increase the size of this arrow.

Ya...looking forward to checking that out...

Lol swear I posted this as the first reply in this thread. Meh.
Commander
Join Date: Jun 2012
Posts: 366
# 20
01-22-2014, 02:47 PM
Quote:
Originally Posted by malnificent View Post
Really? You cant tell when you're looking at the ass of a ship? Come on! Really.
Some situations are actually quite dark, and when almost 10k away from say an escort or other smaller ship which is hard to pick out it's hull shape from background, or one you are not familiar with seeing, can be very hard to tell indeed. Especially if not everyone has an ultra high screen resolution. Really, often I'm barely seeing the ships I destroy that are of that size pretty much. Just seeing a red targeting box with a dark tiny unidentifiable metallic mass in the center of it.

Any case though, the existing arrow on ship status display we have could afford to be larger and be glowing or some contrasting color cause it's hard to quickly see in a heated battle for sure.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 08:57 PM.