* There is a bad bug with shuttles that are causing them to despawn properly and inflicting players with 10 minute cooldowns in combat. A fix is coming soon. For now exiting the map or dying will fix the cooldown issue.
Well I died (twice), relogged my weapons are still on an hour cooldown. If this was a know issue why not just turn it off? Now I can't test anymore for an hour and when I do get back on the servers will probablly crash again >.<
Oh well trying to see the humor in all this. I guess the humor comes in the fact i still plan on supporting you guys in your first months. So keep working hard!
This is not a bug but an overuse of something that isn't or wasn't supposed to be that powerful. Maybe they should put on a modifier for your tactical skill lvl to adjust for a good security team on board. Otherwise this is gonna be pvp disaster upon overuse of the skill, seeing it is a valid skill choice.
Right now given the rest of the problems I don't see this being a very successful release if tons of stuff isn't done to save this debacle. The least of the problems being bugs. Hardware... Having it in place to test before launch. If it is in then you need to find out what is causing all the lag. These weekends are telling you something. Get on and play when there are tons of people trying to play and you will see what needs to be done.
I found that once your out of combat or respawned. Open your ships status screen unequip the weapons and equip them again and the cool down is reset. Just dont play "Doomsday Weapon" mission until bug is fixed. You will only get 1 shot off if your lucky.
Thanks for the tip, re-equiping my weapons did work. Now the only problem is the fact that the mission ends with fighting two cruisers that spam boarding party on me. Guess I'll go try to do that bugged ground fleet action again o.o