Captain
Join Date: Jun 2012
Posts: 1,291
# 61
07-17-2014, 09:24 AM
I can not believe they are actually going live with this.

"She needs more time Admiral, a Shakedown!"

There are way too many issues, from the UI which is still atrocious, to balancing that needs to be fully sifted. This needed like three or four months of lead time on Tribble.


*exhale*

I hope to Christ this works, alright chief, put us on the roof.

Man I'm gonna miss that old Duty Officer UI, so many feels....leave the memories alone.

Fleet Price hike...not sexy.
Yes I support This

"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"

Last edited by captaind3; 07-17-2014 at 09:27 AM.
Captain
Join Date: Jun 2012
Posts: 2,925
# 62
07-17-2014, 11:22 AM
Quote:
Originally Posted by entnx01 View Post
I honestly would like an explanation for why the 20-hour project's XP total was brought down. Bring it down enough and it defeats the purpose of having it.

The reason for it, I thought, was to give an XP generator that provided only a slightly smaller amount of XP-per-minute (xp-per-hour?) than what running regular projects would do.

Did that prove to be too efficient? Considering no one's had time to hit Tier 5 without a ton of Dilithium resources and a few mouse replacements from all the rapid-fire clicking. :p
This. Why was it nerfed?
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Ensign
Join Date: Sep 2012
Posts: 3
# 63
07-20-2014, 08:19 PM
Quote:
Originally Posted by adjudicatorhawk View Post
Fleet Elite Gear costs 15,000 Dilithium for Space Items, down from 30,000.
Is there some reason Hangars were not rebalanced along with all other Fleet Elite Space gear? Because they still cost an arm and a leg at 100K Fleet Credits, 45K Dilithium.
Republic Veteran
Join Date: Jan 2014
Posts: 1,396
# 64
07-21-2014, 03:45 AM
Quote:
Originally Posted by csilverstreak View Post
Is there some reason Hangars were not rebalanced along with all other Fleet Elite Space gear? Because they still cost an arm and a leg at 100K Fleet Credits, 45K Dilithium.
<Cryptic team> "oopsies ... Lol we forgot one" Um ... we'll get right on that for you ...
Please ... Make it so ...!
Lt. Commander
Join Date: Dec 2013
Posts: 175
# 65
07-21-2014, 06:36 AM
i thought the ground weapon prices were supposed to go up after this rebalancing. and yet, what used to cost over 20k ec now costs 10k.

that's not what prices going up means.

it's funny how it's still possible to access both the weapon/warp core dil store, as well as old crafting.
Now clowns, that's another story. They scare the crap out of me.
We fight them too. Entire armies spilling out of Volkswagens.
We do our best to fight them off, but they keep sending them in.
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