Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-30-2010, 03:34 PM
Oh yeah one thing to add.

Will bosses actually do "boss" damage instead of just taking a lot..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-30-2010, 03:35 PM
Can you add:
Servers able to stay up when under load and not needung hours of downtime when they crash?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-30-2010, 03:37 PM
Originally Posted by strondbokken View Post
Since the server is down and the forums are getting cluttered with threads, I thought I'd make a thread of the common issues that we have yet to hear about. Some of these are more important than others, but it makes it easier for everyone if we can consolidate them. Here's a list of what I've seen so far that needs some sort of response from the devs. Nothing major, just a heads up as to what's going on with that issue. Feel free to post anything I missed. I'll update as often as I can.

Also, I know a lot of this won't be in game soon, but it has been talked about in interviews, posts, etc.

Memory Alpha
-How to access other scientists (the big one)
-Will there be craftable ships?
-Will there be craftable ship equipment?
-Will there be rare data that can only be attained by killing certain things or going a certain place?
-Will they add merchants and a bank to the Memory Alpha area?
1. Buy stuff from much...a LOT
2. dont count on it.
3. More like so hand in white item and recive green or better quality.
4. They mentioned something about rare nebula that you can explore at admirals rank (with rare anomalies i persume)
5. There are 2 rooms empty One called Special ( I persume reserved for vendors for that special nebula) the other general ( if they put bank and merchants they will go here)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-30-2010, 03:40 PM
Originally Posted by Shimiru
Add one more point;

- Will there be quest inside your ship?

That would be awsome and a real crowdpleaser to all trekkies out there :3
Oh Snap! That's an AWESOME idea!!

Also add:

Interface / UI:
-Will we be able to open more then one chat window?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-30-2010, 03:45 PM
Thanks for all the great ideas/topics to discuss. Keep 'em coming in.

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