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Join Date: Dec 2007
Posts: 142
# 11
01-30-2010, 02:54 AM
Quote:
Originally Posted by BigBadB
Digging through some notes I made in open beta...

All tests performed with the Tier 1 Light Cruiser and default equipment (just what it comes with), commanded by a new character with no skill points spent (all skills at 0) and no 'space' traits.

Weapon Power vs Phaser Beam Array damage
This one is pretty simple:

100 - 200 (160 dps)
75 - 150 (120 dps)
50 - 100 (80 dps)
25 - 50 (40 dps)

So, if we take power level 50 as the base value, every point of weapon power above 50 increases your energy weapon damage by 2%, and every point of weapon power below 50 reduces your energy weapon damage by 2%
Good to know. Any expectation that it may scale differently for cannons or dual arrays? Also, what about falloff damage rates?

Quote:
Engine Power vs Max Combat Speed
This one is slightly more complex. I have a few ideas about the math that I'd be happy to explain if you like, but I haven't tested my theory yet.

100 - 20.00 Impulse
75 - 16.25 Impulse
50 - 12.5 Impulse
25 - 8.75 Impulse
Fire away. They would serve as a good basis for experimentation.
 

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